Valheim
6cloud9 18 ABR 2021 a las 23:36
What is Valheims staple?
The game seems to have all the basic building blocks of an open world surviving game, but what does Valheim bring to the table that the others don't? Seems that the game doesn't bring anything new or unique. The combat is boring and easy, bosses are not new in the genre, and the base building is mediocre at best. A viking theme isn't a unqiue staple either, you can't build anything of significance or personalize it to make it your own. I don't expect the game to be a combination of Minecraft and Combat Modded Skyrim (imo best combat in an open world survival game), but what does this game bring that every other open world survival game doesn't?
< >
Mostrando 31-45 de 62 comentarios
Avanar 19 ABR 2021 a las 22:48 
Publicado originalmente por Weaver:
This thread again. The very same things OP is complaining about could, and have, been said about Minecraft. Yet Minecraft is the most successful survival game by far, 120 million active players a decade later. Meanwhile most the games people like OP think Valheim should be like couldn't touch 20% of that active player base at their best.
Some don't get it and never will. They think because a game isn't what they personally want, that it's bad and doomed, even when the opposite is staring them in the face.

Actually you are the one who doesn't get it. The OP is asking a question and just stating his opinion.
Then asking the same question again.

My answer is in the last part of my post above
Blitz4 20 ABR 2021 a las 1:30 
Publicado originalmente por Rugrat:
You're right but OTS combat isn't the issue lol, Valheim combat is slow and boring. You can EASILY kite enemies and even if they get close you blocking is too effective. The combat is just lame in comparison to those like Witcher III and Dark Souls (Witcher III has it's issue with back strafe spamming imo but the combat is still challenging). Valheim has a good atmosphere but even then NMS, Sea of thieves, ARK does it better so... I guess my conclusion is that this unfinished game lacks any kind of diversity and doesn't even take the good elements of engaging combat. And when I said "modded" Kkyrim I use a OTS third person mod to see the new combat animations, and to better combo. Once you've seen good engaging combat i feel like valheim is a snooze fest.
Glad you found a way around that Skyrim bug, when I tried years ago and spent over a hundred hours making it work, there was nothing that would work, Bethesda's engine is ♥♥♥♥ and needs to be called ♥♥♥♥ or it won't be fixed - TES6 will be using that same ♥♥♥♥ engine.

You don't like Valheim. You want it to be batman. Get over yourself. Millions of gamers are enjoying Dark Souls style combat thanks to Valheim and that is going to change gaming forever. Don't worry, you'll always have your modded Skyrim and Witcher 3.

Why are you distracted so much. I thought you wanted to discuss combat. Stay focused on one topic and you'll eventually come to a logical conclusion, perhaps it would even be something you thought up yourself. An original idea.

OTS combat is the issue here. It's an OTS game, there's combat with enemies, this it uses OTS combat mechanics. If you don't like that, feel free to play other games or perhaps mod this game to allow a different perspective.

Publicado originalmente por Rugrat:
Did I say that? sounds like you're deflecting you didn't address any of the combat issues addressed. To reiterate the combat is BORING, bc you just end up kiting a group of enemies every time. It's just so easy, the stamina bar is a great way to bring realism to the combat. All I have to do is eat a berry a Neck tail and beef i can pretty much run around, hitting, and blocking indefinitely. So what's realistic about that? Btw have you played Witcher 3?? It's all planning genius: blade oils, potions, bombs, and gear all to specific enemies you're facing. Valheim doesn't even hold a candle to this level of "preparation" you're talking about.
I'll address your combat issues.

Witcher 3 is batman. Valheim is Dark Souls. I can't get any more clear for you. which combat system do you enjoy? You mentioned Dark Souls, but clearly you do not like Dark Souls, that's the issue. You should go play a game you enjoy.

In Witcher 3, sure you swig some pots and get some buffs. Yet you can likely beat enemies with one hand on the controller and your eyes closed. If you press the same button over & over Geralt dances around the battlefield to make it appear like you are doing work. Button mashing is not combat. Withcer 3 could've been one of the best games ever, I loved Witcher 1, but they chose to use batman-style combat. I don't get Witcher 3. Somehow, cookie clicker, became the best game ever.

drinking potions to get buffs. that doesn't matter in either game. You can beat either game without any prep. However the rested bonus in Valheim is OP and going without will literally waste your time.

you said, shields are OP, yes they are, they also teach a new gamer to dark souls combat why it's important to always block

https://www.youtube.com/watch?v=OFoKPhX0P9A
Última edición por Blitz4; 20 ABR 2021 a las 1:31
Avanar 20 ABR 2021 a las 2:00 
Blitz4.. Funny you say that button smashing isn't combat. What else do you do in valheim, when fighting?

Dark souls is supposed to be difficult. Valheim is very easy and simple fighting.
Hit, run, block... That's it
Lenny Rat 20 ABR 2021 a las 7:19 
Publicado originalmente por Weaver:
This thread again. The very same things OP is complaining about could, and have, been said about Minecraft. Yet Minecraft is the most successful survival game by far, 120 million active players a decade later. Meanwhile most the games people like OP think Valheim should be like couldn't touch 20% of that active player base at their best.
Some don't get it and never will. They think because a game isn't what they personally want, that it's bad and doomed, even when the opposite is staring them in the face.

