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Hey, no shade on you. Again, you do what you want to do. It's at least interesting to know what people come up with.
It is about the only skill worth training that way in my opinion. Even then, its not a *must do* thing. Plus side, ever run out of necker meat for meads or foods, you know where to find a few.
Practically every other skill you can just train up as you go; run and jump instead of walk, sneak when hunting, mining, or cutting wood, park your boats off shore and swim to or from them. Otherwise, for weapons, carry a level 1 weapon of the lowest level for the type along and use it to kill trash mobs. With bows, don't draw back, just plink at melee range. For all but bows its not really worth it past the first dozen or so levels.
Bows are a special case - they're the slowest leveling weapon type that I know of. If I feel my skill in bow is too low, I'll sometimes grab an old crude bow, a couple deer antlers, and go plink away at Eithkyr.
It does get boring so making a game of it in someway is preferred. Can chase Hugin around early on with melee weapon, smack him, he'll disappear, but he really doesn't mind since he'll be right back to try and tell you something like the importance of not carrying too much.
For most of the skills I agree that you don't actually notice much of a difference, but there are some exceptions:
- Bows - the reduced draw time is quite a game changer
- Blood magic - the staff of protection becomes almost useless if that skill is too low. Similar for dead raiser.
- Jump - being able to jump over a 2m wall can save your life.
- Sprint - you'll notice that difference mostly in the mountains.
The skills for Bows and Blood magic have one problem i.m.o.: It is far too tedious to level these up. It actually requires you to build a training site and camp this. And while you actually do something to level your bow skill, you just sit afk with your skeletts running around if you level blood magic...
Okay, if you have an affinity to archery und use bows a lot during your adventures, you can actually get quite a good level while on the way. But for blood magic this just is not the case. This needs a better way to level it up.
Bosses seem to go down faster and blocking is more effective (with parry). Maybe just me or maybe I actually just got better at not dying LOL. Maybe a 20 level difference in pertinent weapons between my first playthrough and now.
I haven't really messed with magic levels too much. I have made the gear and upgraded but I've always been a sword and shield man. I played around with the protection staff a bit but it does seem to be quite a grind.
You are right, higher weapon skills make a difference. But usually it is not much of a problem to pick up a new weapon, because your skill rises quite quickly. I tend to change from axes to mace after black forest and from mace to sword after the swamp and this works quite good actually.
Bow is the exception, because with a low bow skill bows are almost useless later in the game, and the lower your skill is, the slower you train it (though I did not try doing half-drawn shots for training yet)
Neither have I. to tell you the truth I have been neglecting my bow since I made the Arbalest. Although the reload time is frustrating and I'm wondering if that improves with leveling. Currently on 32 and not seeing much difference.
Haven't tried immersive mode. I'm afraid I'll have an anxiety attack if I died HAHA. I may bring up the courage in the future and play with no map as well. I have heard that can be fun. Can't see how being that the game doesn't give you a compass.
Before using the hammer to actually build anything, put down a cooking station (it will be aligned east-west I believe), drop something on the north side to mark north so you can easily realign your 'compass' after building whatever.
Also, the Yggdrasil tree starts from the east, the sun rises in the east, at noon the sun is to the south and in the middle of the night the moon is also to the south.
When you use a Vesgir for a boss direction, your camera will automatically turn to the direction of the nearest boss of that type. Check your hammer 'compass' (don't rotate it) and make a note of what the bearing to the boss is. I find the old N, NNE, NE, ENE, E, etc abbreviations to be accurate enough generally.