安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Come to think of it, decent combat in general is hard to find in this genre. 7D2D is heavily attrition focus, Ark is basically dinosaur Pokemon, and the rest mostly have bog standard first person shooter combat. Maybe it's a power level thing. Killing giant reptiles or hordes of undead with hand weapons is a major event in those games. In Valheim, it's a grocery run.
I think what finally got me with singleplayer Conan was the NPC coding. The boars in Valheim are superior in intellect
They may have improved the Conan NPC AI since I left it but I have never felt even 1/10th as frustrated playing Valheim with regards to tames behavior. The tames behave pretty consistent even when things go wrong.
This game was easily worth the price tag, but the notion that "early access" means people can't complain about slow progress or false promise is so dumb.
It's a mixture of Minecraft but better graphics and Valheim.
No viking theme, no story (yet), no quests, but you may run into enemies from time to time.
It'a pure sandbox survival game with countless opportunities for base building.
You can literally built everytrhing, and I mean everything.
It also EA and probably one of these gemes that are never going to be finished ^^
But doesn't matter. It's already a great game and you won't lose your progress after each update.
Development is steady and updates areregular
Currently they are porting their earlier java version to unity. You get both versions when buying.
I started playing it 5 or 6 years ago, and stil enjoy it.
hyperbole at its best.
Who wants it at its worst? LOL - we'd then be out of gaming and into reality!
So it will have full world generation like Daggerfall had and whatnot.
I always felt some parallel with Valheim something like Daggerfall because of it's world generation and exploration aspect.
https://store.steampowered.com/app/1818450/STALCRAFT/
Or you can try the Stalcraft playtest that just came out. Last playtest surprised a lot of people. I mean the gameplay is different, still has an "RPG" element with retro look though.
It's not. You can use the void trader to make tons of plat passively.
Empyrion is another close game to Valheim, thinking about it. It's also a survival-crafting game with procedurally generated maps to explore, made in Unity be a small team. Both games even emphasize exploration by ship. If I was to lift an idea from Empyrion that Valheim might benefit from, it would the creation of a pipeline by which community-made building and overland dungeon assets can be submitted and voted on by players for the devs to consider adding to the base game.
So in that spirit, I'll bring up Nioh. Nioh taught me how to fight in Valheim before I ever saw the sacrificial stones. Stamina management, distance control, aggression, everything I need to win against larger and more numerous foes. After rocking a spear for so long in Nioh, taking up the atgeir to fell monsters in Valheim felt extremely natural. Nioh even has similar mechanics for choosing to make your character better at either dodging or blocking. More than a few boss fight mechanics could stand to be lifted from Nioh for Valheim bosses, though I would also expect more than a few ragequits if Moder started doing Hino-Enma's diving attacks.
I've looked into Empyrion, Deep Rock Galactic, Satisfactory and a few other games again and while they all seem good-great I think the themes and to some degree their gameplay aspects are drawbacks for me. I'm more intrigued by Salt/Salt 2 at this moment - again not really comparable to what Valheim offers at this moment, but the sea, ship and exploration part seems nice.
Thank you for your contributions!