Valheim

Valheim

What's with Mistlands Difficulty?
What's with Mistlands Difficulty?

I keep finding myself in situations where I go "Well how was anyone supposed to survive that?" It often feels like I could sweat as much as I want, no one could realistically survive the situation. For instance, on the surface I usually find the big soldiers and ghalls together. So I'm fighting ticks, a massive tank, and a flying fireball factory. I could see how you could get on a big rock and just shoot everyone down but is that really what I'm supposed to do? I prefer fun over pressing a button once every 4 seconds for 10min. I just entered a dungeon with 3 blue bugs at the entrance and 2 normals. What's the skillful play there? Block doesn't work for so many and roll doesn't move you out of range in the tight corridors. I found that the staff is much more powerful than I thought but again, why am I being pushed towards less skillful and less fun mechanics? I have 91 armor and good food so I don't think that's it.

Ik someone's going to say "get good", and now you have to because I called you out; How though?

I want to add that it feels people are suggesting various ways of "go slow". I get that, but that really just feels like an indicator that gameplay should be adjusted. Is it that you guys enjoy the slow gameplay? Ik when I play GreenHell, Deathloop, Dishonored, Metro, I just headshot every enemy and run around. (Stealthily if possible) When I play Xcom, or Div2 I always force my way forward. I havent seen Aggression forcibly suppressed since Cod 2-3 and that seemed more like basic adjustments. Is this something you've been craving or a way you feel you have to play?
Last edited by TinyGiraffes; May 2, 2024 @ 3:57pm
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Showing 1-15 of 146 comments
Zombits (Banned) May 1, 2024 @ 8:07pm 
It's rare to fight one tough enemy at a time. A gjall alone is easy but usually seekers and soldiers join the fight

I mark dervgr outposts on map, so when trouble comes, that where i run and mages take care of everything for some time. until i get stronger
Domz_commando May 1, 2024 @ 8:10pm 
Dude, I was telling people the same thing. But there are too many "fans" who protects the game against any kind of logic.

And yes, most likely they will say "get gud" despite the fact, that all issues you are talking about are not connected to "difficulty" itself, it's about how unbalanced, raw and annoying this game at it's state.

The same problem with crazy amount of grey dwarves in darkwoods, same with crazy numbers of enemys in ashalnds etc. Mistlands are not "hard", they are simply annoying and unenjoable to play in.

And the thing is - mods can fix most of the issues, but for somereason devs ignore this fact and prefer to create "smallfixes" to show the illusion of hard working instead of aproving mods for game workshop in steam, so people could finally play the game the way they like in coop.
Salty May 1, 2024 @ 8:13pm 
git gud. :P ya no.
you may be finding the large groups of ghall and seekers and soldiers for a couple reasons; on boarder areas where things spawn more OR near a giant skeleton which are often guarded. remember you can always, or can always try to, run away when you are outmatched.
as for the star and 2star bugs in caves, yeah you can't stand against them. try to leave and re-enter after a minute. they will have moved around. you have to chip away at them. don't forget poison bombs work slow but pretty well. Bile Bombs are too expensive but also can hit the hole room with psn.
Zombits (Banned) May 1, 2024 @ 8:27pm 
Also , balance in mistland comes when you unlock mage weapons and blood magic . Bugs have melee resistance and you'll have a range weapon , self defense ( shoot at your feet vs ticks ) . It's the way this biome is made to survive in solo
Last edited by Zombits; May 1, 2024 @ 8:29pm
WuffWabbit May 1, 2024 @ 8:33pm 
Wait until you get to Ashlands when 8 mobs swarm you at once and there's nothing you can do because they come out of nowhere. Wait until 5 things are shooting at you while you mine ore in a lava lake and 1 hit will knock you into instant death.
bacon May 1, 2024 @ 8:34pm 
kill the fastest enemy, kite the slowest. same in every biome.

dont run and jump everywhere, such that you are out of stamina all the time. be ready to fight.
Last edited by bacon; May 1, 2024 @ 8:35pm
Zombits (Banned) May 1, 2024 @ 8:40pm 
Protection magic allows for an extra life and mistake and you can spawn a few skeletts to bait everything as more targets . havent tried ashlands but i suspect it turns the table around in most biomes
Sono May 1, 2024 @ 9:00pm 
Mistlands is really tedious and i dislike it as well, however, the combat scenarios are entirely manageable, just make sure you have enough stamina and are rested.Soldiers usually stick to lowlands and can't chase you up steep inclines or cliffs, Gjall can't bomb you with fire if you're standing under then,ticks can be rolled out of if they attach. All seekers including Soldiers are weak to frost, they slow down a lot when hit. If you're in over your head, retreat to higher areas and always keep potions on you to keep jumping.

As for the Infested Mines, if you get unlucky and the starting hall is crowded, your best bet is bonemass power plus Demolisher (or Iron Sledge if you dont have it yet) and keep smashing until theyre dead, you can also play peekaboo and just keep exiting and coming back in picking one off each time.

