Valheim
Favourite building tricks?
Some time ago I took to using dvergar circlets on item stands as overhead lighting. It's expensive, but it never goes out. It's also variable between spotlighting and a diffuse moonlight effect, dependent on mounting height.

https://steamcommunity.com/sharedfiles/filedetails/?id=3276321308

https://steamcommunity.com/sharedfiles/filedetails/?id=3276321378

Do you have a building tip, trick, or hack that you want to brag about?
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16-29 van 29 reacties weergegeven
i haven't done it yet - but on your dining table you put one item holder in the middle and then several around it close - then you put a wood shield on the center holder and put food on the others so it looks like a plate/platter - see time 9:40 about
https://youtu.be/-YpyrzvwQDA?t=584
Laatst bewerkt door Jbones; 28 jun 2024 om 16:49
A 28 jun 2024 om 20:57 
yeah that is a neat trick and looks very cool

Origineel geplaatst door Jbones:
i haven't done it yet - but on your dining table you put one item holder in the middle and then several around it close - then you put a wood shield on the center holder and put food on the others so it looks like a plate/platter - see time 9:40 about
https://youtu.be/-YpyrzvwQDA?t=584
Hiding chest storage by making a secret room, where you keep a couple chests sitting on a shelf

Then hide all of your more important chests behind wooden walls that you allow them to become weathered by rain / water

Your chests will be mostly hidden, but you will be able to click through them to access chests

I do believe it should still work if the wood isn't weathered either.

You can also have a cheese where you can hide your bed. Also can just go through the wood walls to the bed

Sometimes I will build an area underneath a large stone area. It will allow me to have the stone as the ceiling, and allow me to build higher

I can still get fires to work outside my first cheesy huts early in game. Idk how I can get it to work.

The big blankets you can hang can act as little invisible walls

I always have a a safety bunker base underneath the Elder spawn location. The stone slab on top makes it possible to build a bunker style area there.
yeah its awesome and it leaves easter eggs for people to find if they ever check it out, i think its awesome part of it feels cool to build stuff like that

edit: didn't know about the elder spawn def will have to check that out thanks for sharing

Origineel geplaatst door dc_:
Hiding chest storage by making a secret room, where you keep a couple chests sitting on a shelf

Then hide all of your more important chests behind wooden walls that you allow them to become weathered by rain / water

Your chests will be mostly hidden, but you will be able to click through them to access chests

I do believe it should still work if the wood isn't weathered either.

You can also have a cheese where you can hide your bed. Also can just go through the wood walls to the bed

Sometimes I will build an area underneath a large stone area. It will allow me to have the stone as the ceiling, and allow me to build higher

I can still get fires to work outside my first cheesy huts early in game. Idk how I can get it to work.

The big blankets you can hang can act as little invisible walls

I always have a a safety bunker base underneath the Elder spawn location. The stone slab on top makes it possible to build a bunker style area there.
Laatst bewerkt door A; 29 jun 2024 om 4:53
Using the wooden door and core wood logs to create .5m snapping points.

Pair this with Manuel placing (pressing e or q), you can do things that are comparable to using gizmo.

The building skill gap is so large and I love it.
Laatst bewerkt door Psalms; 29 jun 2024 om 7:25
A few things I like to do:

1. Use a roof cross centre point to snap to an upper wall to create half roof overhangs on the sides. This both looks good but also helps for odd numbered floor plans.

2. Shift placing core wood beams around the bottom of a cartography table, (usually 2 logs per side, stacked). Looks better to look at & top log acts as a mounting point for item stands in some places.

3. Surrounding a hot tub with vertical core wood poles (1m) around the frame just to make it look a bit different.

4. Lowriding the hearth into stone & dirt to keep it slightly lower than floor level, but building the cauldron & iron cooking spit first, then shift placing the hearth beneath it. What this does, is lower the legs of both the cooking station & cauldron below the level of the height of the hearth, and places them perfectly at hearth level, but also assists in the animation when using the cauldron, as well as having a low riding iron cooking station that is closer to the fire. (I don't like the height of it for some reason, so I do this instead).

