Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Skill levels in-game are far, far less important than overall experience with the game, and actual ability to play the game well. People put too much emphasis on them and hinge too much on what the numbers say.
As for the OP? Cry more.
When i first entered Ashlands my run & jump went from 100 to somewhere in the low 40's - and yet i still beat it after figuring out how stuff works and learning the enemies moves (and now they're at 100 again).
As Exodite-Dragon said skills in Valheim are nice to have, not required. If you want to stop losing them get good and stop dying.
There is a no skill drain period after dying, so you don't loose extra skill if you get into a death loop. As long as you have a spawn point near by or a portal, so you can get back to your tombstone in a reasonable time frame. If you aren't playing with the fore-mentioned strategies, you may want to add some logistics to your game play.
Warning: using devcommands can ruin your experience because once you start using it, it will be difficult to stop 😅
“Setkey skillreductionrate 0”
This will lock your skill levels, but you will still lose progress between levels. Also, you need to do this every time you start the game. I don’t know why is that required. Some world keys will stay forever and some will reset each time you close the game.
To check your active keys and check if you set it correctly, type “listkeys”.
Once you realize it takes you 1.6 million arrows to max out your archery skill you make peace with the fact that the developers are insane and skill gains are there just to give a false sense of progression, and you are never meant to really benefit from them.
You do.
All in here:
https://valheim.fandom.com/wiki/World_Modifiers#Death_Penalty
wanna know what keeps my motivation after already playing through it multiple times? Mods :D you can change EVERYTHING about the game and even add new enemies and monsters
Other weapons are less extreme, but with 2.4x damage at max skill, which I believe also includes Stagger damage, the difference between high skill values and low is absolutely huge.
(edited because I misremembered the damage multiplier, it's +141% I thought it was +171%
Oh but it can.
Frankly, you dont need any skill level to beat the game, even on hard difficulty.
Sure, higher level skills are making things easier, but that's pretty much it.
Making things easier, nothing more, nothing less.
You still have to do a corpse run to get your stuff back, so it's not without penalty.
And the 10-minute grace timer after dying, actually incentivizes you to yolo more, when fighting a difficult boss. In this case dying 20 times to a boss, can lead to less skill loss, that only dying a few times.