Valheim

Valheim

Crius Sep 16, 2021 @ 11:53pm
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Some mods are still essential
It's baffling to me that mods that have been a stable in the community since, basically, the launch, are still essential and for a far better enjoyment of this product.

Just off the top of my head, Valheim Plus pieces rotazione in every axes. Equipment slots. Gathering resources from chest when at a crafting table. Being able to delete an item with a keybind (seriously, the incenerator...?).

Overall disappointed by the long wait for so little features introduced.

The gang of "go play something else" can go ♥♥♥♥ themselves as this is not a free gift to the world but a paid product that promised so much and delivered so little compared to the initial roadmap. And to be more precise, I'm not even disappointed with the developers (the actual developers) but with the management who clearly have missed the spot in how to prioritize for the past several months.
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Showing 91-105 of 156 comments
Amatsu Sep 20, 2021 @ 10:07am 
Originally posted by Black Puppet:
Originally posted by Amatsu:
Text
Text .

I wont disagree with you, there is truth in what you wrote. Yet still, if done right some modders could contribute to improve the game in ways which actually correspond to the original vision of its authors, it just needs to be selected and fine-tuned bit them and could speed up the process of adding content. Of course the mods like EpicLoot just bring some kind of random loot drop variability ala Diablo and I do not consider this mod as something which should be a part of the game. The game could develop in so many ways, its hard to imagine. Some new monsters, populating mistlands, ashlands, deepnorth and giving the players incentive to go there and have some fun there could be possible though. For example MonsterLabz brings new creature 3D models which look and move fantastic, the feeling when a spider jumps at you in mistlands is just epic... small things which do not modify the original idea of the devs but enhance it just slightly, those ones could be helpful and keep us entertained for a longer period. Not speaking about other ways of improving multiplayer experience of players. Because right after content, the multiplayer experience is what can hold the game together and in this territory this game with its huge size worlds has so much potential... I love the game, we all do and we would all love to play it more. I just hope they will keep up the promise with smaller addition in shorter time frames. Still, this experience was the best for an early access game and certainly worth the price tag.
Last edited by Amatsu; Sep 20, 2021 @ 10:11am
Vi-El Sep 20, 2021 @ 10:24am 
"which actually correspond to the original vision of its authors"
That is entirely impossible. That would require modders to know the vision of the devs for their game. Which no modder will know unless they were part of the team. And if they were a part of the team they wouldnt make mods like this into features for the game.

Take MC for instance once again as an example. There are some STELLAR mods out there. Buildcraft. Applied Energistics 2. Tinkers Construct. Ars Magica (Tho sadly outdated and abandoned). They add AMAZEBALLS content to the game that I would love to play with every day. But they are mods and should stay mods. They shouldnt be part of vanilla because vanilla is what people got used to. Changing up entire systems just for the sake of content is exactly what drove 7D2Ds nail more in and frustrated a TON of players (me included).

Cause in 7D2D we HAVE epic loot. And guess what. I get a pistol on level 5, which is the highest craftable level. I switch that with a level 6 purple which is uncraftable as soon as I find one. I dont even need to technically invest skills into crafting the pistol cause as game stage progresses I could just find a higher tier as I loot. Its bloat to give you more options when the options themself have no real impact on the gameplay.

"Some new monsters, populating mistlands, ashlands, deepnorth and giving the players incentive to go there and have some fun there could be possible though"
Yes but all that is coming in the near future.

"MonsterLabz"
Yes but the models within are not models which you would find in Valheim. At least 2 of them are ripped from the unity assetstore, making them stand out visually by a massive degree. And in this one case, the spider is the most unique one we have to see here. Otherwise its the same enemies we already know just with different models and more health and damage. The content you wish for will come, its just not here right now.

