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did they, the developers say they were going to introduce crickets or something??
Not really. It blew everyone away and still had a better launch than newer survival games.
They secretly love the game, but want to come across as haters just to appear
obstinate.
It's also funny how many schizofrenic persons are playing this game; considering we got lots of posters claiming "many people lost interest in it", when they actually mean "I lost interest in it because devellopment is so slow according to my standards."
Makes me wonder if we should split the amount of copies solved and thus the income Iron Gates had from this game in half too......... :thinking:
Thorin
we can only hope the hack doesnt affect ashlands development time.
some really really strong game competion arrived these days and more is on thier way. the update is badly needed in the first half of this year.
i assume public testing might come around april. and then 1 month later live release. as on may 6 mistlands been out for 18 months and new content is overdue. hildir update was a joke content wise and pretty much irrelevant to gameplay progression systems.
Two years is hardly slow. If it took them 10 years, then that would be slow. I'd say, Early Access for 5 years is decent.
Since I play sets of games in cycles, I only lost interest in Valheim, because I did what I could with what it has. When it has more, I might go back to play it again. Unlike you, with unrealistic ideas, I don't need to be playing one game 24/7 forever to like it. If I didn't refund it, I like it.
DEVELOPMENTAL TIMES AS REFERENCE POINTS
As of 2023/12/31
- Don't Starve: about 3 years
- Astroneer: ~3 years in Early Access
- Star Wars Squadrons: about 3 years
- Mass Effect 1: ~4 years
- Sims 2: about 4 years
- Rimworld: 5 years in Early Access
- Minecraft Dungeons: about 5 years
- Fallout 3: about 4 years with Bethesda, +2 years with Interplay
- Alan Wake: 6 years
- Valheim: ~6.5 years so far (Alpha 2017 to 2021, Early Access February 2021)
- L.A. Noire: 7 years
- Spore: 8 years
- Too Human: 9 years
- Team Fortress 2: ~9 years
- Owlboy: ~10 years
- 7 Days To Die: 10+ years (still in Alpha) <===
- Prey: 11 years
- Diablo 3: 11 years
- Camelot Unchained: 11+ years (still in Beta) <===
- Kenshi: 12 years total, 5 years in Early Access
- Project Zomboid: ~12 years so far, ~10 years in Early Access <===
- Star Citizen: 13+ years (still in Alpha) <===
- Duke Nukem Forever: 14 years
- Metroid Dread: 15 years
- Unreal World: 20+ years
* <=== Denotes games still in development.
That said, I don't really care. If you don't like it, pretend the game isn't out yet and come back in a few years. There are other games to waste time on until then.
What is this list supposed to prove exactly? Most of these games didn't abuse the EA program to get money and then stop development.
If you're showing anything it's that the EA model is broken.
Valheim didn't stop development.