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So uh too easy?
Might as well make it just one mob spawn every 24 real life hours at this rate, i am sure people would still find a way to say it is "too hard"
- Don't board your ship directly in the swamps
- Don't run around at night unless you want to farm the mobs that will only spawn during nighttime, but this requires preparations. Doing it nonetheless just won't be fun - that will be the true for the next biomes as well.
- Build a small portal shack where you landed your ship, preferably create a small platform by heightening the ground with stone and making sure the edges are steep enough. Mob's shouldn't be able to follow but you can jump up there.
- Once in the swamps, build small platforms on top of the crypts or the big indestructable trees to place portals in distances you feel comfortable with
- Unless you already got some root or iron armor, the upgraded troll armor should be fine to explore a bit
If you do it like that, it still won't make it a walk in the park. But you'll be able to retreat and regain your rested buff, regen health and stamina whenever needed.
Personally haven't been to the swamps since the last update and haven't had that many spawns at once - a bit more work put into, but it WILL help to deal with unfortunate situations like these.
Are there spawners around? Were you just running and creating a lot of noise (attracting more)? Did you have a portal set up anywhere near?
And just to leave it there ...
a bit out of date but maybe still useful
Edit: You should be totally fine with 2x health and 1x stam food, it will allow you to have enough stam to roam around and fight while giving a good amount of health and granting the opportunity to be able to block more attacks without getting staggered (low health=staggered faster). Don't know what weapons you're using but a shield is usually a good idea for backup in case things go south.
Instead just going to give out advice and it is up to individual readers whether they want to use it not.
It has not really changed. I think people underestimate the swamps ability to spawn mobs out of nowhere and form underwater. Since that can happen running deep into the area can lead to being surrounded.
That si why I always went with the scorched earht policy and would use a home to make a road/path so I have one clear exit way to run on without losing stamina jumping stuff, slowed down by deepwater, or forced to holster weapon, etc.
Actually, there is a "matter what"
There is a limit to the number of enemies that are allowed to exist at one time, within a spherical range. This includes the enemies on the surface, and the enemies in the dungeons.
You hopefully have noticed that dungeons exist within a vertical offset of their entrance, slightly below the maximum depth for digging below the surface.
In the swamp, one tactic is to open and enter a crypt, which spawns the enemies inside. Then exit the crypt.
Those enemies count against the total allowed to exist in your area at one time. So, to temper the swamp, just enter a few crypts and leave them alone. Let those enemies count against the spawn cap.
I'm surprised no one mentioned this yet.
Personally i don't venture in the Ashland at night. I start my journey early and try to find a suitable spot to build a new portal. If i didn't find anything i come back before night fall. In the worse case scenario, i just hide and wait 9min for the night to pass.
Have a good night ! ;)
bro you must have lowered your world difficulty or something, cause in the 360 hrs ive put into this game over its lifespan, its always been like this. some nights are void of large swathes of mobs, and others its just an endless onslaught of the mobs. yet lately, its been much more of the latter than the former. its been annoying the hell out of me for some time now.
if what youre saying is true (i genuinely dont know, as ive never heard that be mentioned anywhere), i appreciate the tip. also, the only swamp ive found is like 3 islands away and only has one crypt so far. im trying to get what iron i can from it, cause i dont like leaving things i need to progress till later, when i can deal with mob spawn rates, but I can tolerate them enough to get what i need from this one and go find another swamp.
first of all, get out of here with that "have a good night" lmfao
second, ive not made it to the ashlands yet on this world and character, only at the swamp currently, just keep getting overwhelmed by seemingly endless mob spawns. ive ran into this issue several times in prior worlds at every stage of the game ive gotten to in them. its just been a lot more as of late
I have been using the default settings before they added those difficulty sliders, so Either A you're just a terrible player, or B your full of it. I am going to go with A. Since we are going to start making assumptions, i will start as well.
Ashlands gets a little annoying with the number of spawns and starred Gjall can get dicy without fire resistance but everything else is doable with good movement and stamina management.
Also endless onslaughts literally can't happen unless there's a spawner nearby because mobs have spawn limits and respawn timers. And the shortest are still one and a half minute long (and usually for fish, deer or other passive mobs).
Anything remotely dangerous has respawn timers in the 3-15 minute range or even longer.
Unless you're sitting next to one of those stone circles with multiple draugr and skelli spawners of course, but then it's your own fault.