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https://steamcommunity.com/sharedfiles/filedetails/?id=2815110130
As for the location of the first boss, look closely at the statue describing his "kin".....
Thorin
As you explore you find things ...
When you pick up something new it often "unlocks" a recipe for something new to build (workbench, workbench upgrades, forge, etc.) or craft (axe, better axe, better axe, magic hammer, etc.).
As you explore you discover other biomes ... (and quite likely die the first time because you are unprepared for what's in there).
That's the gameplay loop: biome - > kill boss -> next biome -> kill boss -> repeat until you run out of new biomes (because the game is unfinished).
The world is MASSIVE. You can make creative bases/forts/castles if you like building, or you can press on to other biomes for the challenge they present.
At the end of the day the game is very sand-boxy and you can follow the "story" and go after the bosses if you want, or ignore them and just do your own thing.
Read it until the point I'd consider it spoilers, thank you. Still gotta test my patience to find some mobs to fight tho. Maybe after that the game will pull me in.
So I assume building a base aspect is very detailed since I have the option to ignore the story and do what I want. Thank you :)
There's not really a story to ignore, to be honest. You can see a summary of the lore of Valheim in the wiki link below, but none of that is really surfaced in the game.
https://valheim.fandom.com/wiki/Valheim_(world)
It's just an excuse to have a cool sandbox with a set progression to play through.
Anyway, the base building isn't super detailed in terms of how many build pieces you have to work with, but it is pretty robust in terms of the kinds of structures you can build with them. There are lots of channels on Youtube that just make videos of base builds and give tips on how to come up with layouts and how to do your roofing and so on.
I once spent an entire day, like 6 in-game hours, building walls and making our base safe enough for my six year old nephew to have fun running around in. Another time I spent multiple days carving a safe path from the start location base we had to the far high end of a Mountain biome.. and it had little dens you could jump in under big boulders along the way. I have also spent lots of hours collecting food and items to make quality food. Also, making my bases look cool and fitting them with racks of weapons on display so myself and others can have a cool armory to pick weapons from. I made a tool shed with the same idea too.
What I'm trying to say is.. you don't play Valheim to beat the game.. In fact, I personally take an extra long time "progressing" just because I like to do all the other things. Like one time I made this awesome castle on a peak in the Mountain biome. It was so cool. Or I had got the farm animal mod and made a cow and turkey farm.
This isn't Elder Scrolls.. It does feel lonely at times.. wandering around biomes by yourself. Me personally, it's almost too much sometimes. But I just change gears. The world around me shrinks and I almost fall into my computer monitor like some 'Lion witch wardrobe' story. And that's the key... Love the experience of LIVING inside the Valheim universe.
Generally the progression formula comes down to find the new resources available for the biome (food especially), figure out what that biome's boss wants for an "offering", prepare for said boss fight (usually involves getting biome appropriate gear and food, though what counts as "biome appropriate gear" can have a generous definition once combined with experience), get something from that bosses defeat that is supposed to help your next stage of progression (not all of these items are required to progress, but they do indeed help). Anything beyond that is pretty much up to you.
The text you find near the altar will hint at what items you need to collect to summon the boss.
Mobs are more numerous and deadlier the further you advance in the game. Your perception is also impared if you are just running everywhere. Stop and listen once in a while. The mobs will call out occasionally, allowing you to find them by sound.
the meadows are by design easy enough to do naked other than the boss or enemy that wander in from the edge of other zones. That means the mobs are infrequent, for one thing.
You need to kill the bosses and get to at least the swamp completed to understand the game. The first two zones are your learning/training areas. After killing a boss you need to find and explore a harder area, like the black forest (which should have more enemy than you can shake a stick at).
The big hours are spent building bases for me. If you just want a 10 min rework of a one room shack for a home, then you won't care to dig into this and much of the gameplay will be skipped by you, making it possibly a poor choice for you. I actually spent some time last year or before working on the micro home -- it takes about 8x8 or 10x10 floor tiles to fit in everything a home needs and that is really pushing it, and includes burying stuff you don't interact with under the floor or up in the roofing tiles (like workbench expansions). So even setting up a small home is challenging, and renovating existing ones is very difficult until much later zones where there are larger structures.
My small home from mistlands era (last year ish)
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987372
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987564
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987771
inside is a main room with a kitchen & an L shaped 2x wide area with all the crafting stations. Upstairs is a small area with just some extra chests. Big stairs lead down to the water and boat/dock. Buried chests in the floor hold food and food ingredients.
To "kill his kin" You can either be sneaky or make a ranged weapon. Listen carefully or turn down the music each mob has it's own sounds and they also make a sound when they see you.
I usually spend hours prepping a simple house and defenses while gathering up food supplies and searching for at least a 1 star boar to tame and breed.
You can upgrade your workbench as far as possible and use it to upgrade your gear as far as possible before taking on the first boss.
Then, venture into the next biome and start progressing through bronze, doing the same as before, building up, storing up, upgrading, and then going at Elder maxed out in the bronze age.
Enemies will start to raid your base periodically after you defeat the first boss, so make sure you have some defense up. Walls and spikes are your only options at first, but they're quite effective at holding off the early raids while you fight them off.
Finally, if you get lost, use the wiki. It's a great resource for beginners who need a bit of guidance towards the next boss. Especially useful is the page for food which will help you find the optimal combination of foods for high hp/stamina. Mods can also help make your experience more fun. Odds are, if you don't like a certain mechanic or think that something is missing, there's a mod for it.