"Not speaking about other ways of improving multiplayer experience of players."
Well that is a whole different can of beans, mods can easily just break just as much. Simply due to outdated versions for client or server or some files got corrupted on usage etc etc etc.
Last edited by Vi-El; Sep 20, 2021 @ 10:24am
XeneX Sep 20, 2021 @ 10:50am 
You don't need to "understand the development process" to have an opinion. It's a friggin' steam discussion.
Ankido Sep 20, 2021 @ 10:53am 
I disagree with adding MODS to the original game. There are some features they should use from the modded community. Honestly, I couldn't have said it better which @Amatsu is 99% correct. Allow me to explain better.

What's wrong with BetterUI? Why can't the devs add allowing more space for resources rather than hold up space with worn items. Crafting with containers. As I stated before. New World uses this feature. Resources in storage and you can craft from anywhere in the city. CWC allows you to craft from a nearby chest. Mods like this are simple and made for QoL that can be implemented in Valheim. Mods like EPICLOOT should never be put in Valheim. I doubt the Devs are good enough to come up with a system like that. You can tell they are working towards a dull city builder. Leave the modded community alone. Because of Mods, this game is good not out of the box. Your update happened a few days ago. My update might be next since since mods are broken. Since New world will be out. Valheim has become obsolete for me.

Enjoy!
Last edited by Ankido; Sep 20, 2021 @ 10:55am
Vi-El Sep 20, 2021 @ 11:28am 
Originally posted by Ankido:
Text
Jesus make your comment more loaded and next I am asking if you need more gunpowder to fill the barrel.

Lets see:
"Better UI."
Nothing wrong with it, its a neat mod. 7D2D has mods like this too. They are good but if the devs dont want to go for such a UI thats what they wanna do. Its their game.

"Why can't the devs add allowing more space for resources rather than hold up space with worn items."
Because thats how they want to do it. I swear if I have to answer most of your examples with this I will scream.

"Crafting with containers. As I stated before. New World uses this feature."
Valheim isnt New World. 7D2D isnt L4D. Terraria isnt Minecraft. Its great you see a neat feature in a different game but here is the crux of your logical falacy: Its a different game. Its not Valheim. Its not 7D2D. Its not Terraria. Its their own idea, their own game. TLDR: Its the devs choice. I swear I didnt want to answer with this again but I see that we came around to it anyways.

"CWC allows you to craft from a nearby chest. Mods like this are simple and made for QoL that can be implemented in Valheim."
Yea thats great and all but... The devs dont wanna add it. Four times in a row, can we go for a fifth?

"Mods like EPICLOOT should never be put in Valheim. I doubt the Devs are good enough to come up with a system like that."
Aaaaaand here comes the attitude we are getting really sick off in the community. The gosh darn audacity of your comment is astounding. You see a mod like epicloot that provides the illusion of content and would mark it as a "good" system when it provides little to nothing of actual value to the game. The devs dont wanna add it (5). Deal with it.

[Edit] And dont tell me how you said "it should never be put in". You state literally afterwards how the devs arent good enough to create such a system to begin with. Therefor your meaning is quite clear.

"You can tell they are working towards a dull city builder"
The next update is literally an exploration based update. You have NO idea what you are talking about.

"Leave the modded community alone"
Sure, as soon as you guys leave the vanilla community alone, I will. Considering I am part of the modded "community", I think I have a stake in going against entitled people like you from "my community". Its not a community. You play Valheim modded. Big whoop. You aint special.

"Your update happened a few days ago. My update might be next since since mods are broken. Since New world will be out. Valheim has become obsolete for me."
Great. Have fun. Dont come back. No seriously, dont come back.
Last edited by Vi-El; Sep 20, 2021 @ 11:34am
Kraft51 Sep 20, 2021 @ 11:43am 
Originally posted by XeneX:
You don't need to "understand the development process" to have an opinion. It's a friggin' steam discussion.
i disagree, how can you contribute useful suggestions if you don't understand the inner workings of that you are making suggestions for? being knowledgeable has many benefits for you as well as the devs, even if you just know the basics thats enough to make educated suggestions.
Ankido Sep 20, 2021 @ 12:46pm 
Originally posted by Black Puppet:
Originally posted by Ankido:
Text
Jesus make your comment more loaded and next I am asking if you need more gunpowder to fill the barrel.

