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Agreed with the increased drop of bile bags as their size warrants such a drop.
I had a bunch too but I spent a lot of them for bombs to clear dungeons with.
Even less soldiers?, if they up their trophy drop rate to 20% that might be okay, it's already a pain to get those, it'd say up the rate of soldiers, not like they are very threatening anyway.
It was quite annoying to try to make it through some valley with one gjall in your way and having to kill it over and over because it kept respawning.
Definitely much more like coming across a troll now ... kill them and they stay dead for bit. The one fireball instead of two makes it a little easier to evade. Still a good fight.
Also liked the seeker changes ... having them make a beeline and be "on" the player constantly seemed like overkill and very predicable. Similar to wolves ... you know they are going to charge and you can time your swing and knock them upside the head as they come in. Now much more like fighting a pack of fulings. More circulating and worrying about the one working his way around behind you while you're smacking his cousin. One-on-one fights are easier but in a pack they are still challenging and (in my opinion) more dynamic and interesting.
I'm sure the seeker change is a good one but I was disappointed because I love knocking multiple ones back with the Himmin Afl or Atgeir as they all come at me together. Now I'll have to time my big swings a little more carefully as I'll have different ones coming at me from different angles at different times.