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Everyone saying it's easy are playing with other people, everyone saying its ridiculous are playing solo.
I am playing solo and i say it´s fine.
W/e, the difficulty settings are there to help make the biome brain dead so they can get back to base building or whatever it is they love so much. I do like your idea about adding a spawn slider though. One more thing they can crank down so we don't see these spam topics as much. At least until the next biome, where they'll find something else that's SO insurmountable and unacceptable for them it needs to change for everyone else too lol.
Ashland's is fine. It was toned down during the ptb to what it is now.
Plains fuling camps should have taught you on how to deal with hordes. The raid it unlocks literally says the horde is coming.
Sigh.
completly made up false claim regarding the solo part. like. entirely made up.
the core audience for this game is not casual players. never was. never will be. they just believe they are the core audience. its why the devs have been ignoreing thier angry rants for the most part. the core audience for valheim original was more dedicated players and alot of the gameplay stuff reflects that still be the case now.
it was never meant to become an insanely popular mainstream casual game.
its why the settings got added and the defaults where left mostly unchanged so these people would stop ranting and just lower thier settings even the devs said so regarding ashlands in thier new post. yet you still see an entitled minority asking for the defaults to bend over to them aswell.
Nailed it. As one of the "uber casuals" I accept that I'm not the target audience. I love many parts of the game and for the areas that rub me the wrong why ... world modifiers ... problem solved.
And YES, Ashlands is manageable solo even for an "uber casual" using tactics you should have already learned ... slow and easy, destroy spawners, be mindful of your noise, stay situationally aware so you don't get yeeted into the lava!
I think they have to a reasonable degree. I lobbied for difficulty settings because allowing casual players to "tone it down" hurts no one. The general response seemed to be "maybe after full release."
The Mistlands generated a lot of additional requests along those lines and "world modifiers" was born some time later. Interestingly, the don't only allow players to LOWER difficulty/grind but INCREASE it as well.
With everyone now able to create the experience they want ... I just don't understand why there are still so many arguments over "normal" being too hard or too easy. I mean, nobody complains the music is too loud ... they just go into the settings adjust the music volume slider. Yet somehow the idea of needing to turn down the difficulty slider means the game is "broken" or "unbalanced"...
I fully agree with this. The tools are starting to come together for a WIDE variety of skillsets and playstyles to tailor their play to their own tastes. There aren't too many games that offer this kind of freedom and quality of experience at the price point that's being offered.
Although I don't mind the high spawn rates in Ashlands myself, it wouldn't bother me in the least if a slider were added for adjusting them a bit.
Same for mist in mistlands. I enjoy the biome as is, but am weary of all the hate it receives. If all it would take is a slider for wisplight/torch radius to bring peace and calm to all the folks who don't know how to deal with it (or do but still hate it), I can't see how it would hurt the game, provided the defaults remain what they are.
Once you pass these milestones, nothing will be a challenge anymore. It does get easier, just like all the other zones.