Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wolves not jumping is surprising, guess they're just better with slopes than other mobs? Given Valheim physics and buckler behavior I really try hard not to let real world preconceptions color my views of what will or won't work in the game :)
Does anyone know of a reference somewhere (article, discussion, or video) that lists what things foul up mob pathing? I've seen isolated mention of various things and am unsure of what has been patched out and what actually works.
Anything with an angle steeper than 50 degrees. Anything that requires them to jump (Blobs not included).
It's one of the few unique moments in Valheim I regret so much not recording because it looked so metal. I was walking in the meadows chopping wood when I walked downhill to chop a log that rolled down. When I get close a boar I didn't see because it must've been right behind it leaps over it and attacks me.
I don't think it's a "natural" mechanic of the game though.
Sounds like a good hasty defense in the wilds or perhaps the funnel for a trap. Heck, if you weren't in a particular hurry, you could just plant beech trees at proper intervals around the perimeter of a base and just before killing Elder, cut them down and roll them into position.
Just tired of moats and earthen walls that are more than just a base for a stake wall with shooting platform, but do still like the idea of turning raids into archery practice.
Logs fit the bill since I can recycle and cart them off as lumber/coal later.
Just to be clear, my early bases aren't usually on leveled ground except by pure coincidence. Main building on stilts, a ramshackle stake fence to block LOS, and something on the perimeter to slow down the raid mobs is pretty much all I bother with. Will not win any art contests lol.