Amen to that
Última edición por Lenny Rat; 20 ABR 2021 a las 7:20
Vi-El 20 ABR 2021 a las 7:25 
Publicado originalmente por Avanar:
Blitz4.. Funny you say that button smashing isn't combat. What else do you do in valheim, when fighting?

Dark souls is supposed to be difficult. Valheim is very easy and simple fighting.
Hit, run, block... That's it
You ever heard of choice?

Also you say Dark Souls is supposed to be difficult. Its difficult when you make it to be difficult. You literally can choose to use a spam weapon over a skill weapon.

Dark Souls 3, arguably the hardest of the three (if you ignore 2s bullcrap) is the best example.

I played through 3 twice, once with a spam weapon on my first playthrough switching to the Onikiri and Ubadachi at the end. And once playing through it with a Scythe build.

The first time was arguably difficult but mainly cause I didnt know the game. Otherwise it was piss easy because I could just spam enemies to death with my aquired weapons. And here is the best thing. My first playthrough was done on a much worse PC so I had to play at the lowest resolution possible (yes leave your laughter at the door) and without summons. And yet most if not all bosses I fought were still easy to beat with a spam weapon.

The second time I switched it up, going from a spam build to a scythe build and immediately I had to adjust to the speed the game was going at cause, you guessed it, cant spam a bloody scythe. Have to dodge more, have to kite more, have to parry (if possible) and so on and so forth.

Valheim isnt even similar to the level of choice you have in Dark Souls of course but to say that you can just button mash in valheim to achieve victory is incredibly dishonest. Yea, go ahead and buttonmash against a Level 2 Troll or a horde of enemies without even parrying once. Hell, try to buttonmash the Serpent to death while on a boat or a Drake as its flying above you. That surely will turn out well. They decimate you in 3 seconds, 5 if you are lucky and on full health.

"Hit, run, block... Thats it"
And the problem with that is? Thats literally Dark Souls or any ♥♥♥♥♥♥♥♥ survival game. Thats the Forest, thats Minecraft. Thats ♥♥♥♥♥♥♥♥ Project Zomboid too and that is ALL about survival cause of all the bloody Zombies everywhere you go!

Oh PS: You can parry enemies too. If you get the timing right, meaning that you can actually do a lot more than just "Hit, run, block".
Vi-El 20 ABR 2021 a las 7:30 
TLDR: You can choose to play like a bloody scrub or you can get your butt into the game and slay the bloody enemies
Romey1son 20 ABR 2021 a las 7:31 
people keep asking this question. Play the game and find out
Avanar 20 ABR 2021 a las 7:31 
The problem with this is that someone here pointed out the super combat system in valheim, which is in reality... Nothing new. As you noticed and mentioned yourself.
Vi-El 20 ABR 2021 a las 7:38 
Publicado originalmente por Avanar:
The problem with this is that someone here pointed out the super combat system in valheim, which is in reality... Nothing new. As you noticed and mentioned yourself.
Yes it is the literal same combat system Dark Souls has. Which Dark Souls copied from Ocarina of Time btw so as you said as well: Nothing new. Yet it is a good combat system. Whats your point?

The only thing its missing is the Lock-On feature cause you play it on PC primarily.
Avanar 20 ABR 2021 a las 9:53 
Publicado originalmente por Black Puppet:
Publicado originalmente por Avanar:
The problem with this is that someone here pointed out the super combat system in valheim, which is in reality... Nothing new. As you noticed and mentioned yourself.
Yes it is the literal same combat system Dark Souls has. Which Dark Souls copied from Ocarina of Time btw so as you said as well: Nothing new. Yet it is a good combat system. Whats your point?

The only thing its missing is the Lock-On feature cause you play it on PC primarily.

Im missing the innovation others promoted.
I'm missing something else than running in circles to kite an enemy to death.

It's really a simple out of the box combat, building and exploration in this game. It has everything but nothing innovative, which seems to be the nr 1 defensive point of pro valgeimers
M.Red 20 ABR 2021 a las 10:02 
long story short - its unique the way it plays
Vi-El 20 ABR 2021 a las 15:53 
Publicado originalmente por Avanar:
Publicado originalmente por Black Puppet:
Yes it is the literal same combat system Dark Souls has. Which Dark Souls copied from Ocarina of Time btw so as you said as well: Nothing new. Yet it is a good combat system. Whats your point?

The only thing its missing is the Lock-On feature cause you play it on PC primarily.

Im missing the innovation others promoted.
I'm missing something else than running in circles to kite an enemy to death.

It's really a simple out of the box combat, building and exploration in this game. It has everything but nothing innovative, which seems to be the nr 1 defensive point of pro valgeimers

First of all: Choice. You can choose to kite enemies and you can choose to actually take them on. You have a bow, you have a shield. Use them, you do the same in Dark Souls dont you?