5. Using Oak tree stumps with the portal trick as a mounting point for a portal, throne, ward or beehives to sit on.

6. Making paths with normal 2m wood beams sunken into the ground by placing a 45 degree beam, then shift placing a horizontal beam under it, allowing it to sink into the dirt. Following this pattern to make smaller pathways around the home or farm.

7. Basket weave pattern roofs with wood beams. (yet to try one with core wood)

8. Placing either a smelter or Blast Furnace down first, then snapping roofs through them when making a forge. When the smelter or furnace is active, it vents smoke, functions perfectly & looks like it belongs there to boot.

9. Using smaller upright Grausten walls half clipped around the edge of a hearth, stopping people from stepping on fire, but also looks neater & helps with fire settings on.

10. Surrounding the sides of a Dragon Bed, placing a 1m beam at the head of the bed, then shift placing to the floor, the top side of a blue jute curtain up against the beam as a decorative surrounding trim. Also looks good if I place 1m core wood beams clipped in through the poles at the foot of the bed.

11. 1m floorboards checkerboard pattern anywhere with high comfort looks decent.

12. 1m beam lattice pattern walls as area separation for different parts of a house, can be used both iinternally & externally.

13. Placing a Hearth in the centre of a Dolmen. looks great with tip #4 blended in, but the top rock needs to be mined off for the smoke to vent or it won't work. looks good though.

14. Keeping natural elements of the environment I'm building in to keep with any theme I might want to build in the spot I choose. eg: trees, rocks, pickables, etc.

15. 1m gap Core Wood walls to match my roof with a centre Core wood pole in the middle to support it all. (I build 1m beams up to a point, then snap either 26 or 45 beams to the top of each 1m beam until it hits the ground, continuing this pattern as it decends from the centre.

16. Floor embedded chests. (usually for stone but works with wood too) You can walk on them, they are out of the way, you will have more room for storage above floor level or elevated closer to the roof on a shelf if you have room.

17. Placing windmills into a shallow ditch & then backfilling the soil over the stone sections of the windmill. (just brings the windmill closer to the ground and hides the stone so it won't take up more room above ground) still functions well, but just a preferred way I like to set them up.

18. Staggering wood beams (1 & 2m) & shift placing to create a long board floor pattern.
Laatst bewerkt door Happy; 29 jun 2024 om 8:30
lots of good ideas gonna have to try a few especially 5, 6, 9 (ive used corewood for a similar ledge effect to prevent people walking over or into a sunken hearth or over a balcony can also allow you to shoot from the ledge easier rather than a small wall piece
building into a area with snow for a snowed on effect, im not exactly sure what you mean by #18 maybe you could reword it or ill come back and maybe ill understand it after a 2nd look

but yeah some cool tips in there

Origineel geplaatst door Happy:
A few things I like to do:

1. Use a roof cross centre point to snap to an upper wall to create half roof overhangs on the sides. This both looks good but also helps for odd numbered floor plans.

2. Shift placing core wood beams around the bottom of a cartography table, (usually 2 logs per side, stacked). Looks better to look at & top log acts as a mounting point for item stands in some places.

3. Surrounding a hot tub with vertical core wood poles (1m) around the frame just to make it look a bit different.

4. Lowriding the hearth into stone & dirt to keep it slightly lower than floor level, but building the cauldron & iron cooking spit first, then shift placing the hearth beneath it. What this does, is lower the legs of both the cooking station & cauldron below the level of the height of the hearth, and places them perfectly at hearth level, but also assists in the animation when using the cauldron, as well as having a low riding iron cooking station that is closer to the fire. (I don't like the height of it for some reason, so I do this instead).

5. Using Oak tree stumps with the portal trick as a mounting point for a portal, throne, ward or beehives to sit on.

6. Making paths with normal 2m wood beams sunken into the ground by placing a 45 degree beam, then shift placing a horizontal beam under it, allowing it to sink into the dirt. Following this pattern to make smaller pathways around the home or farm.

