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Copper is weird because it has the dirt inside it. Digging from the top makes you dig through copper, then through dirt to get more copper. I like to dig underneath to get the dirt out first, then go for the copper. I tell myself it feels more like mining that way. I see the whole node so I know what I have. I get the dirt out of the way and the dirt seems to be easier to remove from bottom up in the pit than going top down.
When you get to silver, I find it fun to expose the whole node (it is shaped differently) until it is hovering in the air. One whack on silver node causes the whole thing to explode into silver and rock bits. Very satisfying. I wish copper did that--or I haven't been able to do that.
Usually I start mining by following the copper veins to bedrock and then start circling the deposit. After digging huge perimeter, I start to mine away "slices" of the dirt/copper following the bedrock until all remaining copper is floating in the air. If you do this right, the landmass crashes down in one go after you find the last invisible string that keeps them floating.
This usually takes one day and half a night for me and many, many repairs of antler pickaxe.
It could be faster to mine just the surface deposits but then most likely you also increase the distance from where ever you are carrying that ore so there's that also to consider.
It can, I did something similar with a few sections while mining it out.
The problem with doing it for the whole node is that it - at least the one node I did - attaches to the 'bedrock' that you can't dig out. In fact, a large amount of the time I spent mining was trying to figure out why I couldn't dig down any further to get below the bottom of the copper. This game's digging floor is *shockingly* shallow, and it'd be nice if there was a texture change to inidcate "Hey, dummy, you can't dig any more."
When that entire silver vein explodes, the game gives that little microstutter beforehand, it gives that loud, DOOF sound and you go,
https://www.youtube.com/watch?v=hPq54gxHAFU
Second, I like to store all the stones I get by fully digging out a deposit for when I reach stone/iron age. Then I have 10 chests full of stones to build whatever crazy castle I want.
And finally, I have some mild OCD and I can't leave a deposit while knowing that there is more underneath. Just like I always chop stumps after downing a tree :)
I think it's worth it to mine the entire deposit if you need lots of copper.
also, use a combo of hoe and pickaxe to remove dirt. dig a small hole, stand in it, and flatten around you.
It is worth getting pelted by drakes and bitten by wolves for that one moment when the world pauses then shatters into silvery treats.
At this point, I am safe from enemies, which always seem to show up whenever mining starts. I burrow into the copper node, making a hollow "cave" in it, which allows me to set up a workbench (for repairs), a fire for rest bonus, and warm, dry place in case night falls.
If I find several copper nodes fairly close to each other, I will use the first node to dig out a cave (as mentioned before) but also set up a smelter and coal kiln, (and even a forge), to process the ores obtained from all nearby nodes... makes a great (fairly safe) temporary outpost / workshop.
It does not make sense to me to gather the heavy copper ore, (to the point of almost being encumbered) and hauling it back across the map to some pre-built base somewhere (multiple times), when it's far easier to just bring the "workshop" to the mining site.
https://steamcommunity.com/sharedfiles/filedetails/?id=2858960285
https://steamcommunity.com/sharedfiles/filedetails/?id=2858959032