Valheim
Therron Keen 15 DIC 2022 a las 7:37 p. m.
2
Why the Mistlands Hate?: An Honest Review of Mistlands Reviews
Mistlands is, at most, moderately difficult if you're fully geared from endgame before it launched.

Mist is almost completely negated with pre-Mistlands gear, unless you're trying to fight at very long range in a large mist cloud.

Movement through the rough terrain is negated as soon as you craft the new crafting stations and get the new cape - as it should be. Terrain has never been a challenge 90% of the time, so it's a welcome experience.

I'm playing on a map with 1 other player, we finished Mistlands in a 3-day weekend. It's only difficult if you expect to walk in like it's Meadows 2.0 or something.

If you don't have *proper* gear, including good food, stamina mead, and health mead, then yes, OBVIOUSLY Mistlands is going to destroy you. And using Bonemass buff if you see anything with stars. Choosing to play the game without using 50% of the tools provided by the devs means *you are choosing* the most difficult experience possible - and then coming here to complain about it lol
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Mostrando 16-30 de 65 comentarios
Rhapsody 16 DIC 2022 a las 7:00 a. m. 
Publicado originalmente por jonnin:
Oh, and having to steal from friendlies to complete your itemization is off-putting.

If it helps, you probably don't have to attack any of them, since their survival rate is not that amazing. They also don't belong in this world, and are essentially graverobbers (as opposed to the players who are basically divinely sanctioned prison wardens or enforcers).
Mr B. 16 DIC 2022 a las 7:03 a. m. 
I like the assumption all the white knights have is that people who don't like mistlands automatically find it too hard, rather than what many are saying is different reasons.
Pobblebonk 16 DIC 2022 a las 7:06 a. m. 
Publicado originalmente por TK:
Mistlands is, at most, moderately difficult if you're fully geared from endgame before it launched.

That's true, the difficulty jump is comparable to other biomes. Players are just not used to learning how to fight new enemies anymore but once you learn attack patterns and behaviour it's not that difficult.

Publicado originalmente por TK:
Mist is almost completely negated with pre-Mistlands gear, unless you're trying to fight at very long range in a large mist cloud.

I highly disagree on that. the whisplight is just awful and not enough. For fighting it's fine, you hear every enemy from afar, but finding mines is just annoying. Mistlands is the first biome where after finding and clearing a dungeon I am so annoyed that I don't want to do another one and that is only because of the mist.

Publicado originalmente por TK:
Movement through the rough terrain is negated as soon as you craft the new crafting stations and get the new cape - as it should be. Terrain has never been a challenge 90% of the time, so it's a welcome experience.

Terrain is fine, with the cape it is quite fun to glide from rock to rock.

Publicado originalmente por TK:
I'm playing on a map with 1 other player, we finished Mistlands in a 3-day weekend. It's only difficult if you expect to walk in like it's Meadows 2.0 or something.

If you don't have *proper* gear, including good food, stamina mead, and health mead, then yes, OBVIOUSLY Mistlands is going to destroy you. And using Bonemass buff if you see anything with stars. Choosing to play the game without using 50% of the tools provided by the devs means *you are choosing* the most difficult experience possible - and then coming here to complain about it lol

Players got used to being pretty much invincible in the other biomes so ofc mistlands initially seem much harder.
I just wish that weapons would be able to hit enemies that are 0.5m below/above you.
Sprocket66 16 DIC 2022 a las 7:17 a. m. 
The hate seems to come from the same crowd that rushed into the plains while wearing level 1 troll armor then cried about the deathsquito's. The vast majority of players never post on the forums and a fair percentage that are forum posters only post when things go wrong in their game.

Each biome seems to be fairly casual if you take your time and upgrade your armor/weapons/crafting/food. If you rush and jump in unprepared, just like irl, you're in for a challenging time. This is one of those journey over destination games, take your time and enjoy the sights.

Some tweaks seem to be needed to the fog radius and some other minor things, but it's only been in the main branch for a week. If the devs are consistent then it will take a couple of months to iron out the rough spots.
Gisbert 16 DIC 2022 a las 7:34 a. m. 
Publicado originalmente por Sprocket66:
The hate seems to come from the same crowd that rushed into the plains while wearing level 1 troll armor then cried about the deathsquito's. The vast majority of players never post on the forums and a fair percentage that are forum posters only post when things go wrong in their game.

Each biome seems to be fairly casual if you take your time and upgrade your armor/weapons/crafting/food. If you rush and jump in unprepared, just like irl, you're in for a challenging time. This is one of those journey over destination games, take your time and enjoy the sights.

