Valheim

Valheim

Heri May 23, 2024 @ 4:08am
New player, need guidance.
I bought the game, knowing people love it and it got good content to make some people play it for thousands of hours but I can't see how yet.

-Spawn
-Run around
-Chop trees
-Fix an abandoned cabin
-Workshop
-Go to first boss
-Read message "Kill his kin"
-Run around in a massive forest that feels really unpopulated, even empty to find other mobs, fail.

What am I missing, what am I not doing?
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Showing 1-15 of 28 comments
Oakshield May 23, 2024 @ 4:17am 
You might start by reading this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2815110130

As for the location of the first boss, look closely at the statue describing his "kin".....


Thorin :steamhappy:
HangarPilot May 23, 2024 @ 4:40am 
In my opinion, at the most basic level this game is about "exploration" ...

As you explore you find things ...

When you pick up something new it often "unlocks" a recipe for something new to build (workbench, workbench upgrades, forge, etc.) or craft (axe, better axe, better axe, magic hammer, etc.).

As you explore you discover other biomes ... (and quite likely die the first time because you are unprepared for what's in there).

That's the gameplay loop: biome - > kill boss -> next biome -> kill boss -> repeat until you run out of new biomes (because the game is unfinished).

The world is MASSIVE. You can make creative bases/forts/castles if you like building, or you can press on to other biomes for the challenge they present.

At the end of the day the game is very sand-boxy and you can follow the "story" and go after the bosses if you want, or ignore them and just do your own thing.
Heri May 23, 2024 @ 4:55am 
Originally posted by Oakshield:
You might start by reading this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2815110130

As for the location of the first boss, look closely at the statue describing his "kin".....


Thorin :steamhappy:

Read it until the point I'd consider it spoilers, thank you. Still gotta test my patience to find some mobs to fight tho. Maybe after that the game will pull me in.
Heri May 23, 2024 @ 4:56am 
Originally posted by HangarPilot:
In my opinion, at the most basic level this game is about "exploration" ...

As you explore you find things ...

When you pick up something new it often "unlocks" a recipe for something new to build (workbench, workbench upgrades, forge, etc.) or craft (axe, better axe, better axe, magic hammer, etc.).

As you explore you discover other biomes ... (and quite likely die the first time because you are unprepared for what's in there).

That's the gameplay loop: biome - > kill boss -> next biome -> kill boss -> repeat until you run out of new biomes (because the game is unfinished).

The world is MASSIVE. You can make creative bases/forts/castles if you like building, or you can press on to other biomes for the challenge they present.

At the end of the day the game is very sand-boxy and you can follow the "story" and go after the bosses if you want, or ignore them and just do your own thing.

So I assume building a base aspect is very detailed since I have the option to ignore the story and do what I want. Thank you :)
JP_Russell May 23, 2024 @ 7:18am 
Originally posted by Heri Lauda:
Originally posted by HangarPilot:
In my opinion, at the most basic level this game is about "exploration" ...

As you explore you find things ...

When you pick up something new it often "unlocks" a recipe for something new to build (workbench, workbench upgrades, forge, etc.) or craft (axe, better axe, better axe, magic hammer, etc.).

As you explore you discover other biomes ... (and quite likely die the first time because you are unprepared for what's in there).

That's the gameplay loop: biome - > kill boss -> next biome -> kill boss -> repeat until you run out of new biomes (because the game is unfinished).

The world is MASSIVE. You can make creative bases/forts/castles if you like building, or you can press on to other biomes for the challenge they present.

At the end of the day the game is very sand-boxy and you can follow the "story" and go after the bosses if you want, or ignore them and just do your own thing.

So I assume building a base aspect is very detailed since I have the option to ignore the story and do what I want. Thank you :)

There's not really a story to ignore, to be honest. You can see a summary of the lore of Valheim in the wiki link below, but none of that is really surfaced in the game.

https://valheim.fandom.com/wiki/Valheim_(world)

It's just an excuse to have a cool sandbox with a set progression to play through.

