Valheim

Valheim

Zatarra Jun 12, 2024 @ 3:37pm
Whats your solo difficulty setting?
I learned the basics with a few gimped difficulty settings. I'm going to restart with something closer to normal, but probably not hardcore.
Just wondered what YOUR solo world difficulty settings are?
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Showing 1-15 of 58 comments
Nerevar (Banned) Jun 12, 2024 @ 3:46pm 
all default since release for old and new mainworld. new mainworld was made after mistlands. older map is partly messed up for good due to terrian changes over the years affecting it.

made 1 world with combat set to very hard after hildir released. rest unchanged.

made 1 more world with no map and no portals and hard combat end of last year.
†KHETTI† Jun 12, 2024 @ 4:49pm 
Combat set to very hard, all other settings left at default normal. I use a lot of mods aswell.
Ringo Jun 12, 2024 @ 4:50pm 
for this game ive actually made my settings easier as i play the game more, which is the opposite of what i usually do. I've just realised things like portal restrictions and corpse runs are pointless tedium when the ocean biome is completely devoid of content.
So the less time i spend sailing and more time i spend base building, farming and exploring the better.
Right now I think i have everything on default exepct portal restrictions off and death penalty on lowest to reduce grinding for extra weapons/armor. And finally raids off since I like to separate the comfy building/farming side of the game with the tense combat/exploration side. 2 trolls showing up out of nowhere while im in the middle of building really takes me out of it. Not like they pose any real threat anyway since you respawn right back in your base.
JP_Russell Jun 12, 2024 @ 4:59pm 
I always use casual death penalty because I don't like losing my armor on death and I don't like heavy skill loss on death. I haven't died in ages, anyway, but just in case.

I play on either normal or hard combat, and either 1x or 3x resources. Everything else I leave on default.
MrΩ Jun 12, 2024 @ 5:16pm 
immersive+

x0.5 drops, no map, no portal, raid roll every 11 minutes at 66%, etc.
Zatarra Jun 12, 2024 @ 5:42pm 
Originally posted by MrΩ:
immersive+

x0.5 drops, no map, no portal, raid roll every 11 minutes at 66%, etc.
You sir, are INSANE.
MrΩ Jun 12, 2024 @ 5:46pm 
Originally posted by Zatarra:
Originally posted by MrΩ:
immersive+

x0.5 drops, no map, no portal, raid roll every 11 minutes at 66%, etc.
You sir, are INSANE.

Masochist.

But I am not a sadistic dev who put this set of untested settings in the game.

Wait... THEY PUT THAT IN THE GAME?????
Last edited by MrΩ; Jun 12, 2024 @ 5:49pm
OctoberSky Jun 12, 2024 @ 6:00pm 
Default settings. Too lazy to change it.
HangarPilot Jun 12, 2024 @ 6:41pm 
The best thing about the world modifiers is that they can be changed at any time.

I leave difficulty "normal" but turn it down one click when I get to the Mistlands. I don't like the heavy armor movement penalty ... I'd rather run the Mistlands in the Fenris set and turning down the difficulty just a tad lets me do that. Plus the Queen has an obscene number of hitpoints and it's such a slog solo.

Death penalty is set to "casual" so I can keep my equipped gear. It's just annoying to lose everything and then die multiple more times trying to recover it.

Portals set to transport metal. Personal preference ... I feel the game flows better by being able to bring materials back a little each trip versus mining everything and sailing it all home in one load.

For major builds I will log out, toggle passive mobs and turn off raids so I won't get pestered while I terraform, build, etc. ... then change everything back to resume "playing" the game.
Salty Jun 12, 2024 @ 7:20pm 
I got almost all my hours on normal difficulty. That was enough for me to realize that I enjoy the game even more on "easy". They really need to re-name the difficulty levels from "very easy", "easy" , "normal" ect. to something more like "Explorer", "Adventurer", "Viking", "Conqueror", "Berserker!" so that ppl don't get their feelings hurt when "Normal" is too hard. Cuz it is. "Normal" is brutal. But combat is not this game's shining feature so it should not determine so much of the outcome.
MrΩ Jun 12, 2024 @ 7:25pm 
Most of all, they have to _properly_ test and balance the various sets of settings they propose to the players.

So many games have their devs put some fancy or hard modes which were never tested/balanced (I have a strong feeling that immersive+ was never tested/balanced by the devs, who knows...).
Faceplant Jun 12, 2024 @ 7:40pm 
Hard combat, no-portal, no-map, default everything else I believe.

My latest (Ashlands playthrough) world was changed to normal everything after reaching Ashlands and realizing that no-portal is not really viable. No-map and hard combat were just too much for learning the biome initially, but I would probably turn them back on now.

I'm not really playing now, though, since I don't find having to use portals enjoyable. Maybe I (or someone else) will figure out a way to reasonably not use portals in Ashlands, and I'll get motivated again..
MrΩ Jun 12, 2024 @ 7:43pm 
Huh? Ashlands gameplay requires portals? And they did not remove the modifier?
Faceplant Jun 12, 2024 @ 7:47pm 
Originally posted by MrΩ:
Most of all, they have to _properly_ test and balance the various sets of settings they propose to the players.

So many games have their devs put some fancy or hard modes which were never tested/balanced (I have a strong feeling that immersive+ was never tested/balanced by the devs, who knows...).

What does "balanced" mean in this context? What additional parameters would they tweak to balance it that you can't already adjust?

I agree that it goes too far in many aspects, which is why I don't play it, but isn't that what you want? Shouldn't all volume controls go up to 11? :-)
Faceplant Jun 12, 2024 @ 7:50pm 
Originally posted by MrΩ:
Huh? Ashlands gameplay requires portals? And they did not remove the modifier?

You can play it without portals, but it's not really practical. Just getting in and out is terribly tedious.
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Date Posted: Jun 12, 2024 @ 3:37pm
Posts: 58