Valheim

Valheim

Onyx Jan 6 @ 12:22pm
Having to eat to get HP is terrible
Seriously is there a mod to remove this trash forced mechanic? Tired of spending 30+ mins to get food cook it eat it and wait for regen to do combat. Edit: the problem isn't getting the food, its the fact i have to spend majority of my time for my crops to make sure i can be above a Necks' HP as a viking that died in combat that fights literal gods. Just makes 0 sense should be a way to adjust it without mods. Terrible design IMO after 200+Hours in the game this is my main gripe
Last edited by Onyx; Jan 6 @ 1:31pm
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Suzaku Jan 6 @ 12:26pm 
Not sure about other mods to remove it, but there is an option in the Valheim Plus mod to increase food duration and remove the deteriorating effect. You could basically eat something once every few hours and maintain the max values it offers the entire time, then use bukeperries to remove it when you want to upgrade/swap meal effects.
diego.piquer Jan 6 @ 12:27pm 
1
To say that eating in a survival game is a "forced mechanic" is quite something
Onyx Jan 6 @ 12:32pm 
Originally posted by diego.piquer:
To say that eating in a survival game is a "forced mechanic" is quite something
There's eating to survive, then there's i don't have more than 25 hp because i didn't eat a mushy. I prefer eating to surivve over "i don't have any stats and can get one shot because i don't have hp that goes higher than 25 unless i eat" kinda bad tbh. And i play DayZ LOL. It just slows down combat and gameplay, would rather starve and get a debuff than be weaker than a baby as a viking
Last edited by Onyx; Jan 6 @ 12:34pm
This is a weird thing to gripe about.

Being able to customize your build with different levels of HP and stamina is kinda cool.

And most of the resources are handed to you to make food as you kill enemies. Just gotta farm your crops now and then (a very common thing in survival games) and combine stuff. It's not real time consuming.

Just...eat your preferred food in the morning, kill for a day, and re eat before heading out the next morning. Ez.
Onyx Jan 6 @ 12:48pm 
Originally posted by Cattastrafy:
This is a weird thing to gripe about.

Being able to customize your build with different levels of HP and stamina is kinda cool.

And most of the resources are handed to you to make food as you kill enemies. Just gotta farm your crops now and then (a very common thing in survival games) and combine stuff. It's not real time consuming.

Just...eat your preferred food in the morning, kill for a day, and re eat before heading out the next morning. Ez.
except the food only last 20 mins max maybe 30 mins. I assume most people play 4+ hours so i have to spend half of that farming just to get more hp? terrible design in my eyes. Needs to be ways to remove it or make it actually good. Sure customizing it is cool, know what would be cooler? Having more HP than a toddler
A valheim "day" is 21m, night 9. You can skip night and it doesn't affect food duration, but even so, all food can be re eaten on queue each morning and re upped before you set out. By the time next morning comes along, all your food will be flashing and ready to re up no problem. Make it a morning ritual, easy to remember and you'll always be at full strength. Can carry the food on you and eat it whenever too.

If you feel you are low on HP, it sounds like your customization is weighted in stamina. Try 2 hp foods and one STM food. The best part is, HP foods tend to require less farming and more materials from monsters. Since you hate spending the 5m required to "reset" your farm every 3 in game days.

If you feel like you are still always starving for HP, maybe you're just taking too much damage and need to learn to parry or fight from a distance more often. You can also teleport home and, while under the "resting" (not rested) buff, you'll heal like 3 times as fast, too.
Last edited by Cattastrafy; Jan 6 @ 12:57pm
jonnin Jan 6 @ 1:10pm 
the food mechanic is weird and interesting and at times aggravating. Personally I wish your food just lasted its timer at full bonus and then you eat again, and I would pay to have that eating noise sound removed from the game. Its actually nice that you can adjust your stats just by what you eat, eg a fishing trip with 3 stamina foods.

