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Find a nice level area and get your foundation down, If you have a stone cutter, a stone foundation is like the best. Then you want to use your strongest material to build your vertical supports. Then build your horizontal beams then lay your floors, then your walls.
https://www.reddit.com/r/valheim/comments/m01m3d/i_present_to_you_the_highest_treehouse_that_ever/
In short, don't rely on iron gates as if it ever gets patched your building will be destroyed.
Building doesn't have to do with build height. There are builds constructed on the skybox of the game itself. It has to do with how many pieces each piece can support and it starts counting from the ground level. All those "blue" pieces you see when hovering over them with the hammer out are grounded pieces, pieces directly touching the ground or some stable piece of terrain. You can begin building from those points as if you are on the ground floor, usually up to 5 pieces outward. Connecting lower pieces to higher pieces with beams is a way to minimize the number of pieces counting from a grounded piece to the highest piece you have, and using larger blocks like the 4x2 stone wall is a way to build higher since five walls stacked on top of each other are much taller than five 2x1 walls. The core wood poles are very tall and can aid in construction support while the iron wood ones can support even more pieces attached to them. In short, you need to make your tallest points connected to the ground by the shortest route of touching connected parts. I usually build against a tree or mountain to alleviate this problem as any part of the mountain will again count as ground level and it's very easy to extend a support beam for your walls that will artificially count as a ground level piece for supporting structures.
I haven't really done that, no, but I guess my main frustrations are from the fact that none of this is explained very well to players. I've played the game a ton, but from all my own experimentation any stand-alone building always runs into weird bugs where some random piece just won't be placed, despite it being technically supported by several structural things. The whole way that integrity is explained is also not really very useful, since some things that show up as green will break, while some that show up as red won't... I guess that's what it boils down to for me. The building shouldn't need a third-party source to be explained, that should be contained within the game honestly, but I'll consult some videos and see if there's a way to combat the 15-block limit i've run into with a lot of my buildings.
You said you're working on a very large structure, and I haven't done that, so you're probably running into more issues than I ever have. There are some amazing builds you can search, though. Someone even made a 1:1 Valheim version of the Millennium Falcon. Whatever issue you're having it's probably something you can work around if you have the right materials and knowledge. I hope you figure out what you're doing wrong and can finish your build.
As others mentioned they're going to be improving or adding to the building system with the hearth and home update, whenever that's done. Who knows how much more we'll be able to do when it is? :)
If it's a second floor and everything around it shows green but it keeps breaking try placing a wall or pillar underneath it so it's actually supported. If it doesn't break at that point and still shows that it's green or yellow then delete the things underneath it and it shouldn't break. I use that trick for second floors and windows.