Valheim

Valheim

Reskal Dec 20, 2024 @ 7:02am
Seed for best swamp biome ?
Hey there, since a week i sail through the world and search for sunken cryptas, for iron. Now i heared there are seeds for worlds with lot of cryptas but it seems, most of them are old and outdated.
Can someone suggest me a iron-seed that is still working these days ?
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Showing 1-15 of 27 comments
Exodite-Dragon Dec 20, 2024 @ 8:14am 
Try this seed: A5VjwcdmMl

The starting island is a fairly large contiguous landmass, with swamps at the north and southern ends of it replete with sunken crypts.

Nearby landmasses to the west and east also feature decently-sized swamps with a number of crypts for your spelunking and iron-hoarding pleasure.
Last edited by Exodite-Dragon; Dec 20, 2024 @ 8:15am
Reskal Dec 20, 2024 @ 8:50am 
Heh, thanks a lot, mate:steamthumbsup:
adritheonly Dec 20, 2024 @ 9:39am 
The map I was playing last had a strangely elongated mainland (you could basically walk to the plains) and an equally large landmass within easy sailing from it. Both have large swamp areas with more than 12 crypts each (stopped counting). bsRpmdZEQT. It also has large Mistland islands.
Reskal Dec 20, 2024 @ 10:09am 
Originally posted by adritheonly:
The map I was playing last had a strangely elongated mainland (you could basically walk to the plains) and an equally large landmass within easy sailing from it. Both have large swamp areas with more than 12 crypts each (stopped counting). bsRpmdZEQT. It also has large Mistland islands.

Thank you too, glad you guys share this with me, i was so tired of sailing around and finding little swamps with most of the time no sunken crypts.
Exodite-Dragon Dec 20, 2024 @ 10:23am 
Yah, man. It can be a real pain for sure. Once, my little group found what looked to be an absolutely enormous swamp and we thought, surely, this one would be chock-full of crypts to pull iron from.

It was certainly massive in the end, with zero crypts, besides. XD
Veseljko Dec 20, 2024 @ 11:53am 
I don't have any problems finding crypts.
I found them even in other biomes :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2670477531
neorogueshadows Dec 20, 2024 @ 11:58am 
Given how essential iron is and how much of it is needed to craft and upgrade arms and armor across three biomes, I’m surprised at how it’s locked purely in Sunken Crypts (and I guess the occasional oozer). Especially once you’re at the point of exploring the Plains and yet still find a need for huge amounts of iron, but by that point you’re so far beyond the threats of the Swamp that getting more iron is more of a slog than anything.

I wish that iron could be mined in the Plains. Maybe those tall stone pillars could have them, or the rocks. Just make the rocks and pillars extra-hard or something and lock being able to mine them behind a black metal pick, so you can’t get access to iron early without first defeating Moder.
Last edited by neorogueshadows; Dec 20, 2024 @ 12:03pm
Veseljko Dec 20, 2024 @ 12:13pm 
Originally posted by neorogueshadows:
Given how essential iron is and how much of it is needed to craft and upgrade arms and armor across three biomes, I’m surprised at how it’s locked purely in Sunken Crypts (and I guess the occasional oozer). Especially once you’re at the point of exploring the Plains and yet still find a need for huge amounts of iron, but by that point you’re so far beyond the threats of the Swamp that getting more iron is more of a slog than anything.

I wish that iron could be mined in the Plains. Maybe those tall stone pillars could have them, or the rocks. Just make the rocks and pillars extra-hard or something and lock being able to mine them behind a black metal pick, so you can’t get access to iron early without first defeating Moder.

There is also iron in Mistlands in those ancient helmets and swords scattered around. Maybe devs could just add them in the Plains too.
I don't know why, but i have a feeling that plains will be reworked. We are still missing one armor from plains. Every other biome have 2 armors (light and heavy), while plains have only padded armor.
Also I remember devs saying they really should do some tweaks to the swamps too, to make it less painful for players to get all the iron they need. However, this was before Mistlands, so maybe adding ancient helmets and swords in Mistlands was how they dealt with this problem.
rodelis Dec 20, 2024 @ 2:26pm 
Sm6dE2UmLD

Part of starting island. At the very bottom of it. Has 20 crypts chock full of iron. And has a bonemass altar. Island to the west of that swamp has alot of plains, but also has another decent sized swamp on the south side, just past a small meadows with a hilder spawn and forest, and a miniplains just large enough to spawn enemies. With another 13 crypts, and a bog witch spawn.
Last edited by rodelis; Dec 20, 2024 @ 2:30pm
blackphoenixx Dec 20, 2024 @ 2:46pm 
The real source of iron in Mistlands aren't the ancient swords (helmets only drop copper scrap afaik), it's the ruined dvergr bridges you can find scattered around.
Because they're held up with iron cage walls.

