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I don't really know how the game measures progress, but I would not be surprised if your game progress is tied to your character and not the world itself. If that is the case and you use an advanced old character in a new world, you will encounter tougher enemies.
Enemies will always be around one way or the other, but if you surround your home with walls and cover the inner area completely with workbenches to prevent spawns you will be pretty much left alone (excluding the occasional raid events ofc).
I guess I have no choice but to fortify the perimeter or to find a nice island.
I'm a bit far from being able to tame wolves but I'll certainly will look for some later on. Sounds like a solid plan to chop wood in peace. Can they be left outside any pens to "patrol" the village?
Thank you both for taking the time to answer.
for the raids you can just dig a mote around your base and nothing will get in besides flying enemies that come later on. just make sure its far away from the walls or else log trolls will be destroying anything within reach. then you just build and destroy a bridge into the base when you need to bring tamed animals in your base or anything like that.
"Can they be left outside any pens to "patrol" the village?"
you will want them on the outskirts because they howl like hell, and just build the standard work bench all over the base so every inch of ground is within the range of the bench so then nothing will spawn in your base. then you can just do a circle around your base and collect all the items they have farmed from anything that happened by. took me weeks of pain to get a level 2 wolf though and rolling back my save to the .old file because it got killed
I have at least a dozen packs outside my HQ. I always get out of my base quick during an invasion to avoid my defences taking damage, but most times I do not even get the chance to engage, as packs of 2 star wolves are extremely effective killers. I almost only ever have to pick up wolf parts after a Foul Smell From the Swamp invasion, as my wolves are weak against poison.
My biggest problem is they multiply quite quickly. A recent patch increased the spawn locations and rates of boar and deer in the area of my HQ, allowing them to feed themselves, while I am present in or around HQ. Fortunately I am partial to Wolf Skewers and prefer wolf fur carpeting to bare wood and stone.
That's what I do, I chop during the day at the meadows mostly, and that's why I thought that the aggro being so constant all day was odd. The thing is that it's neither dangerous nor rewarding, it's just an interruption, and thus asked myself "why?".
Thanks everybody for answering. I guess I'll try to fulfill my rl dream and will move to a lighthouse in the game.
If you could just chop wood all day you wouldn't be working up your weapon skills at all. Being attacked not only breaks up the tedium of just chopping or pickaxing but allows you to level up your other skills to be ready to advance to the next biome.
Basically your day one character should be afraid of the black forest.
Indeed, no complaint in this regard. Although a patrol of 6 greydwarves with brute and shaman very close to the spawn (because there's a tiny BF patch next to the meadows I spawned in) is serious business because they never give up the chase and you can't kill them even with a veteran character if you're naked and gearless. They're the only ones that do that so you can't survive that encounter even if you run (you can run away from trolls, serpents and even skellies I believe). Unless you find a wasp nest nearby and you bait them into it.
I have no problems with mobs in the black forest, but with mobs coming down from it into my base in the meadows close to spawn (which is in a clear and has a few trees still in the meadows biome on the side). Just in case it gives that feeling, I'm not asking to make the game easier or reduce enemies, etc. Just commenting on this unique behaviour of a certain mob which leans more on the annoying side rather than challenging or fun. Because I wipe them out easy, but they interrupt me in the base while crafting or building because if I don't dispatch them they kill my bees. NOT THE BEES! Or my crops.
I found a temporary solution to make them less annoying and is to mod the audio. Now they make the noises of a spanish comedian so at least the give me a giggle. Meanwhile, I found a good island to build a good lighthouse in.
Think my record is up in the mountains at a silver vein. 4 whacks, drake, kill. 4 whacks, drake, kill. 4 whacks, wolf, kill. Went on for almost half a game day.
What's missing is there is no sense of having cleared an area. Which is great if you're farming a mob drop. ( And never seems to happen if you are ) But feels unrealistic because things are obviously popping out of nowhere and 4 whacks, fight, is annoying.