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So no, it is not a "dark souls simulator," you just need to allow yourself the opportunity and time to get accustomed to how enemies behave and attack in the biome, same as you did with every biome prior.
If you find you are having an extraordinary amount of difficulty, there are plenty of handy videos on YT that showcase how to deal with the initial approach and landing - both the intended way, and some cheesier ways.
Once you start getting some of the new gear and food opponents in the Ashlands aren't going to give you too much trouble. You may even find that the experience becomes less brutal and more tedious, than anything else, but YMMV.
Upgrade to Ashlands food next (use cooked Bonemaw meat until then, it's better than HGC or Misthare Supreme).
Once you've done that things get a lot easier.
It would've been easier to admit you're just not willing to improve your skill at the game instead of insisting on falsehoods.
Use the best food from Mistlands, one of each type plus fire resist potion and always have health potion and bonemass ready until you get better armor and weapons. Use Mistwalker, Bonesnap with frost arrows, the fire and frost staff and Frostner. Needless to say, sleep at night in a place that gives you at least 20min rested buff. Take out any spawners, which will reduce the amount of enemies and don't, for goodness sake, try to fight everything, running away and hiding is fully cool. Sneak a lot. It is imperative to get a foothold base with portal and shield and to change the portal for a stone one as soon as. It is hell and a battlezone. Take it easy, take it slow. Make short trips until you understand what you are doing and what the enemy is capable of.
On a good day my setup achieve 30fps, during a Valk fight it can drop to zero. Because of this I have all graphics options set to 0 and render at 40%.
If all else fail, reduce the difficulty. You can always take it back up as you get better.
EDIT: of course carapace armor and shield until you get flametal.
The Ashlands respawn rates (EVEN AFTER CLEARING SPAWNING SPIRES) is ridiculously high, and it is intentional to make moving just 20 feet in any direction and then moving back to be as punishing as possible.
I haven't played in months, and people are still reporting this is still a problem in game. This should speak volumes about the intent of it.