Anyway, the base building isn't super detailed in terms of how many build pieces you have to work with, but it is pretty robust in terms of the kinds of structures you can build with them. There are lots of channels on Youtube that just make videos of base builds and give tips on how to come up with layouts and how to do your roofing and so on.
Brandon May 23, 2024 @ 8:57am 
this game will test your patience
Mr_Puddins May 23, 2024 @ 10:14am 
You gota enter the game in the right state of mind and expectations. If yer coming from fps and moba games the speed of this game will wreck your brain stem. This game isn't build on mechanics that award the player endorphin releases through stress.

I once spent an entire day, like 6 in-game hours, building walls and making our base safe enough for my six year old nephew to have fun running around in. Another time I spent multiple days carving a safe path from the start location base we had to the far high end of a Mountain biome.. and it had little dens you could jump in under big boulders along the way. I have also spent lots of hours collecting food and items to make quality food. Also, making my bases look cool and fitting them with racks of weapons on display so myself and others can have a cool armory to pick weapons from. I made a tool shed with the same idea too.

What I'm trying to say is.. you don't play Valheim to beat the game.. In fact, I personally take an extra long time "progressing" just because I like to do all the other things. Like one time I made this awesome castle on a peak in the Mountain biome. It was so cool. Or I had got the farm animal mod and made a cow and turkey farm.

This isn't Elder Scrolls.. It does feel lonely at times.. wandering around biomes by yourself. Me personally, it's almost too much sometimes. But I just change gears. The world around me shrinks and I almost fall into my computer monitor like some 'Lion witch wardrobe' story. And that's the key... Love the experience of LIVING inside the Valheim universe.
RequiemsRose May 23, 2024 @ 11:33am 
You aren't really missing anything and while there is a progression path in the game it's also somewhat hard to end up not doing the "right" thing either. Even when it comes to bosses, most of them are optional once you figure out what you are doing. Story-wise they aren't intended to be, but mechanically, yeah, totally an option to just ignore most of them. It is very much a sandbox style game where the player is the one who tends to set the goals or make the fun happen. The actual story isn't really robust nor does it give much direction, its basically that intro text crawl that explains "this is sort of like purgatory for vikings, go kill stuff for Odin!" lol.

Generally the progression formula comes down to find the new resources available for the biome (food especially), figure out what that biome's boss wants for an "offering", prepare for said boss fight (usually involves getting biome appropriate gear and food, though what counts as "biome appropriate gear" can have a generous definition once combined with experience), get something from that bosses defeat that is supposed to help your next stage of progression (not all of these items are required to progress, but they do indeed help). Anything beyond that is pretty much up to you.
Last edited by RequiemsRose; May 23, 2024 @ 11:37am
Sinclair May 23, 2024 @ 11:59am 
Originally posted by Heri Lauda:
I bought the game, knowing people love it and it got good content to make some people play it for thousands of hours but I can't see how yet.

-Spawn
-Run around
-Chop trees
-Fix an abandoned cabin
-Workshop
-Go to first boss
-Read message "Kill his kin"
-Run around in a massive forest that feels really unpopulated, even empty to find other mobs, fail.

What am I missing, what am I not doing?
You are doing great. The game is not designed as a boss rush. As Hugin says, you need to prepare carefully for each fight.

The text you find near the altar will hint at what items you need to collect to summon the boss.

Mobs are more numerous and deadlier the further you advance in the game. Your perception is also impared if you are just running everywhere. Stop and listen once in a while. The mobs will call out occasionally, allowing you to find them by sound.
jonnin May 23, 2024 @ 2:49pm 
Originally posted by Heri Lauda:
I bought the game, knowing people love it and it got good content to make some people play it for thousands of hours but I can't see how yet.

