Valheim
Ashlands with melee weapons ?
I overall like the Ashlands. The Biome being harder and more populated by enemies also fits well to how isolated it is compared to other biomes. I am not a fan of the distortion effect, similar to how the mistlands is a much better and prettier biome without the fog and with more enemies.

But one thing that seems really odd is the weapon balance.
Magic is by far the most effective thing with the staff of wild dominating when supplementing a big eitr pool + regeneration + staff of protection.
The new Crossbow can also oneshot most things when having levelled the skill a lot

After recognizing how much i just use magic there i went back and experimented a bit with the close melee weapons and its rough.
Parrying carries melee weapons till the ashlands but in the ashlands you run into the problem that you attract a mass of enemies.
So if you just parry and stagger the one that attacks you and try to get a hit in the chances are that the others will hit you by the time you swing your attack.
I had no luck with getting them to sync up their attacks reliably since they seem to move at different speeds and have different attack animation times.

The problem is a fundamental one. And so the moment groups form be it wether they find you faster than you can kill them or because you were busy or distracted with a morgen you are going to be not very effective (compared to magic) with the close melee weapons despite their excellent compatibility with the undead -> spirit,blunt,frost etc

So is magic just better from here on out ?
Its not like its practical to swap your armor and food buffs depending on how many enemies you see approaching
Isnt it a design flaw if the playstyles that players have invested their time -> skill levels + ressources in become this bad.

I am not sure how to fix this in a way that allows for high enemy counts and doesnt change weapon stats but i think it would lie in the direction of giving the player more control over his movement and the point he attacks toward.

What do you guys think about this. I havent played dark souls but i would expect the same issue to crop up there. Are there any games that solve this ?
En son luponix tarafından düzenlendi; 5 Ağu 2024 @ 5:52
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21 yorumdan 16 ile 21 arası gösteriliyor
İlk olarak Zombits tarafından gönderildi:
to answer your question , I don't need to watch that vid. cause I deal with everything with roots, you can plant 5-6 around and everything dies, including morgen Valkyries that dive to attack. using 4 skeletts for blood magic LVL and shield. using staff of frost too

I was more interested in how, not what, but thanks.

I'm going to have to just devcommand my levels up and just try it to see if it's just me or my characters skill level. I'm not artificially grinding my skills up because that's pointless. IMO, if it takes artificial grinding in any way, it's not part of the game.
Just tried raising my magic skills to 100 and going out on a walkabout. It went well at first. Took out many charred, a valk, and mogen, then ran into several charred and a few vultures, charged my shield and started dropping weeds. A pack of vultures hit me out of nowhere, and I was dead in seconds.

I don't know what killed me, but, looking at the numbers, 4 vultures will do 440 damage per hit, just add a single no-star archer to that, and, even a skill-level 100 mage shield will drop instantly. I'm pretty sure the vultures were able to attack again before I got my shield back up.

I'm sure part of this is my incompetence at this playstyle, but that would have been an encounter that I would have mostly ignored in heavy armor. Swatted the vultures down and continued on.

I take back my "mage is a tank" comment, and can only conclude that the key to playing mage is to just not get hit for the most part, which I'm sure is probably possible the majority of the time, but it not the way I want to play.
Zombits (Yasaklı) 6 Ağu 2024 @ 22:05 
İlk olarak Faceplant8 tarafından gönderildi:
İlk olarak Zombits tarafından gönderildi:
to answer your question , I don't need to watch that vid. cause I deal with everything with roots, you can plant 5-6 around and everything dies, including morgen Valkyries that dive to attack. using 4 skeletts for blood magic LVL and shield. using staff of frost too

I was more interested in how, not what, but thanks.

I'm going to have to just devcommand my levels up and just try it to see if it's just me or my characters skill level. I'm not artificially grinding my skills up because that's pointless. IMO, if it takes artificial grinding in any way, it's not part of the game.

Just told you how , you spam roots with wild staff around you . Literally 3 eitr food. Initially it's hard until you get wild staff to lvl 3 , so got to find enough gems and materials. Even at lvl 1-2 this staff is decent but it's really not enough .

bro, whatever style , you can't fight everything or you never progress. That's why deadraiser in solo to lure 4 other targets while you move around.

Add me , will show you some time
En son Zombits tarafından düzenlendi; 6 Ağu 2024 @ 22:20
yeah you dont want to get hit. i usually run 2 eitr and 1 stamina food to be able to jump up rocks or similar to recast the bubble or spam vines
İlk olarak Faceplant8 tarafından gönderildi:
Have you tried the axes?

Seriously, what weapons and armor are you trying to use? I find that sword and board is plenty strong enough, but the axes are next level!

For me, melee is much more powerful than magic, but I'm not anywhere near an expert at it. I would love to see some examples of how to survive tough situations with the staves. How do you deal with half a dozen or more opponents at once with the staves without hitting a wall where you just can't keep up? That's my problem.

In any case, I made another "day in the life" video to show how well melee works (at least for me). I just went out to cut some wood, and it starts out slow, but I was able to pull in a couple of morgen to demonstrate the effectiveness of the axes against them. Most mobs, including morgen, will fall to a single combo of the axes, or at least not much more, (possibly requiring a parry).

As I was heading home, my axes actually wore out, and left me punching an asksvin! Not long after that, all hell broke loose, and I got lost, but I was able to make it home...

https://www.youtube.com/watch?v=uEtmbcxfA4Y
This normal mode though. You don't casually walk around on the hardest difficulty. Melee falls so short unfortunately.
I'm in the same boat as you are, @Faceplant8. Pure mage is just not viable for me. You really can't get hit ONCE, or you're dead when your shield runs out.

That's why I have to go Battlemage. I need the armor, I need the health food, so I can take a hit or two and not die instantly. I'm not that fast anymore.
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21 yorumdan 16 ile 21 arası gösteriliyor
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Gönderilme Tarihi: 5 Ağu 2024 @ 5:37
İleti: 21