Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thankfully fun is still subjective and thus nobody knows what fun is other than thier own definiton of it. and since that varys by every single person out fun is never any argument for anything by default. as its the same as trying to measure what tastes better : pizza or steak.
you missed the point. if you ask 100 people what fun is you get 50+ different responses. fun is not something you can measure. if you make a thing "fun" for someone you end up makeing it "not fun" for others at the same moment. thus arguments based on fun are pointless by default.
you can just cater to the largest audience or not. valheim devs didnt decide to cater to the largest crowd. which for an indie developer is a smart choice in generel. as that market is overloaded already and trying to add to it would just increase the endless pile that already exists for it.
thus they stick with thier guns. and it works as we can see. has worked for years by now.
IDK, after 1000+ hours in game, Mistlands sort of grew on me. Although it could be a bit of Stockholm syndrome. Still I don't actively dislike it anymore. I also just posted my wishlist / prediction for deep north here: https://steamcommunity.com/app/892970/discussions/0/4361249066807061830/#c6369856944155457424
You must be a good sailor if you get stuck in the first place or need hours to get unstuck.
No need to fight every battle. Using the environment to your advantage is good too. If you have problems with this biome and the specific obstacles maybe ashlands isnt for you.
It's true.
And being chased for 5 minutes by a horde of enemies because there are too many of them, it can be fun.
But after 20 minutes it starts to be heavy. After an hour it just sucks.
In France we have a proverb which says: "the shortest jokes are the best"
Same about the myst... the game needs strategy that acts like a circuit breaker, or catalyst to lower the voltage from time to time.
No?
They have strong opinions. They are not infallible. They do not listen to the player base.
Then it isn't for you either. Please, come with better feedback. This not productive, we all know this is a fun patch and all, it just needs balance. The game is not released, obviously it needs tweaks.
Back and forth. Back and forth for hours, The discussion is like the dude trying to get his boat unstuck. Seriously, i can have a good laugh about it. The exaggerations from the stated problems are funny.
You want balance. No, i think you want an easy game. This biome is not intended to be easy. It is war. But the obstacles can be overcome solo on the hardest difficulty.
Trying a new approach to the biome doesnt hurt. And some people give you advice how to do so. It is up to you in the end.
Toning it down would make it to easy and break the vision the developers have. And they already did that. There was a clear difference in the ptb version. For some people it cant be easy enough.