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https://valheim.thunderstore.io/package/Azumatt/AzuCraftyBoxes/
Valheim already does away with a lot of annoyances and tedium of other survival crafting games that simply implement mechanics because it's "realistic" so I hope one day it has a better solution for this problem than wasting valuable playtime sorting icons in grids.
Anyway i made it work after reinstall but seems a bit inconsistent.
food and plants are no longer needed since I made for maybe 500 days, overstock of barley and many things.
I don't manage ressources for every trip anymore. there's a big chest in the middle to classify all at once every 10 trips.
only ressources not in overstock is gathering sap for major healing and royal jelly , always risky to fetch.