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but if you got 10 iron already you should have a better ship than karve already.
killing serpents is a waste of time until you get the iron cooking stations and the cauldron upgrade. then its 100% best hp food till mistlands. so more serpents is actually good food wise.
i havent seen more serpents than normally when sailing to the ashlands. still only during night or during storms.
Also, if you haven't played in a while, there were several rounds of changes to regular serpent spawning when Mistlands came out and in the months afterwards. At first they really dialed up the regular serpent spawns, like suddenly they were everywhere all the time. But then they rapidly toned them back. They did a bit of tweaking to the conditions that would cause a regular serpent to spawn and ended up with making it fairly heavily controlled by weather and time of day. The end result was Daytime spawns went to not very common, and both nighttime and rainy weather dramatically increased spawn potential. Nighttime pretty much guaranteed a regular serpent would be there if it was a designated spawn location node and rainy conditions would make it fairly likely that one would be there during the day. But if the weather was nice, one could pass that same location in daytime and not see a serpent.
serpents could NEVER spawn during day. never. the only way you can encounter a day serpent is if it got spawned during a storm and not killed. these stick around until they are killed by the player. thier spawnchance is the same regardless. same rate during storm as during nighttime. both together to not increase spawn odds.
they also didnt make any changes to serpent spawning during mistlands at all. serpents where not touched at all since a good while before mistlands.
The karve has a maneuverability advantage, this makes it better for exploring. The better ships have problem with rocks in the sea and smaller accessible area's. Sometimes a small passage can be found, so you don't need to go around.
the karve is slower than a longship and has way less storage. plus it had way less health aswell. the karves advantages just arent there compared. you can explore just fine with a longship once you learn to not try to TURN the ship but instead drive backwards to control its course.
storm spawned serpents do never despawn. they stick around until killed. i explained that this is the reason there is still players even nowadays who believe they can spawn at daytime during non storms. yet they cannot do that at all.
It might also align with my general disdain for sailing; I just want to get boots on the ground as soon as possible so I can continue my warpath so I typically spend as little time as possible in a boat.