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I mark dervgr outposts on map, so when trouble comes, that where i run and mages take care of everything for some time. until i get stronger
And yes, most likely they will say "get gud" despite the fact, that all issues you are talking about are not connected to "difficulty" itself, it's about how unbalanced, raw and annoying this game at it's state.
The same problem with crazy amount of grey dwarves in darkwoods, same with crazy numbers of enemys in ashalnds etc. Mistlands are not "hard", they are simply annoying and unenjoable to play in.
And the thing is - mods can fix most of the issues, but for somereason devs ignore this fact and prefer to create "smallfixes" to show the illusion of hard working instead of aproving mods for game workshop in steam, so people could finally play the game the way they like in coop.
you may be finding the large groups of ghall and seekers and soldiers for a couple reasons; on boarder areas where things spawn more OR near a giant skeleton which are often guarded. remember you can always, or can always try to, run away when you are outmatched.
as for the star and 2star bugs in caves, yeah you can't stand against them. try to leave and re-enter after a minute. they will have moved around. you have to chip away at them. don't forget poison bombs work slow but pretty well. Bile Bombs are too expensive but also can hit the hole room with psn.
dont run and jump everywhere, such that you are out of stamina all the time. be ready to fight.
As for the Infested Mines, if you get unlucky and the starting hall is crowded, your best bet is bonemass power plus Demolisher (or Iron Sledge if you dont have it yet) and keep smashing until theyre dead, you can also play peekaboo and just keep exiting and coming back in picking one off each time.
I just dislike Mistlands because of the crafting item bloat and the fog makes it ugly, and restricting vision and making everything so rocky to traverse just feels like a lame way to make it harder.
Also all seekers and ticks are vulnerable to ooze bombs, which is especially helpful in infested mines or if you're finding yourself surrounded.
Himminafl (or the blackmetal atgeir) and Demolisher can also be used to keep enemies away from you and deal aoe damage to take out ticks and seeker broods fast so you can focus on the real threats, and atgeirs have reach long enough to attack from out of seeker melee range.
For starred seekers use Bonemass power so you can block/parry them like unstarred ones.
When I played mistlands I found the difficulty mostly okay but there were definitely some stupid scenarios like soldiers with stars in the mines when they block entrances and you can't really hit their back. Not having access to all the upgrades of the Armor and weapons also didn't help.
If they haven't fixed that yet, you can most of the time cheese difficult situations in dungeons with the poison bombs or aoe melee weapons because they damage enemies even through walls. Very boring and stupid gameplay but it can be helpful sometimes when the game is too imbalanced.
from your post alone tc i can tell you are trying to stand your ground vs multiple enemies. never do that. its not a good idea in generel in this game. you arent forced to fight anything outdoors in this game that aint a boss. you can always run and fight on your own terms.
also if you struggle with CURRENT mistlands :
you wont get anywhere in ashlands. as logically : its harder than mistlands.
every biome asks the player to choose the right tactical approach to succeed in it. this involves the enviroment aswell. and this gets harder and harder per biome of course. but its never unfair nor does it ever become impossible.
alot of players rush. thats is bad play by default if you arent a speedrunner in this game. if you take it slow youll notice that valheim actually rewards that type of play greatly as youll progress slower but you also stop dying more and more to the point where you basically dont die anymore. as a result your skills will keep riseing and you will deal twice the dmg and more than your friend who keeps rushing in and dying (if multiplayer of course) the game is totally balanced to be beaten solo but its more difficult aswell.
but as someone who has done so solo many times : its never unfair (BUGS AND GLITCHES excluded of course that is what backups are there for since its still early access and these things can rarely happen but thankfully they arent common like a grave not spawning etc)