Valheim

Valheim

LanPartyGuy Apr 8, 2024 @ 12:53pm
Bosses got tons of health
Some of the later bosses got really big health pools. I wonder if the game is actually balanced condsidering multiplayer because it's a tough and long battle when playing solo. Any opinions? Btw. Do Yagluth or the Queen have any weaknesses? That would be great to know.
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Showing 1-15 of 27 comments
RagnCharran Apr 8, 2024 @ 1:01pm 
That's just the way the game is designed. Bosses are sponges with high health pools and corresponding regen, so consistent and sustainable DPS is critical. What you're seeing in solo play is the "scaled to one player" amount, the game then increases the health for additional players.

To my recollection the only important weakness with Yagluth is frost arrows. He's weak to frost and silver, but IIRC with melee the lower base stats on frostner or silver sword sort of cancels out the weakness vs a blackmetal sword (keeping in mind I'm a sword main so my sword skill is higher than clubs by that point) so it matters less there. But frost arrows are significantly better than silver or needle for ranged.
Last edited by RagnCharran; Apr 8, 2024 @ 1:02pm
gadfly6363 Apr 8, 2024 @ 3:41pm 
I find that Yagluth has a weakness to wolves. :-)
Never fought the queen; waiting for her drop to be something.
blprice61 Apr 8, 2024 @ 5:28pm 
Unfortunately the big bags of health don't make the bosses harder. It does make them more boring and tedious.
Nerevar (Banned) Apr 8, 2024 @ 6:58pm 
Originally posted by RagnCharran:
That's just the way the game is designed. Bosses are sponges with high health pools and corresponding regen, so consistent and sustainable DPS is critical. What you're seeing in solo play is the "scaled to one player" amount, the game then increases the health for additional players.

To my recollection the only important weakness with Yagluth is frost arrows. He's weak to frost and silver, but IIRC with melee the lower base stats on frostner or silver sword sort of cancels out the weakness vs a blackmetal sword (keeping in mind I'm a sword main so my sword skill is higher than clubs by that point) so it matters less there. But frost arrows are significantly better than silver or needle for ranged.

contra to popular belief yagluth is NOT weak to frost at all. he actually has no weaknesses. he just takes spirit dmg cause he is undead he is also VERY resistent to pierce makeing bows overall a terrible choice vs him.

the queen also has no weaknesses and is resistent to pierce.

as for the tc :

the boss hp SEEMS huge but it aint actually.

elder : 2500
bonemass : 5000
moder : 7500
yagluth : 10000
queen : 12500

notice the CLEAR hp increase pattern between each boss. always 2500 more.

eik is the only boss which doesnt fit into the pattern but he is the first boss anyway.

go figure what this means for the ashlands bosses hp.

now :

a seeker soldier or gjall has 1500 hp. a 2 star version of these has 4500 hp. now compare that to the bosses hp and youll realize thier hp is actually not even that big. its completly in line.

game is alot easier in multiplayer to begin with given that the enemies AI of bosses was designed to fight 1 player and not 4. solo is more difficult by default but the games enemies and bosses where balanced for soloplay to begin with. multiplayer just has some weakass hp and dmg boosts for the enemies but that doesnt even remotely make up for haveing multiple targets for the enemies.
Last edited by Nerevar; Apr 8, 2024 @ 7:00pm
Zombits (Banned) Apr 9, 2024 @ 2:57am 
yagluth is dealing not only fire dmg, there's also blunt from spells and lightning effect. will see if it's beatable in very hard
Horemvore Apr 9, 2024 @ 3:47am 
Originally posted by LanPartyGuy:
Some of the later bosses got really big health pools. I wonder if the game is actually balanced condsidering multiplayer because it's a tough and long battle when playing solo. Any opinions? Btw. Do Yagluth or the Queen have any weaknesses? That would be great to know.

Should be easier in MP tbh, +20% Health and 4% Damage per extra player for the boss, but your gaining 100% the damage per extra player and giving the boss multiple targets.

Edited due to bad numbers.
Last edited by Horemvore; Apr 10, 2024 @ 4:13am
withered Apr 9, 2024 @ 5:27am 
For me it's just another reason to not attack any boss-level npc. Fighting them ain't fun, ain't hard and - for me - it's pointless. Was playing around with the queen on normal difficulty; was spawning multiple ballistas to see how these would fare against bigger npc and jesus christ what a chore that was. I gave up in the middle and left boss alone. There really is no balance in this game. It just goes higher and higher with numbers.
Nerevar (Banned) Apr 9, 2024 @ 6:57am 
Originally posted by Horemvore:
Originally posted by LanPartyGuy:
Some of the later bosses got really big health pools. I wonder if the game is actually balanced condsidering multiplayer because it's a tough and long battle when playing solo. Any opinions? Btw. Do Yagluth or the Queen have any weaknesses? That would be great to know.