A single bridge easily gives you 3-5 stacks of iron (and iron bars even, not scrap). So bring some mats for a forge & stonecutter on your longboat. Or mine ancient swords and armor for them i suppose.

Originally posted by neorogueshadows:
Given how essential iron is and how much of it is needed to craft and upgrade arms and armor across three biomes,
You need 32 iron for crafting and maxing all mountain gear. So basically one stack.

You need 128 iron for crafting & maxing all plains gear (meaning padded armor and porcupine). Which is maybe 2 crypts worth, if that. Not to mention you can pretty safely skip padded armor and save yourself 96 iron.
You can skip Porcupine too since Frostner outperforms it against pretty much anything in the plains or later except loxes (which still resist half of Porcupines damage).

So i'd say you're making a mountain out of a molehill there. Unless you're building with lots of iron support, but large buildings taking huge amounts of farming effort is hardly unique to iron.

The big iron requirements are really swamp gear and mistland gear, and both biomes provide plenty of iron already.
Last edited by blackphoenixx; Dec 20, 2024 @ 2:49pm
rodelis Dec 20, 2024 @ 4:16pm 
Originally posted by blackphoenixx:
You need 128 iron for crafting & maxing all plains gear (meaning padded armor and porcupine). Which is maybe 2 crypts worth, Not to mention you can pretty safely skip padded armor and save yourself 96 iron.
You can skip Porcupine too since Frostner outperforms it against pretty much anything in the plains or later except loxes (which still resist half of Porcupines damage).

Pretty much this. I got the fenris set in the mountains, and was still using it till I got my mage set in mistlands. The bonus fire resist on said set is PERFECT for fighting yagluth anyway.

Originally posted by blackphoenixx:
The big iron requirements are really swamp gear and mistland gear, and both biomes provide plenty of iron already.

Don't forget the massive amount needed for structural support if you're also planning any large buildings, specifically those not made of wood. I mean, apparently flametal can do the same thing, but for that you have to get to, and survive ashlands.
Last edited by rodelis; Dec 20, 2024 @ 4:21pm
Reskal Dec 20, 2024 @ 6:48pm 
Using Atgeirs as main weapon, love them for the aoe-swing special attack. Now here are mentioned high-end weapons using clubs skill..so should i train clubs-skill for using frostner when i get it ?
Exodite-Dragon Dec 20, 2024 @ 7:21pm 
Originally posted by neorogueshadows:
Given how essential iron is and how much of it is needed to craft and upgrade arms and armor across three biomes, I’m surprised at how it’s locked purely in Sunken Crypts (and I guess the occasional oozer). Especially once you’re at the point of exploring the Plains and yet still find a need for huge amounts of iron, but by that point you’re so far beyond the threats of the Swamp that getting more iron is more of a slog than anything.

I wish that iron could be mined in the Plains. Maybe those tall stone pillars could have them, or the rocks. Just make the rocks and pillars extra-hard or something and lock being able to mine them behind a black metal pick, so you can’t get access to iron early without first defeating Moder.

If you need to extract additional iron from the swamps themselves, bring a wishbone with you after you clear Bonemass. There are muddy scrap piles buried all throughout swamp biomes, including ones that don't have any crypts in them.

Apart from that, iron's sourced in a lot of other locations later in the game, notably through the deconstruction of ruined bridges (aqueducts?) in the Mistlands.
Reskal Dec 20, 2024 @ 8:42pm 
For some reason i cannot use my wishbone to detect items, a mod must conflict with it, but i don't know which one, so i guess i have to stick with sunken cryptas.
blackphoenixx Dec 20, 2024 @ 11:42pm 
Originally posted by rodelis:
Don't forget the massive amount needed for structural support if you're also planning any large buildings, specifically those not made of wood. I mean, apparently flametal can do the same thing, but for that you have to get to, and survive ashlands.
I did mention building. Though by Mistlands you can also use copper since dvergr metal walls have the same stability. And you can get tons of copper scrap from dvergr towers and infested mines with very little effort.
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Date Posted: Dec 20, 2024 @ 7:02am
Posts: 27