As for "innovation" yea the people who claimed Valheim is innovative are plain and simple either new to gaming or idiots if they arent new to it. Cant really speak against this one.

As for the "really a simple out of the box combat, building and exploration in this game" the game itself never advertised itself as anything but. If you read a review by someone else and you expected something that the game didnt talk about this is partially on you and partially on the reviewer.

A review should be factual, which is why I personally USUALLY (unless its a special occasion) wait at the very least 20-40 hours for games like this to get my thoughts together. Valheim is a fun game with lots of potential and for what you have in the game right now you will be busy for a long time.

The building is simple but complex enough to build up some really cool and ambient things.

The exploration is ok, not the be all end all but still enough to say "Yea this works" until they add more. Its Early access afterall, remind yourself of that.

The combat, I wont repeat myself. I already went over this. You got your choices, make use of them.

As for the: "which seems to be the nr 1 defensive point of pro valgeimers"
Lemme get the sarcastic jab outta the way by saying "Its Valgamers".
That joke aside, not every game needs to be hypercomplex. If we had that being the case every COD game would look like EFT and only about 5000 people would play it until it eventually dies out cause the next installment would be about as punishingly hard.

Even Dark Souls, for as dificult as it is, ISNT HARD. Once you get used to the controls and once you get used to how the game works and wants to be played, its the easiest game imaginable.

I mean in all honesty, you were promised innovation. What were you hoping for? I am genuinly curious. You saw the screenshots and videos, what exactly were you hoping for in terms of innovation that isnt in the game?
Mharr 20 ABR 2021 a las 16:34 
Publicado originalmente por Roderik:
it doesn't suck
All comes down to this really. Valheim and Minecraft are the only games I've tried in this genre that don't seem to hate the player and desire to drive them away.
Frozztastic 20 ABR 2021 a las 17:22 
Publicado originalmente por Lenny Rat:
Publicado originalmente por Blitz4:
My fav survival games:
* First Person: the Long Dark.
* OTS: Valheim
* FPS: Stalker - Misery Mod

That's a little creepy, dude. All on my top list as well!

Never played the Misery Mod in Stalker because I just don't trust mods in general, but truly a great game overlooked by far too many.

The Long Dark is a gem of a game. A definite must-play for Survival lovers.
Redvenge 20 ABR 2021 a las 18:10 
Publicado originalmente por Black Puppet:
First of all: Choice. You can choose to kite enemies and you can choose to actually take them on. You have a bow, you have a shield. Use them, you do the same in Dark Souls dont you?
An overall excellent post.

When someone post's "Valheim's combat is too easy", my immediate thought is "you are at the halfway point, using the best food and weapons available". There are 3 or 4 more biomes to come. The ocean is getting an overhaul. Let's look at what we have so far.

The combat revolves around two resources: Health and Stamina. Early enemies stand still to attack, allowing you to walk away and regen Stamina. Your max Stamina is low since your food complexity is also low. You get introduced to environmental Stamina reduction by getting rained on and staying out too late and getting cold. You learn the rested buff greatly improves the Stamina regen you desperately need for your tiny Stamina bar. Life is good.

Then, you get into the swamp.

Lots of pools, permanent wet buff, leeches, drauger hit like trucks, leeches, poisonous blobs, underwater archers (how can they DO that?), always dim lighting and leeches. The environment itself is against you. You can use a hoe to raise paths, but that uses Stamina, which regens slower because of wet debuff. Potions are once every 2 min.

The mountains seem like easy mode after the swamp. There is significant verticality in the mountains; you will use Stamina to jump, but you also have access to carrot stew, sausages, and turnip stew. You only had one of those when you went into the swamp. Instead, the mountains have lunging enemies. Before, you could just walk away to regen Stamina because the enemies just stood in place to attack. Wolves lunge. You will be eaten if you don't spend Stamina to escape. You have to be aware of rocks you can quickly climb on to escape a pack of wolves. You can't block all of them; you will run out of Stamina and get eaten.

Plains seem even easier. No permanent Stamina crushing debuff. No verticality that will leave you with no Stamina once you get to the top of a hill and see the 4 wolves that were hiding on the other side. Nothing to obscure your vision or line of sight. Just hordes of Furlings that quickly die to ooze bombs (my friends and I have dubbed ooze bombs "viking napalm"). Plains are practically a disappointment after the severe difficulty increase of the last two biomes. I can understand being critical of the Plains.

We still have 3 or 4 more biomes to go. Looking at the Mistlands, I can easily see 8 legged horrors that easily climb moats and walls to suck out our juices. They may even have attacks that severely limit mobility and prevent that kiting thing people go on about (maybe shoot webs?).

Everything about combat is progression. You get new weapons and food to face more challenging opponents. We are only halfway there. If someone feels the progression is "too easy" or "too slow", so be it. Let them give feedback. However, I'm not going to take "combat is too easy" complaints seriously until the game is finished.
< >
Mostrando 31-45 de 62 comentarios
Por página: 1530 50

Publicado el: 18 ABR 2021 a las 23:36
Mensajes: 62