-Spawn
-Run around
-Chop trees
-Fix an abandoned cabin
-Workshop
-Go to first boss
-Read message "Kill his kin"
-Run around in a massive forest that feels really unpopulated, even empty to find other mobs, fail.

What am I missing, what am I not doing?

the meadows are by design easy enough to do naked other than the boss or enemy that wander in from the edge of other zones. That means the mobs are infrequent, for one thing.

You need to kill the bosses and get to at least the swamp completed to understand the game. The first two zones are your learning/training areas. After killing a boss you need to find and explore a harder area, like the black forest (which should have more enemy than you can shake a stick at).

The big hours are spent building bases for me. If you just want a 10 min rework of a one room shack for a home, then you won't care to dig into this and much of the gameplay will be skipped by you, making it possibly a poor choice for you. I actually spent some time last year or before working on the micro home -- it takes about 8x8 or 10x10 floor tiles to fit in everything a home needs and that is really pushing it, and includes burying stuff you don't interact with under the floor or up in the roofing tiles (like workbench expansions). So even setting up a small home is challenging, and renovating existing ones is very difficult until much later zones where there are larger structures.

My small home from mistlands era (last year ish)
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987372

https://steamcommunity.com/sharedfiles/filedetails/?id=2924987564

https://steamcommunity.com/sharedfiles/filedetails/?id=2924987771

inside is a main room with a kitchen & an L shaped 2x wide area with all the crafting stations. Upstairs is a small area with just some extra chests. Big stairs lead down to the water and boat/dock. Buried chests in the floor hold food and food ingredients.

Last edited by jonnin; May 23, 2024 @ 3:01pm
stvlepore May 23, 2024 @ 3:09pm 
I think #2 on your list is the killer. Its really not a run around game.
SertanDoom May 23, 2024 @ 4:23pm 
Originally posted by Heri Lauda:
I bought the game, knowing people love it and it got good content to make some people play it for thousands of hours but I can't see how yet.

-Spawn
-Run around
-Chop trees
-Fix an abandoned cabin
-Workshop
-Go to first boss
-Read message "Kill his kin"
-Run around in a massive forest that feels really unpopulated, even empty to find other mobs, fail.

What am I missing, what am I not doing?

To "kill his kin" You can either be sneaky or make a ranged weapon. Listen carefully or turn down the music each mob has it's own sounds and they also make a sound when they see you.
knighttemplar1960 May 23, 2024 @ 4:57pm 
Originally posted by Heri Lauda:
Originally posted by Oakshield:
You might start by reading this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2815110130

As for the location of the first boss, look closely at the statue describing his "kin".....


Thorin :steamhappy:

Read it until the point I'd consider it spoilers, thank you. Still gotta test my patience to find some mobs to fight tho. Maybe after that the game will pull me in.
You want lots of enemies? Wait outside until night time......
DarkEternal May 23, 2024 @ 5:05pm 
There's no shame in slowing progression to a crawl and over-preparing for each step.
I usually spend hours prepping a simple house and defenses while gathering up food supplies and searching for at least a 1 star boar to tame and breed.
You can upgrade your workbench as far as possible and use it to upgrade your gear as far as possible before taking on the first boss.
Then, venture into the next biome and start progressing through bronze, doing the same as before, building up, storing up, upgrading, and then going at Elder maxed out in the bronze age.
Enemies will start to raid your base periodically after you defeat the first boss, so make sure you have some defense up. Walls and spikes are your only options at first, but they're quite effective at holding off the early raids while you fight them off.
Finally, if you get lost, use the wiki. It's a great resource for beginners who need a bit of guidance towards the next boss. Especially useful is the page for food which will help you find the optimal combination of foods for high hp/stamina. Mods can also help make your experience more fun. Odds are, if you don't like a certain mechanic or think that something is missing, there's a mod for it.
Darren Daulton May 23, 2024 @ 5:48pm 
It's mostly about methodical planning and preparation.
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Date Posted: May 23, 2024 @ 4:08am
Posts: 28