But food production should not be a major ordeal for you. By the time you are 1/2 way or so into the forest, you should be planting carrots and killing deer, boar, etc. At that point you have discovered a couple of "boar stones" (the blah blah boar blah blah text headstone things) which respawn about 5 boar frequently and you do a drive-by to gather 10 or so meat. Shoot deer as you explore. Gather mushrooms and berries as you explore. Next time you go home, you can grill meat, make stew, etc quickly, replant the carrots and so on. Every trip home should net you enough food for 3 game days or so and that assumes you are active at night (rather than sleeping).

if you missed it
middle of the black forest, youll have bronze and can make the cooking pot and cultivator to make all this happen. you can set up more than 1 fire & grilling rack for meat so you can do at least 6 or so at a time depending on how much you want to deal with (3 racks is plenty for most people).

by the end of the third biome you can grill 5 at a time on a bigger metal rack and there you start running into extra efficient foods like sausages which produce 4 at a click. From there forward there will be multiple per click foods which won't be best in slot but will be more than enough for non-boss adventuring.

the bottom line is that after the meadows, making bulk food gets easier and easier until its not even a concern. The first few in game days can be rough. Not only does food after the meadows last longer and longer per unit, it does more per unit and also produces easier. Hang in there!

in the meadows, you can survive fine until the boss of just mushroom, berry, and honey if you are lazy. For the boss, some meat is advised.
Last edited by jonnin; Jan 6 @ 1:15pm
A game day in Valheim is 21 minutes. Most foods last 20+ minutes. You can carry food with you and refresh your health at the halfway point and return to base and sleep at night.

You can farm at your base where its safe at night instead of sleeping, You can farm while your smelters are processing metal and cook large batches (they don't spoil). You can do domestic shores when its raining so you don't have to mess with the wet debuff.

The plants will grow while you aren't there and planting isn't that time consuming. You can plant 1 seed/sec and it takes a minute for 60 of them. For things that use 3 veg that's 20 meals that last 20 minutes each (all most 3 game weeks of play).

Still too difficult? Just use console commands to turn on god mode and don't worry about health.
Originally posted by Onyx:
Seriously is there a mod to remove this trash forced mechanic? Tired of spending 30+ mins to get food cook it eat it and wait for regen to do combat. Edit: the problem isn't getting the food, its the fact i have to spend majority of my time for my crops to make sure i can be above a Necks' HP as a viking that died in combat that fights literal gods. Just makes 0 sense should be a way to adjust it without mods. Terrible design IMO after 200+Hours in the game this is my main gripe

I couldn't disagree with you more.

In-fact I'll go so far as to say this is a troll post designed to farm awards.
pipo.p Jan 6 @ 4:01pm 
Originally posted by Darren Daulton:
In-fact I'll go so far as to say this is a troll post designed to farm awards.
Are trolls organizing challenges between themselves on the dark web?
in perspective, the system is pretty close to real life.
My advice, don't be like my wife and eat your very best possible foods at all times, then re-topping them as soon as you can - even when you are interior decorating. pop a jerky, maybe a cloudberry, you're good.
Where's the guns? Waste of my time swinging a wooden club or throwing a spear with imperfect aim. Utter trash.

EDIT just in case: /sarcasm
Last edited by Gal Kraft; Jan 6 @ 4:15pm
Originally posted by Onyx:
would rather starve and get a debuff than be weaker than a baby as a viking
is this "would rather" not be the exact situation your having issue with lol.
"starving" in valhiem and having no HP is the debuff.

i quite like the idea behind it. your already dead in a mystical realm. so you no longer need to eat. but still feel hunger and you benefit greatly by sating it.
Last edited by Polar Test 53; Jan 6 @ 6:44pm
World modifier to increase drops increases crop yields - more Valheim, less Farm-heim. Just need to do a batch at once so you're all set for a while Chef-hiem.
Avetembi Jan 6 @ 10:09pm 
Hang on - OP is talking about necks and mushies so what biome are you in and what are you farming?
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Date Posted: Jan 6 @ 12:22pm
Posts: 54