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But perhaps you are not of the ones who feel like after beating a biome's boss first time, there is "nothing to do" in this biome afterwards, and you'll also find the environment beautiful, and the daily 'menial' tasks enough varied to find the game already enjoyable by exploring and 'conquering' land alone, in which case, I'd say that the replay value is very high (but again, exploring a world can already eat weeks of your life).
I'd advise you to try the game for a few hours if possible, so that you can understand what is to be undertaken to 1) progress in the game (to "beat" it, the hardwork needed being similar from one biome to next biome, only always harder), and 2) survive and enjoy basic "life", mainly exploring, building, harvesting resources and fighting in a repeated or "casual" way.
Or you'll find your way on the middle path, in some sort of a hybrid playstyle.
It drops off at Mistlands. It gets very grindy. Ashlands is terrible and poorly thought out. ITs designed to slow you down and really sucks the fun out of the game. I loved this game but Mistlands was kinda meh and Ashlands just killed it. I am surprised Coffee Stain allowed Iron Gate to release Ashlands considering how amazing Satisfactory is and how much Coffee Stain love their player base.
i didnt even finish Ashlands. I got to mining the ore, realised how stupid it is, how extremely grindy it is, and said yeah nope. the game was a solid 9/10 but now its barely a 3/10.
The procedural map makes it so that even if you are doing generally the same things, there isn't a "best" place to put your base. The things you need will be spread around, so exploration will always be important.
There are world settings in game and a large modding community to change things up from one play through to the next. You could make your own house rules like permadeath or no bosses (except Moder, that one is hard gated), or relax with free build. Try a different weapon or combat style. Make new builds. Find new ways to do the same old stuff. Try to speed run, or take as much time as you want before you move on.
It is infinitely better if you play in multi, even in duo.
Every time a new major content was released, started new world as exploring is the key part of the game.
Personally, I think the procedural map is the secret sauce. After a game or two you find your preferred play-style and you know exactly what you need to do in each biome ... but each game the world is a different. You may "know" you need, say, X amount of Iron ... but you still have to explore and find it!
I love the exploration and grind (I probably need medication for that) ... others love building ... others love challenging fights.
Even without mods you can dial in the experience you want (passive to brutal enemies, no base raids to frequent raids, resources drops 25% to 300%, etc.). Difficulty doesn't "scale" so much as "jump" after each boss/biome ... but you can just turn down the difficulty on the fly as needed.
As others have said, it's sand-boxy and it all depends on what you want from the experience.
seems a little short or i to bad at this ?
(not 1 singletime beaten and still i have to do my first plains base)
have some afk hours