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yep put roof on top of the chimney any you are good.
Something I noticed. Perhaps it's simply the design. The physics in this game are MUCH better than a lot of games. Smoke naturally wants to rise. trying to angle it out a side ventilation system like that, I'd imagine the smoke is amassing at the top and rolling out too slowly causing a buildup and is choking out your fire.
Try building it straight up like a regular chimney. Add 4 small support beams to the top, then add a roof on to of that. The smoke rises up and out the sides from a more natural angle. IMO of course. GL! Hope you figure it out!
Unless you put the flooring on first for maximum coverage, then throw thatch roofing over that. Did it to one of my structures. Works great.
You don't really need a chimney per se. I've had "open air" fire pits with only an exit hole properly placed several "layers" directly above.
You do need adequate air flow as I found out. Ex, if you place a fire and surround it by walls to make a chimney, leave an opening at top with a thatch roof covering, but constrict the air flow by putting a half block in the "chimney opening" you will get smoke inside and eventually the fire goes out.
It's also possible to slightly misplace your roofing/walls/whatever and leave a gap since the building is flexible. Redo (thatch, floor does not count as roof) roof over fire to check that.
I should get some screenshots sometime. Another one I like is having a roof divider wall between sleep and fire area, then letting the roof peak funnel it outside. Our primary smelting port has the hut with that. Looks pretty neat.