Valheim
Spiritclaw 16/mai./2022 às 23:17
How to remove Wild Plants like Dandelion?
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
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Exibindo comentários 115 de 15
electricdawn 17/mai./2022 às 0:23 
Have you tried picking it and THEN built over it? Usually it shouldn't respawn. Unless you are outside of the range of the workbench maybe.
Zathabar 17/mai./2022 às 0:48 
Dandelions do seem to be workbench resistant! Got some that appear in my farming plot and they are well within a workbench and torches radius! I assumed it was a feature as the beggars are hard to get rid of in Real life after all!
stvlepore 17/mai./2022 às 1:02 
I had them growing up through a floor. I took out the section of floor, lowered the ground and put the floor back. It still regrows but stays below the floor.
Spiritclaw 17/mai./2022 às 1:42 
Escrito originalmente por stvlepore:
I had them growing up through a floor. I took out the section of floor, lowered the ground and put the floor back. It still regrows but stays below the floor.

does that make that floor tile green instead of blue?
kaypy 17/mai./2022 às 5:02 
Once you have iron, you can put down the paving ground texture and I believe that stops them regrowing. Wont help if they're in your garden though
Bexx 17/mai./2022 às 5:38 
I've seen them growing on the stone paving ground as well, but never tried to pick it up, to see if it comes back.
Well, check real life, that stuff is growing everywhere, even coming through asphalt roads...
I wonder about a similar thing, I always have branches spawning in my house, even though there are benches nearby. Any way to avoid that?
Mharr 17/mai./2022 às 6:14 
The only solution in vanilla is to dig a hole for the dandelion to sit at the bottom of, and pave it over with something like the 2x2 stone slab. Mods have a bunch of advanced building options for deleting any object.
Última edição por Mharr; 17/mai./2022 às 6:15
Spiritclaw 17/mai./2022 às 6:58 
Escrito originalmente por Mharr:
The only solution in vanilla is to dig a hole for the dandelion to sit at the bottom of, and pave it over with something like the 2x2 stone slab. Mods have a bunch of advanced building options for deleting any object.

I am using mods, wich one do i need? :O
Dimmyzor 17/mai./2022 às 7:01 
Escrito originalmente por Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.
Spiritclaw 17/mai./2022 às 7:03 
Escrito originalmente por dimmyzor:
Escrito originalmente por Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.

i have that mod, but it does not work that way o.o
Mharr 17/mai./2022 às 11:32 
Escrito originalmente por Spiritclaw:
I am using mods, wich one do i need? :O
Infinity Hammer is pretty reliable
Dimmyzor 17/mai./2022 às 11:34 
Escrito originalmente por Spiritclaw:
Escrito originalmente por dimmyzor:
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.

i have that mod, but it does not work that way o.o
It definetily does, by Advize, I just tested it, middle click destroys them, I have cleared my base completely of annoying crap and it never respawns. Dunno what else you can use if it's bugging for you..
Samoth 18/mai./2022 às 18:19 
kinda would be nice to devise some method of suppressing the [stick] spawns as well.
I mean there is no point in [many of] them spawning in some of the places they do. The algorithm needs a bit of discretion for it, on where and when things get placed. And it equates to less work for the computer. To logically eliminate some is not unreasonable, to leave it as is, is just a bit sloppy. It's a conceptual loose end. It would be nice if we could get a bow around it somehow. Maybe it puts a different material out in that circumstance?
ShadowTech69 15/jan./2024 às 10:30 
Escrito originalmente por Dimmyzor:
Escrito originalmente por Spiritclaw:

i have that mod, but it does not work that way o.o
It definetily does, by Advize, I just tested it, middle click destroys them, I have cleared my base completely of annoying crap and it never respawns. Dunno what else you can use if it's bugging for you..

I had to use the cultivator, but it definitely works that way. Didn't work with hammer unless you have the ultimate...
CombatWombat 15/jan./2024 às 13:53 
Escrito originalmente por Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
Dig deep enough so that if they spawn they don't glitch trough the floor.
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Publicado em: 16/mai./2022 às 23:17
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