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We experienced the same on my server a few days ago. We killed Eikthyr, a lot of trolls, Brenna and a few swamp creatures.
We discovered Haldor and Bog witch and bought everything we could from them.
At that point i was on the server with my admin character which Im using for 2 years but has all the keys removed and I wasn’t in the base when it happened.
I checked all the keys on the server and defeated_gdking was not there.
Raids are set to normal.
Uhm this is interesting,
in my case no Brenna, discovered Haldor, Hildir and Bog Witch, all with nothing unlocked but base inventory..
you remember if you used a love potion, apart from buying it? my suspects point even more to that at this point..
I think the death of a troll by any action flags the raid - you as a player don't have to kill it. If fulings or leeches or what-have-you gank a troll, then it qualifies.
But I was also under the impression that the Elder had to be defeated as well in order for troll raids to begin, if player-based raids are not set. So this is either something new, or a potential bug.
yup, Exodite is right, any troll has to "die", even with zero damage taken from any player, the Elder unbeaten problem still remains..
Found on online guides that love potions affect raids somehow:
In the yt video "Valheim - All 8 New Bog Witch Potions Explained!", 5mins in, Embr states about love potions: "Troll spawns during the troll raid events will also be affected, making all of them starred".
So the potion is actually messing with the raid mechanic, our case still is much different, if my suspects are true this would be a permanent world change not a spawner modifier limited to the active effect of the potion.. dunno, the fact that the potion is mysterious and misleading from the beginning (you have no clue about what it really does based on item description) makes me think that's not a bug but a "mechanical easter egg", i mean, maybe the devs are trolling us..
- pick my character who has already drank a potion in another world
- make a new world, put "raid rate" to "much more"
- stick to the meadows and away from any black forest border
- don't kill anything but boars, necks and greylings
- don't find any trader location
- stay in base and count 10 subsequent "Eikthyr rallies"
[if no troll raid is still triggered]
- bring a love potion from another world an drink it in the test world
- repeat 6
I tried to remove my admin character's keys using a command "resetkeys" which did remove keys (they weren't visible in the list of active keys). However, something was left behind in the code that kept 3 raids active for me: "The forest is moving", "The ground is shaking" and "There is a smell of sulphur in the air".
Now that i used a key "Resetcharacter" it completely removed everything i killed or discovered with this character and the only raid i got was "Eikthyr rallies the creatures of the forest".
Be aware that using this command will reset everything including skills you got.
I never checked wiki when it comes to setting-resetting keys. I learned about it from YT and started experimenting with it by myself.
Today, while testing this "bug", I learned there are 3 reset commands (ResetKeys, ResetWorldKeys, ResetCharacter) and only the last one removed trolls and surtlings raids from my admin character.
I believed that "resetkeys" removes keys from character and current world. But obviously I was wrong. After I used "resetkeys" and checked them using "listkeys", there were no keys at all. However, I keept getting trolls and surtlings.
But to be honest, I used this character on at least 10 servers, modded and vanilla, as well as in my test world where I did a lot of experimenting with mods and devcommands. So maybe I broke it at some point.
As for troll raids, none of them happened since leave bronze age,. We're currently in ash
looking @Veseljko talking about Keys.. this makes sense... my Character had killed many trolls in previous worlds. and may have "carried" the Troll raids into my new world.. if only with her current Forsaken Power..
.... hmmmm