Some tweaks seem to be needed to the fog radius and some other minor things, but it's only been in the main branch for a week. If the devs are consistent then it will take a couple of months to iron out the rough spots.
There are far more complex and quiet understandable issues where "hate" or better disappointment is coming from. Read my post.

Which is also blatant - imagine you are a valheim lover since beginning, you actively suggest things vote for things you like and dislike - example crossbow: https://i.redd.it/ricjaajk3qp81.jpg
Same with magic btw. / on the end of the day it's clear 70%-80% of people don't want something they added - look at the suggestions.

The poeple who disliked the added features were pretty loud in terms of critic, but they are not heared/ignored.
On the other hand a ridiculously small percentage of the population has fear of spiders which also were pretty loud and the whole spider concept was deleted.
Flux 16 DIC 2022 a las 7:38 a. m. 
Publicado originalmente por Sprocket66:
The hate seems to come from the same crowd that rushed into the plains while wearing level 1 troll armor then cried about the deathsquito's. The vast majority of players never post on the forums and a fair percentage that are forum posters only post when things go wrong in their game.

Each biome seems to be fairly casual if you take your time and upgrade your armor/weapons/crafting/food. If you rush and jump in unprepared, just like irl, you're in for a challenging time. This is one of those journey over destination games, take your time and enjoy the sights.

Some tweaks seem to be needed to the fog radius and some other minor things, but it's only been in the main branch for a week. If the devs are consistent then it will take a couple of months to iron out the rough spots.

I have over 700 hours, I feel like i've experienced the depth and breathe of the game, wore Troll armor all the way to padded, skipped all other armors. Got 1 shot by Misquotes, by goblins, by lox. Went in fully kitted with max level padded, Draugr bow, best food setup imo (2 stam 1 hp) frost hammer, black metal buckler. frost arrows, needles, and woodens because I always carry around wooden for trival mobs.. Got yeeted off a cliff by a bug and died to fall damage. The biome is just so different I think it's taken people by surprise.

What annoys me most about it this new biome is the Gjall, I will never be able to build a really cool Mistland base because of this 1 mob. The mob is really cool but I'm sorry, they're just too destructive I'm not even going to waste my time putting in the effort to build something that could potentially be destroyed in a matter of seconds. I will simply just dig under Dvergr outposts and place a portal. Have a small farm I'll spend minimal time at, a couple extractors here and only come there to harvest and hunt rabbits.

Oh yea, also the lack of optimization. There's no reason this game should tax the CPU so much and it's especially bad in the Mist.
Última edición por Flux; 16 DIC 2022 a las 7:59 a. m.
Misuki 16 DIC 2022 a las 7:51 a. m. 
People on these forums are so one-sided tbh lol.
People who likes mistlands nearly always discredit people who doesn't and call them "you just didn't play the game properly" like okey man.

I don't get why people are like that. I've played this game both solo and multi, since launch and even the test branch of mistlands other patches and honestly think Mistland being a accumulation of the most annoying things in the game isn't suppose to be a good thing despite being after plains, and even then plains was understandable cause it nearly always open and flat. That is not the case for Mistlands; The insects has insane knockback for some really weird reason, the wisp is kinda stupid when navigating, the feather cape is not the first thing you craft so you'll be on a slogging search and progression depending on your seed with how steep the mountains are in mistlands, the raid is destructive as beyond easy repair and absolutely damages anything inside even a black marble base, you're forced to use other metallic ores that you'll carry from one side of the world map to another and mistland specifically wants literally other metals cause yes, granted we're not using them anyway so fair.

I don't even understand why eggs are this expensive on the game outside just a reason to throw coins cause you had too much before mistlands was a thing cause plain, but this is a different topic.
Última edición por Misuki; 16 DIC 2022 a las 8:02 a. m.
Rhapsody 16 DIC 2022 a las 7:54 a. m. 
Publicado originalmente por Misuki:
The insects has insane knockback for some really weird reason, the wisp is kinda stupid when navigating, the feather cape is not the first thing you craft so you'll be on a slogging search and progression depending on your seed with how steep the mountains are in mistlands, the raid is destructive as beyond easy repair and absolutely damages anything inside a black marble base, you're forced to use other metallic ores that you'll carry from one side of the world map to another and mistland specifically wants literally other metals cause yes, granted we're not using them anyway so fair.

