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My first character which is post Mistlands/pre Ashlands depends on whether I'm running mage or melee build. For mage it's Yggdrasil Porridge, Seeker Aspic and the third depends on whether stamina or health is more important. My Melee build typically eats Wolf Skewer/Mist Hare Supreme, EyeScream/Fish n Bread/ and wolf jerky for typical activities. Obviously if you're doing something specific like a boss fight you'll adjust as needed to get the most health or stamina whichever is more important.
2 hp 1 stamina. the common melee standard. honey glazed chicken. misthare supreme. salad are the foods used.
2 stamina 1 hp. see above but replace hare supreme with mushroom omlette. rest remains the same.
1 hp 1 eitr 1 stam. the trinity. salad. honey glazed. seeker aspic. allows the quick and easy use of fireballs from the staff on demand without getting weak on melee or relying on the bubblestaff to survive.
triple eitr combo. self explanatory as only 3 eitr foods exist currently so no choice there at all. relys 100% on the staff of protection bubble to be active nonstop or you will get oneshot by certain enemies. requires leveling up blood magic to really shine.
honey glazed and salad are meta foods because of how easy they are to mass produce without haveing to hunt anything and with minimal farming required. fish and bread is never worth the effort as the bonus just doesnt justify the massive time difference needed to farm alot of it. and mushroom omlette is a bad investment resource wise as you get triple the amount of salad for just 5 stamina and 1 hp difference. so its only used if you want to run 2 stamina foods.
seeker aspic is the best eitr food and on top the easiest one to mass produce aswell. so its a no brainer for now.
this is all CURRENT endgame. will of course change with ashlands. if honey glazed gets replaced depends on how difficulty ashlands hp foods will be to make and how much bonus hp they will provide. mistlands hp foods where not much upgrade over serpent stew for example. but they are easier to make in masses compared as you dont need to hunt rare serpent meat for them anymore.
given the progression so far its safe to assume the max values for each food will atleast reach 100 in each of the 3 categories. slightly more for stamina maybe. eitr is hard to judge since it had no progression between biomes yet. depends greatly on the new magic tools and what eitr costs they come with.
triple hp food is a terrible choice overall. at all times. you always want atleast 1 stamina food aside from full mage as a melee.
Noted.
Just curious how much you've actually played running triple HP to come to that opinion.
For balanced armor overall it's root top , fenris legs and your best helmet. some tuber tested it. in case you want mobility while having decent armor
health:
serpent stew - needs rare meat
lox meat pie - needs wh33t
meat platter - ideal
honey glazed chicken - ideal
misthare supreme - 25 min
stamina:
salad - 25 min
blood pudding - needs wh33t
fish and bread - needs rare fish
i like meat platter, honey chicken, and either salad or blood pudding. the problem with salad is its 25 minutes. problem with blood pudding is you have to keep farming wh33t. if you stop using blood pudding and lox meat pie, you can get off wh33t farming for good. wh33t farming is annoying because it has to be in the plains.
both honey glazed chicken and salad use mistlands mushrooms, so, you may as well farm them to make both.
meat platter is the easiest high level food to make. lox meat, seeker meat, and rabbit meat are all easy to get, no farming.
I have never made meat platter because it has no benefit over the other top-tier health foods, and, if I have lox and misthare, (along with chicken), I can get three meal items out of them rather than just one.
I consider wheat, honey, anything I can farm to be free. I honestly can't think of a situation when it wouldn't be that way, especially if lox is part of an "ideal" category.
I sail ALOT, so serpent meat is cheap food for me. Mushrooms are more rare, but just cooked serpent meat is not much worse, and it has a stack size of 50, so you can pretty much take all you want/need in one inventory slot.
I also realized that someone might be farming Lox outside of the plains, which makes Lox meat essentially free. I haven't farmed animals in a LONG time.
Lox is still cheap for me, since I can just go out and kill some, but wheat, honey, and chicken are all in the walls, so it's easier.
its just the simple fact that with 2 hp foods you can just survive a hit from about anything. so the excess hp will never help you. meanwhile the higher stamina will as better weapons use more stamina aswell so you can attack alot less when you only have about 100 stamina. is it playable ? yes. is it useful overall? no.
it's a very interesting tactic I could try in hardcore maybe. almost nothing could stagger you.
the longer timed meals are currently irrelevant. why?
a single valheim day is 21 minutes. a night is 9 minutes. beeing out at night is asking for trouble in the harder biomes as more enemies are around and more starred enemies can spawn in certain biomes aswell. so 25 minutes is all you really need.
then there is the simple fact of the rested buff. the max duration on that buff is 25 minutes but only with both seasonal items. so 23 minutes is more realistic for most players. so you have to go home and refresh that buff most the time around then anyway so may aswell eat on top.
30 min vs 25 mins hardly matters since salad is mass produced at 3 instead of 1.
and since there is no good easy farmable 30 min stamina food to begin with it doesnt matter for hp ones either. we will see if any food with timers longer than 30 gets added with ashlands but i doubt it.
regarding your stack size for serpent meat. lets ignore the simple fact one weights 10.0 so you cannot ever carry a full stack around to begin with. so that stacksize thing is kinda irrelevant when 25 of it already weights 250 and you can only carry 450 and have other stuff on you equipment wise already on top.
hardcore is a death penalty. not an enemy difficulty setting.
you mean "very hard" and lets just say i tested that. forget about it. even with 3 hp foods anything 1 or 2 star WILL stagger you no matter what on that setting if its in the same biome. so you cannot take these hits ever in on very hard. so dont think for 1 moment it wouldnt stagger you. it still will. the dmg boost of starred enemies on very hard is just silly and the devs didnt balance these settings at all. its best to avoid all dmg there at all times possible unless you outgear the enemy faced big time.