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I did feel like I was being harassed by enemies more than usual, but i haven't played long enough to tell if it was a coincidence or not.
I started a new playthrough a few days ago.
I can definitely confirm that even in the beginner's biomes, enemies have became more agressive and aggroing a lot more than before.
This is probably a part of something that devs broke during Ashlands update.
a) how far away an enemy can spawn away from you
b) why and how an area gets 'reset' (because u eliminated all enemies, because of a timer, etc)
I would really prefer it if enemies could spawn twice as far as they can now and reset less often, but I'm guessing some of this is limited by having to track the AI. However, if S.T.A.L.K.E.R. could do it in 2007 with A-Life then I don't see why it's such a huge limitation.
And yes, that's the biggest issue with Ashlands.
650ish days into a new world starting at Ashlands PTB. 115+ hours in the last two weeks. Approaching 4000 hours total. Not a troll...
Now that that's established, no, I haven't noticed a difference. Certainly not much much more.
Spawn rates can widely vary at different locations, and if you're basing your assessment on where you're building a base, that is highly dependent on the statistics of that location, not on a whole. Even mentioning trends for Ashlands, a new biome, it pointless.
It's a valid discussion topic, and if anyone has any hard evidence, please present it, but preemptively calling someone a troll who has a different experience to you is not productive.
That's a different topic. Spawn rates vary across the biomes, and you can't be much much more than before in a new biome.
My wife and I are playing a pre-ashlands world that updated. The spawn rates up to the plains (as far as we have gorten with these characters) still match the wiki. We have noticed 2 anomalies we got more than a usual amount of abominations in the swamp but according to the wiki there is no max for abominations (besides it was good for us we were trying to complete 2 root sets. sped up the process significantly).
We also had a situation where we ran into 5 golems in the mountains all in 1 place. Rare but possible since golems spawn near silver deposits and abandoned cabins and we found 6 silver deposits and 1 cabin all within about 40 meters of each other. They spawned one at a time just like the wiki says but fighting 5 golems consecutively while still in swamp gear was a challenge.
^^^This.
To add to this, spawn rates at biome borders tend to be double since you are getting spawns from both biomes at the same time.
The problem with Steam is it front pages the most recently active threads which means the most aggressive ♥♥♥♥♥♥♥♥ is always on top. Calm and helpful conversations are slower paced.