7. Basket weave pattern roofs with wood beams. (yet to try one with core wood)

8. Placing either a smelter or Blast Furnace down first, then snapping roofs through them when making a forge. When the smelter or furnace is active, it vents smoke, functions perfectly & looks like it belongs there to boot.

9. Using smaller upright Grausten walls half clipped around the edge of a hearth, stopping people from stepping on fire, but also looks neater & helps with fire settings on.

10. Surrounding the sides of a Dragon Bed, placing a 1m beam at the head of the bed, then shift placing to the floor, the top side of a blue jute curtain up against the beam as a decorative surrounding trim. Also looks good if I place 1m core wood beams clipped in through the poles at the foot of the bed.

11. 1m floorboards checkerboard pattern anywhere with high comfort looks decent.

12. 1m beam lattice pattern walls as area separation for different parts of a house, can be used both iinternally & externally.

13. Placing a Hearth in the centre of a Dolmen. looks great with tip #4 blended in, but the top rock needs to be mined off for the smoke to vent or it won't work. looks good though.

14. Keeping natural elements of the environment I'm building in to keep with any theme I might want to build in the spot I choose. eg: trees, rocks, pickables, etc.

15. 1m gap Core Wood walls to match my roof with a centre Core wood pole in the middle to support it all. (I build 1m beams up to a point, then snap either 26 or 45 beams to the top of each 1m beam until it hits the ground, continuing this pattern as it decends from the centre.

16. Floor embedded chests. (usually for stone but works with wood too) You can walk on them, they are out of the way, you will have more room for storage above floor level or elevated closer to the roof on a shelf if you have room.

17. Placing windmills into a shallow ditch & then backfilling the soil over the stone sections of the windmill. (just brings the windmill closer to the ground and hides the stone so it won't take up more room above ground) still functions well, but just a preferred way I like to set them up.

18. Staggering wood beams (1 & 2m) & shift placing to create a long board floor pattern.
Ive figured out something thats bordering on maybe an exploit and def cheesy and bordering on maybe you don't want to do this so ill put a spoiler but if you want a super secret area(s) you can create a portal facing a big rock say a copper vein or the rock equivelent you connect another portal go through, and you'll teleport inside the rock, it seems transparent and hollow from the inside, you can mine out the center taking care not to make holes in the exterior (can take some effort dont think its necessary now that i think about it you freely will walk outside the rock if you get to the invisible edge, you can board it off with walls and stuff you have free viewing of everything that passes, but to people on the outside they only see a rock, you can store your goodies in there have your little room w/e have more secret portals up to you and how you use your server be ethical about it though and don't be messing with people but if your own world, or okay with the others its a fun thing you can do

Edit; they will however be able to hear portals activate and potentially see the portal effects so you'd have to do some testing to see how sneaky you're actually being i hope one day they add actual tunnels
Laatst bewerkt door A; 29 jun 2024 om 9:47
Origineel geplaatst door Hoochfox:
Some time ago I took to using dvergar circlets on item stands as overhead lighting. It's expensive, but it never goes out. It's also variable between spotlighting and a diffuse moonlight effect, dependent on mounting height.

https://steamcommunity.com/sharedfiles/filedetails/?id=3276321308

https://steamcommunity.com/sharedfiles/filedetails/?id=3276321378

Do you have a building tip, trick, or hack that you want to brag about?
I use lava lamps as lighting also never go out
I like the beam+core wood stacking glitch .. remove the core and voila, floating base ..

You can build it to any height, make floating ground and build anything you want with it ..
can you rephrase that or explain more what you mean and how to do it please and thanks

Origineel geplaatst door sh3riff:
I like the beam+core wood stacking glitch .. remove the core and voila, floating base ..

You can build it to any height, make floating ground and build anything you want with it ..
Origineel geplaatst door sh3riff:
I like the beam+core wood stacking glitch .. remove the core and voila, floating base ..

Wait, waaaait... Is that what's going on with those ironbound dvergr skyhook beams that float midair?
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