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I have never had a crash under DX and Vulkan crashed consistently anytime their was a rain storm and I tried to use a smelter (outside) suggesting it doesn't like the fire or smoke effect.
If Vulkan were more stable I'd use that it just isn't ready just yet.
That's probably subjective to you. I've played solely using Vulkan since it was released and not once has the game ever crashed on me
It is. I'm using Vulkan all the time and I have never had a crash with it. I'm generally seeing a boost of at least 15 FPS with Vulkan and often more than that. The VSync also works properly with Vulkan so I'm not limited to 30 fps when I turn it on.
Purely subjective, Usually as far as I know Backends are only as good as they are implemented (The same can be said about DRM)
Some games dx11 can just be... Better than dx12
A real good example of a situation where Vulkan is just hands down better is Doom as far as I know.
an example of where older DirectX implementation are better is TF2 is I remember right. Though that's partly because Weapon Skins aren't function in Older backends therefor vastly improving performance because it doesn't have to load them.
And in an example where dx12 is just barely better than 11 would be Vermintide 2
Vsync works fine with DX in Valheim as well, you simply have to use Alt-Enter twice to force true fullscreen while it's running.
Maybe VK just does not get along with your specific setup?
I'll have to give that a try. I think I saw someone else post that before but I didn't try it because Vulkan seemed to work well for me.
Odd that the game doesn't go proper full screen when you select it from the menu. Something else for them to tweak as development progresses, I guess.
Edit: Yep, the alt-enter thing in DirectX mode worked for me. It seems like the FPS jumps around more, has a larger low/high range than with Vulkan, but it's hitting the 60 FPS limit with VSync once in a while so it seems that the top end is a bit better. I'm usually looking at 45-ish or so on the top end with Vulkan.
Edit again: Okay, I just went back in again and loaded up in Vulkan mode. Now Vulkan is in the true fullscreen mode instead of windowed full screen. Vulkan is giving me FPS that's at or very near my VSync cap of 60 fps almost all the time, so for me it appears to be the superior option as long as it remains stable for me.
Both API are stable but DX giving up to 30% more fps for me.
Yeah, for all seven of you using Linux to run Valheim - most of us do our testing on a Windows PC.
Just took these two screenshots, one using DX and the other using Vulkan. don't know if specific camera angle really matters much, either way Vulkan ran just a tad worse.
With DX, fps didn't go below 60 (Until I hit the screenshot button), but with Vulkan is sat between 55-60
https://steamcommunity.com/sharedfiles/filedetails/?id=2423899513
https://steamcommunity.com/sharedfiles/filedetails/?id=2423899365
Sounds about right, from what I heard DX for PC's with good CPU, Vulkan for PC's with not so good CPU's.
Though I might be getting it mixed up. maybe it was GPU and not CPU, so in that case it'd be Vulkan for lower end GPU's and DX for higher end ones.
For reference I have Ryzen 7 3700x and rtx 2080 Super.