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The starting island is a fairly large contiguous landmass, with swamps at the north and southern ends of it replete with sunken crypts.
Nearby landmasses to the west and east also feature decently-sized swamps with a number of crypts for your spelunking and iron-hoarding pleasure.
Thank you too, glad you guys share this with me, i was so tired of sailing around and finding little swamps with most of the time no sunken crypts.
It was certainly massive in the end, with zero crypts, besides. XD
I found them even in other biomes :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2670477531
I wish that iron could be mined in the Plains. Maybe those tall stone pillars could have them, or the rocks. Just make the rocks and pillars extra-hard or something and lock being able to mine them behind a black metal pick, so you can’t get access to iron early without first defeating Moder.
There is also iron in Mistlands in those ancient helmets and swords scattered around. Maybe devs could just add them in the Plains too.
I don't know why, but i have a feeling that plains will be reworked. We are still missing one armor from plains. Every other biome have 2 armors (light and heavy), while plains have only padded armor.
Also I remember devs saying they really should do some tweaks to the swamps too, to make it less painful for players to get all the iron they need. However, this was before Mistlands, so maybe adding ancient helmets and swords in Mistlands was how they dealt with this problem.
Part of starting island. At the very bottom of it. Has 20 crypts chock full of iron. And has a bonemass altar. Island to the west of that swamp has alot of plains, but also has another decent sized swamp on the south side, just past a small meadows with a hilder spawn and forest, and a miniplains just large enough to spawn enemies. With another 13 crypts, and a bog witch spawn.
Because they're held up with iron cage walls.
A single bridge easily gives you 3-5 stacks of iron (and iron bars even, not scrap). So bring some mats for a forge & stonecutter on your longboat. Or mine ancient swords and armor for them i suppose.
You need 32 iron for crafting and maxing all mountain gear. So basically one stack.
You need 128 iron for crafting & maxing all plains gear (meaning padded armor and porcupine). Which is maybe 2 crypts worth, if that. Not to mention you can pretty safely skip padded armor and save yourself 96 iron.
You can skip Porcupine too since Frostner outperforms it against pretty much anything in the plains or later except loxes (which still resist half of Porcupines damage).
So i'd say you're making a mountain out of a molehill there. Unless you're building with lots of iron support, but large buildings taking huge amounts of farming effort is hardly unique to iron.
The big iron requirements are really swamp gear and mistland gear, and both biomes provide plenty of iron already.
Pretty much this. I got the fenris set in the mountains, and was still using it till I got my mage set in mistlands. The bonus fire resist on said set is PERFECT for fighting yagluth anyway.
Don't forget the massive amount needed for structural support if you're also planning any large buildings, specifically those not made of wood. I mean, apparently flametal can do the same thing, but for that you have to get to, and survive ashlands.
If you need to extract additional iron from the swamps themselves, bring a wishbone with you after you clear Bonemass. There are muddy scrap piles buried all throughout swamp biomes, including ones that don't have any crypts in them.
Apart from that, iron's sourced in a lot of other locations later in the game, notably through the deconstruction of ruined bridges (aqueducts?) in the Mistlands.