Valheim

Valheim

Spiritclaw May 16, 2022 @ 11:17pm
How to remove Wild Plants like Dandelion?
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
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Showing 1-15 of 15 comments
electricdawn May 17, 2022 @ 12:23am 
Have you tried picking it and THEN built over it? Usually it shouldn't respawn. Unless you are outside of the range of the workbench maybe.
Zathabar May 17, 2022 @ 12:48am 
Dandelions do seem to be workbench resistant! Got some that appear in my farming plot and they are well within a workbench and torches radius! I assumed it was a feature as the beggars are hard to get rid of in Real life after all!
stvlepore May 17, 2022 @ 1:02am 
I had them growing up through a floor. I took out the section of floor, lowered the ground and put the floor back. It still regrows but stays below the floor.
Spiritclaw May 17, 2022 @ 1:42am 
Originally posted by stvlepore:
I had them growing up through a floor. I took out the section of floor, lowered the ground and put the floor back. It still regrows but stays below the floor.

does that make that floor tile green instead of blue?
kaypy May 17, 2022 @ 5:02am 
Once you have iron, you can put down the paving ground texture and I believe that stops them regrowing. Wont help if they're in your garden though
Bexx May 17, 2022 @ 5:38am 
I've seen them growing on the stone paving ground as well, but never tried to pick it up, to see if it comes back.
Well, check real life, that stuff is growing everywhere, even coming through asphalt roads...
I wonder about a similar thing, I always have branches spawning in my house, even though there are benches nearby. Any way to avoid that?
Mharr May 17, 2022 @ 6:14am 
The only solution in vanilla is to dig a hole for the dandelion to sit at the bottom of, and pave it over with something like the 2x2 stone slab. Mods have a bunch of advanced building options for deleting any object.
Last edited by Mharr; May 17, 2022 @ 6:15am
Spiritclaw May 17, 2022 @ 6:58am 
Originally posted by Mharr:
The only solution in vanilla is to dig a hole for the dandelion to sit at the bottom of, and pave it over with something like the 2x2 stone slab. Mods have a bunch of advanced building options for deleting any object.

I am using mods, wich one do i need? :O
Dimmyzor May 17, 2022 @ 7:01am 
Originally posted by Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.
Spiritclaw May 17, 2022 @ 7:03am 
Originally posted by dimmyzor:
Originally posted by Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.

i have that mod, but it does not work that way o.o
Mharr May 17, 2022 @ 11:32am 
Originally posted by Spiritclaw:
I am using mods, wich one do i need? :O
Infinity Hammer is pretty reliable
Dimmyzor May 17, 2022 @ 11:34am 
Originally posted by Spiritclaw:
Originally posted by dimmyzor:
For vanilla, as above recommendations or with mods PlantEverything middle click destroys natural resources like Hammer does with builds, that means, no more random stones, branches or dandelions around your base.

i have that mod, but it does not work that way o.o
It definetily does, by Advize, I just tested it, middle click destroys them, I have cleared my base completely of annoying crap and it never respawns. Dunno what else you can use if it's bugging for you..
Samoth May 18, 2022 @ 6:19pm 
kinda would be nice to devise some method of suppressing the [stick] spawns as well.
I mean there is no point in [many of] them spawning in some of the places they do. The algorithm needs a bit of discretion for it, on where and when things get placed. And it equates to less work for the computer. To logically eliminate some is not unreasonable, to leave it as is, is just a bit sloppy. It's a conceptual loose end. It would be nice if we could get a bow around it somehow. Maybe it puts a different material out in that circumstance?
ShadowTech69 Jan 15, 2024 @ 10:30am 
Originally posted by Dimmyzor:
Originally posted by Spiritclaw:

i have that mod, but it does not work that way o.o
It definetily does, by Advize, I just tested it, middle click destroys them, I have cleared my base completely of annoying crap and it never respawns. Dunno what else you can use if it's bugging for you..

I had to use the cultivator, but it definitely works that way. Didn't work with hammer unless you have the ultimate...
CombatWombat Jan 15, 2024 @ 1:53pm 
Originally posted by Spiritclaw:
Cuz they stay if you build on them and it looks kind of ... intressting, if you have plants in your home xD
Dig deep enough so that if they spawn they don't glitch trough the floor.
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Date Posted: May 16, 2022 @ 11:17pm
Posts: 15