Valheim

Valheim

Sparky Jun 8, 2024 @ 3:03pm
Is there any reason to build a base outside of the meadows biome?
I know little portal huts are useful, but it seems like building any kind of actual base in another biome is asking for trouble.
< >
Showing 1-15 of 32 comments
Suzaku Jun 8, 2024 @ 3:05pm 
Besides making farms to grow crops that only grow in specific biomes, not really. Having your main base in the meadows is the safest place to keep it. (Note: safeest, not safe)
Nerevar (Banned) Jun 8, 2024 @ 3:25pm 
plains is the biome with the most benefits for a mainbase overall.

but you can use meadows aswell. this will however limit your base to the inner 50% (roughly) of the map as beyond that point meadows doesnt spawn anymore at all. this can increase sailing distances massively for metal transport in the first half of the game.
katsuragi Jun 8, 2024 @ 4:37pm 
Meadows main base here, almost dead center of the world. Definitely were a lot of long ore trips before I got the ashlands portal, but I enjoy sailing.
Plains outpost for farming.
Mystland outpost for farming.
Many, many Ashlands outposts for convenience and safety. Made one at every beach landing (6 in total) and turned every fortress I've taken (9 in total) into an outpost.
There's no substitute for the serenity of the meadows imo.
Greb Jun 8, 2024 @ 4:57pm 
Meadows is good for a main HQ perhaps where you do all of your crafting, storing excess resources and have your main portal nexus, but it's usually a good idea (and fun) to make forward operating bases around the world too.

I play with friends who use mods and clearly one of those is to make farming ultra easy because I never knew specific biomes were required for specific crops, makes sense. Well it's no hard chore to make a little farm on your outposts.

For me it'll come down to aesthetics. I enjoy Black Forest and cannot stand Meadows music, so I always settle in the Black Forest. One of my friends prefers the Plains though, but that's because he hates regular wood and core wood buildings and prefers building out of Fine Wood using a mod that expands the building pieces.

World settings too, if you disable portals blocking metals and such then there probably isn't any reason at all to make any other bases, you can just roll with a workbench and portal and you'll probably be fine. Probably.

I imagine the newbie method is to just hunker down right next to the place where you hang boss heads. More seasoned players will probably just stick a portal next to it though and head off elsewhere.
Last edited by Greb; Jun 8, 2024 @ 4:59pm
Darren Daulton Jun 8, 2024 @ 5:25pm 
There is one mountain type that is higher than all others. I built a massive iron reinforced stone castle at the very peak of one.

Nothing goes that high up. Sometimes I would see a raid pop-up, but I never saw anything.

Also occasionally you'll find a small rock or something way off coast seemingly in the middle of the ocean. These are also almost 100% safe regardless of what biome is listed.

You can build on top of those spires in plains, even on top of the Yagluth spawn. I had a massive sprawling base atop the Yagluth fingers , even bridged to a few other stone pillars. I'd occasional see a deathsquito here and there. But installing a windmill helped a lot with that.
Last edited by Darren Daulton; Jun 8, 2024 @ 5:25pm
Nerevar (Banned) Jun 8, 2024 @ 5:37pm 
you can also build atop mistlands spires and ashlands spires. there is just no limit if youre creative.

building on mountains isnt practical tough if youre actually playing "as intended" until ashlands.
Exit Jun 8, 2024 @ 5:47pm 
I'm going to be the ood duck and suggest building in the swamp. It's not a nice place to base, but a moat full of leeches makes wonderful work of most attacks.
Darren Daulton Jun 8, 2024 @ 5:57pm 
Originally posted by Nerevar:
you can also build atop mistlands spires and ashlands spires. there is just no limit if youre creative.

building on mountains isnt practical tough if youre actually playing "as intended" until ashlands.

Is a boatcoaster intended?

https://file.io/pISXxpaONO53

The boat when faster than the game engine could render, else we would have taken this all the way to the ocean.

*edit , nm i though that site would stream it for me.
Last edited by Darren Daulton; Jun 8, 2024 @ 5:58pm
Salty Jun 8, 2024 @ 8:01pm 
Meadows, Black Forest, and Plains have the best scenery. Swamp is very peaceful, but you can't farm there. Mountains are beautiful but you can't farm their either. The best spots to build like serious "end-game" bases are at spots where 3 or 4 biomes meet. You may have to cheat by using the Seed Generator website to find these locations in your seed and then go scout them. Plains bordering Mistlands covers the essentials, but if you can get a Mountain biome and/or Dark Forest as well that is perfect. You will have 1 spot with all your farming needs and a near endless supply of useful materials from all the mobs killing each other.
Last edited by Salty; Jun 8, 2024 @ 8:56pm
Zombits (Banned) Jun 8, 2024 @ 8:16pm 
with portals to other biomes and farming spots, no reason to build main base outside meadows.
JimmyEatSquirrel Jun 8, 2024 @ 8:56pm 
Meadows is generally where I build my main base but I think the plains in the south somewhere, in a large plains biome, on the coast would be just as good if not better. The only downside of having a meadows main base is sailing back to it with ore etc.
NZ.Zero Jun 9, 2024 @ 2:46am 
Why limit yourself to one main base?

I built my main base in the meadows, then after the Elder the "Elder platform" makes a great place for a base.

Once you get to the swamps and unlock stone, you can either go back and rebuild your original bases or (quicker) build a new stone base in the swamp - for processing iron and farming surtling cores and coal.

In the mountains I again ended up building a "main base" for processing silver, taming wolves and because you can build much higher up against the cliffs.

Then the plains is great for crops etc.

Building main bases is half the fun, I reckon, and its very useful to your progression too of course.
OctoberSky Jun 9, 2024 @ 4:15am 
Certain events[valheim.fandom.com] are confined to some biomes and some crops will only grow in their native biomes so be aware of what you might need to avoid or handle those base attacks if you decide to build there. I like to build a crafting base in the swamp and mountain since I find it easier to craft iron and silver where I find it. It can even be amusing to have the ground is shaking in the swamp as trolls usually get distracted by all the shiny targets and a troll versus abomination is always fun to watch.
Oakshield Jun 9, 2024 @ 4:35am 
Originally posted by OctoberSky:
Certain events[valheim.fandom.com] are confined to some biomes and some crops will only grow in their native biomes so be aware of what you might need to avoid or handle those base attacks if you decide to build there. I like to build a crafting base in the swamp and mountain since I find it easier to craft iron and silver where I find it. It can even be amusing to have the ground is shaking in the swamp as trolls usually get distracted by all the shiny targets and a troll versus abomination is always fun to watch.
The only crop that will grow in its native biome only are the Magecap and Jotun Puff's from Mistland.
Anything else will grow in the plains, even the Ashvines from Ashland.
Which makes the plains in general the most suitable location for a main base.
Depending at your playstyle, anything else may just need an outpost to get the resources up to that point.

Thorin :steamhappy:
NZ.Zero Jun 9, 2024 @ 4:52am 
Originally posted by OctoberSky:
troll versus abomination is always fun to watch.
"I" killed my first abomination like this ... at first I was terrified to see my first abomination, then I thought I was doomed when a troll arrived too, then I stood back in awe as the troll killed it for me. Impressive. Like Godzilla x Kong.
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Jun 8, 2024 @ 3:03pm
Posts: 32