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The eitr cost on most things should be heavily reduced, especially cause the eitr regeneration, even with the full mage set is absolute garbage. Frost staff seems fine, but the flame staff is just too much, even with full eitr, you shoot like 6 times and you are empty and can't do anything for the next 20 or so seconds if you want full eitr again.
The blood magic staves are nuts in consumption and the skeletons do jack doodles at low levels of blood magic and get killed in 2 seconds. Put down 2 skellies and buff them with a shield?, not enough eitr to do that at once and it also costs a ludicrous amount of health.
Leveling the stuff?, we should have early options for magic, or the exp requirements should be toned down for it. Tried leveling up blood magic for an hour or so and it got to level 7... those are supposed to be the early levels, early on i level up blunt weapons to 10 in that amount of time without even trying.
Queen fight with magic is one of the easiest fights in the game though, i went in with 3 eitr foods, didn't know what to do against me.
At the moment I'm enjoying protection w/ Krom and have frost/fire staff on hand for different scenarios. mistwalker/shield and himmin afl on hand as well. Arbalest for Gjall. I hadn't used swords previously, so having to level that.
Food is 1 Stam (Salad), 1 Health (Glazed chicken, Fish wraps, meat platter, etc.), 1 Eitr (stuffed mushroom or seeker aspic)
Using the full mage gear atm, but i do miss fenris mobility a lot. I may mix and match a bit.
As for levelling, elemental is easy to lvl. Just hit stuff as w/ other weapons. Blood is a bit more tricky. You get xp if your prot bubble is broken by damage or of summons kill mobs. So I've been using dead raiser to summon 2 mobs and let them kill stuff. Swamps or BF are good spots with lots of mobs, and both have spawners you can camp too. If you find a big mob, e.g., Lox, Troll, Abom, fuling groups, or even seekers, put prot buff up on skellies sit back and recast as the shield gets broken.
So far, loving the build.
I‘ve tried magic, but i think it‘s rather underwhelming.
That's kind of lame tbh. I like it when existing trophies are given new use.
Full mage is great in co-op.