Lets see:
"Better UI."
Nothing wrong with it, its a neat mod. 7D2D has mods like this too. They are good but if the devs dont want to go for such a UI thats what they wanna do. Its their game.

"Why can't the devs add allowing more space for resources rather than hold up space with worn items."
Because thats how they want to do it. I swear if I have to answer most of your examples with this I will scream.
----Doesn't make sense to wear armor and have it hold space in your inventory. I'll accept the weight because the armor is actually "ON". The fact you can't see that mind boggles me.

"Crafting with containers. As I stated before. New World uses this feature."
Valheim isnt New World. 7D2D isnt L4D. Terraria isnt Minecraft. Its great you see a neat feature in a different game but here is the crux of your logical falacy: Its a different game. Its not Valheim. Its not 7D2D. Its not Terraria. Its their own idea, their own game. TLDR: Its the devs choice. I swear I didnt want to answer with this again but I see that we came around to it anyways.

"CWC allows you to craft from a nearby chest. Mods like this are simple and made for QoL that can be implemented in Valheim."
Yea thats great and all but... The devs dont wanna add it. Four times in a row, can we go for a fifth?
----Each game mechanic is different. I don't care for this in Minecraft because using inventory is quite easy. I find it annoying in Valheim since the chests are SUPER SMALL and sifting through chests can be tedious. New world storage is MASSIVE and have a plethora of items. This makes sense. Not all games should have this mechanic. No doubt Valheim needs it.

"Mods like EPICLOOT should never be put in Valheim. I doubt the Devs are good enough to come up with a system like that."
Aaaaaand here comes the attitude we are getting really sick off in the community. The gosh darn audacity of your comment is astounding. You see a mod like epicloot that provides the illusion of content and would mark it as a "good" system when it provides little to nothing of actual value to the game. The devs dont wanna add it (5). Deal with it.


[Edit] And dont tell me how you said "it should never be put in". You state literally afterwards how the devs arent good enough to create such a system to begin with. Therefor your meaning is quite clear.
-----I stand by and don't believe the Developer of this game have the capacity to make it what they want. I do believe the mod community will write all the wrongs. My opinion, not a fact.

"You can tell they are working towards a dull city builder"
The next update is literally an exploration based update. You have NO idea what you are talking about.
-----Exploration? Have you gone mad? Take a look at the world. Bunch of islands scattered all over the place with the same biome. Minecraft is no different from Valheim when it comes to world generation. In Minecraft, you can stay in one location and never venture off. Valheim was meant for exploration. The game needed to have a lot of biomes with different mobs and bosses including resources. Crappy crafted world not worth exploration. Hence the replay value is terrible and only made for "city building."

"Leave the modded community alone"
Sure, as soon as you guys leave the vanilla community alone, I will. Considering I am part of the modded "community", I think I have a stake in going against entitled people like you from "my community". Its not a community. You play Valheim modded. Big whoop. You aint special.
----- I play an enhanced version of Valheim that gives me replay value. I don't care for vanilla. I defend the modded community because we are constantly attacked by you. I posted one thread showing the mods I use back when valheim EA Launched and I was ripped to pieces. Basically, MIND YOUR OWN BUSINESS. We choose to play with mods. We don't need your two cents. If I post a thread regarding mods to help the community better enjoy the game, who the ******* are you to attack us? Go do something productive in life besides attacking a community that wishes to enjoy the game in their own way.

"Your update happened a few days ago. My update might be next since since mods are broken. Since New world will be out. Valheim has become obsolete for me."
Great. Have fun. Dont come back. No seriously, dont come back.