Should be easier in MP tbh, +25% Health and Damage per extra player for the boss, but your gaining 100% the damage per extra player and giving the boss multiple targets.

this is false. its 20% health and 4% more dmg per player. caps at 5 players more players beyond that dont affect anything and are a pure advantage.
Nerevar (Banned) Apr 9, 2024 @ 7:00am 
Originally posted by withered:
For me it's just another reason to not attack any boss-level npc. Fighting them ain't fun, ain't hard and - for me - it's pointless. Was playing around with the queen on normal difficulty; was spawning multiple ballistas to see how these would fare against bigger npc and jesus christ what a chore that was. I gave up in the middle and left boss alone. There really is no balance in this game. It just goes higher and higher with numbers.

the queen resists pierce dmg. guess what dmg a ballista does PURELY...... then realize your test was probaly the worst test you could have done. coupled with the fact that you cannot even use ballistas vs the queen to begin with because she is inside a dungeon designed for the fight and the player haveing access to fireballs and glideing.
Zombits (Banned) Apr 9, 2024 @ 8:54am 
did you realize queen is the easiest boss after eikthyr. it can be safespoted with aoe weapons from cave entrance
withered Apr 9, 2024 @ 9:05am 
Originally posted by Nerevar:
Originally posted by withered:
For me it's just another reason to not attack any boss-level npc. Fighting them ain't fun, ain't hard and - for me - it's pointless. Was playing around with the queen on normal difficulty; was spawning multiple ballistas to see how these would fare against bigger npc and jesus christ what a chore that was. I gave up in the middle and left boss alone. There really is no balance in this game. It just goes higher and higher with numbers.

the queen resists pierce dmg. guess what dmg a ballista does PURELY...... then realize your test was probaly the worst test you could have done. coupled with the fact that you cannot even use ballistas vs the queen to begin with because she is inside a dungeon designed for the fight and the player haveing access to fireballs and glideing.

"test"? what test? i was literally playing around. Spawning all kinds of things, and ballistas were one of them. So what if damage is cutted a bit because of resistance? it does not matter much against zerg doing chain attack :P. But in the end it was boring. The boss does not have any weakness so its a chore either way.
Aprosule Apr 9, 2024 @ 9:10am 
For Yagluth, go into the Frost Caves and make the light armor set you learn to make in there: faster movement speed to avoid meteors AND the three set bonus comes with fire resist built in. Always tackle the next boss with the best gear for the biome.

As for damage, I recommend anything other than Piercing damage that comes with spirit (Frostner, another Mountain biome piece of gear, is the best in slot for this).
Last edited by Aprosule; Apr 9, 2024 @ 9:13am
blackphoenixx Apr 9, 2024 @ 11:24am 
Killed Yagluth in full wolf with the silver sword & shield + fire resistance wine. It's just a matter of figuring out his attack pattern.
Dodge the meteors, side strafe the fire beam, dodge roll the nova then run in get in some damage and get back out again once he starts the next attack. Heal up the minor fire damage you took from the nova's aftereffect while you go back to step 1.

As long as the area is cleared of adds first you just repeat that pattern of dodge, run in, melee, back out, repeat and he's down before the fire wine runs out.
With serpent stew, lox meat pie and bread as foods you don't even need healing mead unless you mess up since the natural regeneration covers the fire damage just fine.

For queen i went with mage build and just ran around the area throwing fireballs and ice (she's REALLY hard to miss with the frost staff) and recasting staff of protection bubble as needed.
I also used bile bombs and ooze bombs for the adds and while waiting for eitr to regen. Misthare supreme, seeker aspic and yggdrassil porridge as food, full Eitr-weave, everything level 3 of course.

You need at least some eitr and stamina management skill but you should really have that by now. Staff of embers + bombs made the adds a non-issue and the queen is kinda terrible at following you in the upper levels so with feather cape and good mobility you can mostly just run around and pelt her with fireballs or frostbolts. Staff of Protection covers the occassional mistake.

Also the Eikthyr power is much more useful as a mage than Bonemass imo.

Originally posted by Aprosule:
For Yagluth, go into the Frost Caves and make the light armor set you learn to make in there: faster movement speed to avoid meteors AND the three set bonus comes with fire resist built in. Always tackle the next boss with the best gear for the biome.
Fire damage is subject to armor too and you can dodge both meteors and sidestrafe the fire beam in full wolf armor just fine. Just drink fire resistance wine and wear maxed wolf set for max armor. And Bonemass power of course. Fenris is for people who don't have trouble.
Last edited by blackphoenixx; Apr 9, 2024 @ 11:31am
Nerevar (Banned) Apr 9, 2024 @ 11:30am 
Originally posted by withered:
Originally posted by Nerevar:

the queen resists pierce dmg. guess what dmg a ballista does PURELY...... then realize your test was probaly the worst test you could have done. coupled with the fact that you cannot even use ballistas vs the queen to begin with because she is inside a dungeon designed for the fight and the player haveing access to fireballs and glideing.

"test"? what test? i was literally playing around. Spawning all kinds of things, and ballistas were one of them. So what if damage is cutted a bit because of resistance? it does not matter much against zerg doing chain attack :P. But in the end it was boring. The boss does not have any weakness so its a chore either way.

resists pierce means 50% dmg lost. so HALF your dmg is gone. so its not cutted a bit. that matters ALOT for fight duration. it literally makes the fight go on twice aslong.
Nerevar (Banned) Apr 9, 2024 @ 11:31am 
Originally posted by Aprosule:
For Yagluth, go into the Frost Caves and make the light armor set you learn to make in there: faster movement speed to avoid meteors AND the three set bonus comes with fire resist built in. Always tackle the next boss with the best gear for the biome.

As for damage, I recommend anything other than Piercing damage that comes with spirit (Frostner, another Mountain biome piece of gear, is the best in slot for this).

frostner is actually NOT best in slot for yag. its the silver sword. this was tested in detail.
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Date Posted: Apr 8, 2024 @ 12:53pm
Posts: 27