I just dislike Mistlands because of the crafting item bloat and the fog makes it ugly, and restricting vision and making everything so rocky to traverse just feels like a lame way to make it harder.
WildLynx May 1, 2024 @ 10:05pm 
Don't fight everything. Hide, observe, evaluate, then pull one enemy into terrain you already cleared or in easer biome and then pull some nasty tricks: like harppon and deep hole in ground combo. Stealth is much better then brute power. Ask any lynx ... or B-2.
blackphoenixx May 2, 2024 @ 1:40am 
Soldiers are slow and easy to kite. Bait their attack, jump over them and stab them in the ass until they die.
Also all seekers and ticks are vulnerable to ooze bombs, which is especially helpful in infested mines or if you're finding yourself surrounded.

Himminafl (or the blackmetal atgeir) and Demolisher can also be used to keep enemies away from you and deal aoe damage to take out ticks and seeker broods fast so you can focus on the real threats, and atgeirs have reach long enough to attack from out of seeker melee range.

For starred seekers use Bonemass power so you can block/parry them like unstarred ones.
bliblablub May 2, 2024 @ 2:25am 
I mean, I think sometimes you cant win even with optimal play and that's a good thing, IMHO. It gives a feeling of danger and makes the whole game more exciting.

When I played mistlands I found the difficulty mostly okay but there were definitely some stupid scenarios like soldiers with stars in the mines when they block entrances and you can't really hit their back. Not having access to all the upgrades of the Armor and weapons also didn't help.

If they haven't fixed that yet, you can most of the time cheese difficult situations in dungeons with the poison bombs or aoe melee weapons because they damage enemies even through walls. Very boring and stupid gameplay but it can be helpful sometimes when the game is too imbalanced.
Nerevar (Banned) May 2, 2024 @ 4:45am 
mistlands difficulty was greatly nerfed back then. to answer tcs question : everyone who is thinking ahead and not makeing mistakes will survive that. its as simple as that. 95% of deaths in valheim ARE user error. means the player made a mistake in the first place in a situation that he could have entirely avoided finding himself in if he was careful.

from your post alone tc i can tell you are trying to stand your ground vs multiple enemies. never do that. its not a good idea in generel in this game. you arent forced to fight anything outdoors in this game that aint a boss. you can always run and fight on your own terms.

also if you struggle with CURRENT mistlands :

you wont get anywhere in ashlands. as logically : its harder than mistlands.

every biome asks the player to choose the right tactical approach to succeed in it. this involves the enviroment aswell. and this gets harder and harder per biome of course. but its never unfair nor does it ever become impossible.

alot of players rush. thats is bad play by default if you arent a speedrunner in this game. if you take it slow youll notice that valheim actually rewards that type of play greatly as youll progress slower but you also stop dying more and more to the point where you basically dont die anymore. as a result your skills will keep riseing and you will deal twice the dmg and more than your friend who keeps rushing in and dying (if multiplayer of course) the game is totally balanced to be beaten solo but its more difficult aswell.

but as someone who has done so solo many times : its never unfair (BUGS AND GLITCHES excluded of course that is what backups are there for since its still early access and these things can rarely happen but thankfully they arent common like a grave not spawning etc)
Last edited by Nerevar; May 2, 2024 @ 4:52am
TinyGiraffes May 2, 2024 @ 6:32am 
Originally posted by Nerevar:
mistlands difficulty was greatly nerfed back then. to answer tcs question : everyone who is thinking ahead and not makeing mistakes will survive that. its as simple as that. 95% of deaths in valheim ARE user error. means the player made a mistake in the first place in a situation that he could have entirely avoided finding himself in if he was careful.

from your post alone tc i can tell you are trying to stand your ground vs multiple enemies. never do that. its not a good idea in generel in this game. you arent forced to fight anything outdoors in this game that aint a boss. you can always run and fight on your own terms.

also if you struggle with CURRENT mistlands :

you wont get anywhere in ashlands. as logically : its harder than mistlands.
First, check that tone my guy. It's valheim, no one here's cool for playing it lol. I think my biggest criticism to that comment is that I'm challenging the game design. Being as optimal as possible and taking the game more and more slowly with each biome is not what is fun to most players. Standing your ground in mistlands is often not possible. The enemies are much faster than you and attack as they land. You can often retreat to better situations but you have to deal with them. The biggest thing I've noticed about mistlands is that it's far harder to adjust two than previous biomes. Swamp is hard until you learn it, then it's manageable with low tier gear. Same with Mountains and Plains. With Mistlands you have to get 100 steps done perfectly to survive with last tier gear.
TinyGiraffes May 2, 2024 @ 6:51am 
Originally posted by Zombits:
Also , balance in mistland comes when you unlock mage weapons and blood magic . Bugs have melee resistance and you'll have a range weapon , self defense ( shoot at your feet vs ticks ) . It's the way this biome is made to survive in solo
Ya I always ignore magic in games like this but they are really powerful.
TinyGiraffes May 2, 2024 @ 6:56am 
Originally posted by Sono:
Mistlands is really tedious and i dislike it as well, however, the combat scenarios are entirely manageable, just make sure you have enough stamina and are rested.Soldiers usually stick to lowlands and can't chase you up steep inclines or cliffs, Gjall can't bomb you with fire if you're standing under then,ticks can be rolled out of if they attach. All seekers including Soldiers are weak to frost, they slow down a lot when hit. If you're in over your head, retreat to higher areas and always keep potions on you to keep jumping.
I didn't know that about gjall. I did notice frost on seekers often just stops after 0.2 seconds randomly. Sometimes it lasts like a full 5 seconds. Wish that was more consistant
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Date Posted: May 1, 2024 @ 6:30pm
Posts: 146