You are crossing too many lines. This thread is regarding Mods. It's not a platform for you to attack and shoo people away. Stay on course or get the ***** out.
Last edited by Ankido; Sep 20, 2021 @ 12:46pm
Vi-El Sep 20, 2021 @ 12:54pm 
Originally posted by Ankido:
You are crossing too many lines. This thread is regarding Mods. It's not a platform for you to attack and shoo people away. Stay on course or get the ***** out.

I am fully aware of the fact that this thread is about mods

Hence why 95% of my reply to you was in response to your thoughts on mods.

I made a snide remark to you finding valheim obsolete at the end. Get over it.
Mharr Sep 20, 2021 @ 1:10pm 
Funny thing tho, this update did pull in some things that were previously essential mods. Hold to repeat attacks & interactions, map sharing mechanics, riding animals, the trashcan, decorative treasure, reversed triangle walls, fixes to the server ip input ui.

Hoping some of the custom difficulty settings from V+ become official in time.
Ankido Sep 20, 2021 @ 1:14pm 
Originally posted by Mharr:
Funny thing tho, this update did pull in some things that were previously essential mods. Hold to repeat attacks & interactions, map sharing mechanics, riding animals, the trashcan, decorative treasure, reversed triangle walls, fixes to the server ip input ui.

Hoping some of the custom difficulty settings from V+ become official in time.
My thoughts exactly. The mod community help improve games allowing developers to "DECIDE" if they want an implementation of that feature. More than 50% of mods I would disapprove to be added in Valheim. That's the beauty of gaming. Knowing you can play vanilla when you want or modded. Not all features can be great as Vanilla which is why we have mods. The power to add or remove what you want.
Vi-El Sep 20, 2021 @ 1:15pm 
Originally posted by Mharr:
Funny thing tho, this update did pull in some things that were previously essential mods. Hold to repeat attacks & interactions, map sharing mechanics, riding animals, the trashcan, decorative treasure, reversed triangle walls, fixes to the server ip input ui.

Hoping some of the custom difficulty settings from V+ become official in time.
Considering they would be optional, I feel they may. Nothing wrong with adding options like that to the game itself.

7D2D has an option slider, if you can call it that. Would be cool to have like a peaceful world where its just "building" but in your general survival setting.
Ankido Sep 20, 2021 @ 1:22pm 
@Black puppet I will leave this here so you may understand the concept of mods and community working together to make a potential descent game better. When people ask for something or use mods, don't discourage the community as we are here to help. Did you ever think that maybe some of us that are angry actually like the game and dislike it in a way because we want it to be better?

"We want to make the best game we can, and even in beta we’ve learnt that working directly with our community is the best way to do that. Valheim is a huge world and we have lots that we want to add, and Early Access is a way for us to receive constant valuable feedback, collaborate with our players on what they want to see, and keep our players in mind at every step of the development cycle."

Valheim Developers
The Storyteller Sep 20, 2021 @ 4:00pm 
oldschooldiablo Sep 20, 2021 @ 4:26pm 
Originally posted by Macdallan:
The lack of understanding the community has about the development process is astounding. Every day there are many new posts from people who are completely unaware of how much work is going into this game and the updates. Do some research before complaining about the speed and content of the updates, please.

well said. its a fact that many lack the understanding of IG and thier plans
oldschooldiablo Sep 20, 2021 @ 4:32pm 
Originally posted by Amatsu:
Pretty much all the mods from before are still valid and recommended to actually have something to do in the end-game... because this update didnt add anything to the endgame at all... no reason to start over for players who would like to explore new biomes, monsters, bosses etc... so on my list of mods, these ones are essential:

Valheim Plus
Creature control
EpicLoot
Terraheim
Spawnthat
Monsternomicon or MonsterLabz
or
some of the All in one packs which brings new biomes, monsters, bosses and weapon tiers

lol you didnt reach actuall end game content. only 50% of the game is done. there will be 9 bosses/biomes there is only 5 right now. the real end game will not be untell around bosses 6-9. beating the 5th boss is not going to be the end game content.
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Date Posted: Sep 16, 2021 @ 11:53pm
Posts: 156