They seem to have greatly walked back on some aspects of the enemies in the PTR update. As for the metals, they are easily acquired from either mistlands itself (jotun scrap iron, dvergr scrap copper), or from fulings which either appear in the neighboring plains or during night time in any earlier biomes.
Misuki 16 DIC 2022 a las 8:03 a. m. 
Publicado originalmente por Rhapsody:
They seem to have greatly walked back on some aspects of the enemies in the PTR update. As for the metals, they are easily acquired from either mistlands itself (jotun scrap iron, dvergr scrap copper), or from fulings which either appear in the neighboring plains or during night time in any earlier biomes.
Yes, I read the PTR a few minutes ago, which is nice but I'm yet to try it myself. Seems like they did when hard on the adjustments. No Soldier on the raid isn't really an issue if they just reduced the number of anything else but I'll see.
Iron was okey but copper was rare for me in my seed so I ended up just getting old copper in my base, the area in Mistlands is just not friendly especially when my blackmetal sword barely dents a seeker and the flying things are just absolutely awful to see first with the mist.
Again, as much I didn't like the metal thing at first, it did make sense because we weren't really using them anymore.

I'm waiting for hopefully more future adjustments on the biomes, and maybe redo their infested mines not giving a core or seal perhaps :Marisa:
Viking 16 DIC 2022 a las 8:04 a. m. 
The building system is like the only good thing about this game to begin with and people wonder why others are crying about new content. I got my 15 bucks worth of play time out of it, but the entire game is mid at best.
Quil Boar 16 DIC 2022 a las 8:09 a. m. 
idk man, people were given 2 years to prepare and get resources. Now they're crying because of the difficulty. Wellp, cry and you shall receive, now their nerfing gjall and seeker soldiers spawn intervals to be the same as the Trolls and now Raids from Seekers only happen in the Mistlands, and Blackforest, and the raids dont have Seeker Soldiers anymore.
Fryskar 16 DIC 2022 a las 8:17 a. m. 
Publicado originalmente por ✪This META really sucks:
idk man, people were given 2 years to prepare and get resources.
Fairly poor arguement.
No content should be balanced on the time a game already existed and depend on that.
Quil Boar 16 DIC 2022 a las 8:20 a. m. 
Publicado originalmente por Fryskar:
Publicado originalmente por ✪This META really sucks:
idk man, people were given 2 years to prepare and get resources.
Fairly poor arguement.
No content should be balanced on the time a game already existed and depend on that.
There was still a roadmap going on. If you were dedicated enough and still be aware of it, then you would have known that the game would still be updated for new content. Prep your base, fortify it and gather enough resources. It's that simple, idk how it is poor. There literally no excuse to go around being bad at the game lol.
Misuki 16 DIC 2022 a las 8:23 a. m. 
Publicado originalmente por ✪This META really sucks:
idk man, people were given 2 years to prepare and get resources. Now they're crying because of the difficulty. Wellp, cry and you shall receive, now their nerfing gjall and seeker soldiers spawn intervals to be the same as the Trolls and now Raids from Seekers only happen in the Mistlands, and Blackforest, and the raids dont have Seeker Soldiers anymore.
The biome being nerf makes sense it's way overtuned lol.
If you're doing this in a fresh save, then that 2 year argument is horrible cause that's just saying "Well, new players should have been playing this playing long ago".
While I understand your dislikes on raids bein nerfed (in fact, I even mentioned above soldier shouldn't even been an issue if they reduced the seekers and even just a longer spawn time) but nah, people are just cry babies cause it's hard so sure buddy.

And the rate adjustments makes sense, why would the soldier spawn more when the same biome equivalent are rarer like the Fenring, Berserker, Troll and Abomination (and to a degree, Wraiths). I think them balancing that out to be align with those is great while also adjusting more things if it becomes to easy. People are odd to just accept this one thing cause it's the first thing they got.
Última edición por Misuki; 16 DIC 2022 a las 8:23 a. m.
Fryskar 16 DIC 2022 a las 8:23 a. m. 
Publicado originalmente por ✪This META really sucks:
Publicado originalmente por Fryskar:
Fairly poor arguement.
No content should be balanced on the time a game already existed and depend on that.
There was still a roadmap going on. If you were dedicated enough and still be aware of it, then you would have known that the game would still be updated for new content. Prep your base, fortify it and gather enough resources. It's that simple, idk how it is poor. There literally no excuse to go around being bad at the game lol.
Time a game exists is not relevant for its new contents balance.
Última edición por Fryskar; 16 DIC 2022 a las 8:24 a. m.
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Publicado el: 15 DIC 2022 a las 7:37 p. m.
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