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https://thunderstore.io/c/valheim/p/Smoothbrain/Farming/
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I just make a shape like that using 2m wood beams, and plant one row of crops between each row of beams with each plant spaced 1m apart.
https://steamcommunity.com/sharedfiles/filedetails/?id=2568537636
But after some time I usually don't stick to that by pixel and simply take the risk that one or two plants don't grow. The farming skill compensates that.
Also helpful for turnips carrots and onions: if your plot has 9 rows, you can easily plant 3 rows with seed plants after your harvest and you will have enough seeds to plant the whole plot again.
And if you make two plots (one for seed plants, one for harvesting) you can plant the extra seeds on the plot for the seed plants. Maybe that's not 100% optimized regarding space usage, but it's the easiest to keep track and provide that you have your vegetables ready whenever you need them.
If you plant walking forward the plant in your "hand" stays red until you have enough space between it and the previous plant for the plant to be healthy. If you click while it is still red you get a "needs cultivated soil error." As long as you don't change plants, or back up, this planting protection stays active. If you are a bit off when you get to the end of the row you can compensate on the next row.
With a little practice you can get straight rows consistently in beds this size.
https://steamcommunity.com/sharedfiles/filedetails/?id=2857321032
Client-side means that the mod will still continue to work on your side, the client's, even after connecting to the server host's side.