Valheim

Valheim

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katsuragi Jan 26, 2024 @ 6:58pm
the wind is bs
I just need to rant for a second...
the wind is complete bs. logic tells you that 75% of the time, the wind should be blowing in a direction that catches your sails.
but that isn't what happens
whichever way you go, within seconds, the wind shifts to hit you dead on. I thought it was confirmation bias or whatever at first, but i've been sailing around for over 2 hours and 90% of that time the wind is coming dead on. every time I round the corner of an island, the wind changes direction to hit me dead on.
the wind is bs
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Showing 1-15 of 16 comments
HardRock Jan 27, 2024 @ 1:49am 
FYI in real life wind doesnt have some global direction to blow too.

There are zones with high and low atmospheric pressure. Wind blows to equalize the pressure in these zones.

Thats why in many cases wind blows in a large circle, like water moving down in a sink. If you take into account natural obstacles like mountains or even tall forest nearby - its totally possible that wind changes direction when you sail around the island.

Imagine how air moves around an island, meeting in the center on the opposite side, like air moving around a golf ball on high speed. If you start from that point and try to sail around the island - you will sail against the wind in in both directions, which seems bs, but its accurate.
Last edited by HardRock; Jan 27, 2024 @ 1:56am
vinyblaster (Banned) Jan 27, 2024 @ 4:25am 
Wind direction is fully predetermined and has nothing to do with the seed or anything you do. Nobody is out there to get you, you just have selection bias.
The Great Cornholio Jan 27, 2024 @ 10:08am 
1. watch the video
2. if you have at least the karve you can move backwards at a reasonable speed no matter what the wind is doing, you dont want to cross the whole map like that but going between two adjacent islands its more than adequate
katsuragi Jan 27, 2024 @ 1:01pm 
Originally posted by vinyblaster:
Wind direction is fully predetermined and has nothing to do with the seed or anything you do. Nobody is out there to get you, you just have selection bias.
No man, it IS out to get me. That's what I'm saying. It's not just islands, it's open water too. It's anywhere I go. Sometimes I just think about what direction I'm going to go and the wind changes before I even turn so that it will still be blowing head on.
Kalysm Jan 27, 2024 @ 2:17pm 
Since I have been playing no portals sailing is key for me. That video gave so much good advice. Ty for posting it. Adding that to what I have already learned in game and yowser i will be a sailing pro.
knighttemplar1960 Jan 27, 2024 @ 3:29pm 
Originally posted by katsuragi:
Originally posted by vinyblaster:
Wind direction is fully predetermined and has nothing to do with the seed or anything you do. Nobody is out there to get you, you just have selection bias.
No man, it IS out to get me. That's what I'm saying. It's not just islands, it's open water too. It's anywhere I go. Sometimes I just think about what direction I'm going to go and the wind changes before I even turn so that it will still be blowing head on.
If that's the case trick it by starting out in the opposite direction that you want to actually go.
Dimebag Jan 27, 2024 @ 5:57pm 
Originally posted by HardRock:
FYI in real life wind doesnt have some global direction to blow too.

There are zones with high and low atmospheric pressure. Wind blows to equalize the pressure in these zones.

Thats why in many cases wind blows in a large circle, like water moving down in a sink. If you take into account natural obstacles like mountains or even tall forest nearby - its totally possible that wind changes direction when you sail around the island.

Imagine how air moves around an island, meeting in the center on the opposite side, like air moving around a golf ball on high speed. If you start from that point and try to sail around the island - you will sail against the wind in in both directions, which seems bs, but its accurate.

That's not how it works.... at all. If that were the case sailing ships would be impossible. You have areas of gust and gale but the headwind will have a prominent direction. Eddys in the air are not the main force.
Archie Jan 27, 2024 @ 6:27pm 
Dime bag, ha ha good name.
If you look at the world map, then see the pattern of the winds on that it seems to be the same all over the map.
But I didn't look to hard.
Point is, your point is very valid in the real world but maybe not in this game.
I , ha ha, think the main programmer is evil, ha ha, and punishes you if you dare to sail a karve to far from the shore.
It has been my experience, but haven't kept a diary of it, just seems, ?? that I get storms rough seas can't steer the boat, have to reef the sails, to keep straight, but not the same experience with the long boat.
Just a point, said in a friendly fashion with a smile.
WESTG4M3R4L1F3 Jan 27, 2024 @ 7:20pm 
Luckely someone made an how-to ..
ling.speed Jan 27, 2024 @ 7:34pm 
Originally posted by HardRock:
FYI in real life wind doesnt have some global direction to blow too.

There are zones with high and low atmospheric pressure. Wind blows to equalize the pressure in these zones.

Thats why in many cases wind blows in a large circle, like water moving down in a sink. If you take into account natural obstacles like mountains or even tall forest nearby - its totally possible that wind changes direction when you sail around the island.

Imagine how air moves around an island, meeting in the center on the opposite side, like air moving around a golf ball on high speed. If you start from that point and try to sail around the island - you will sail against the wind in in both directions, which seems bs, but its accurate.
Read up on coriolis force and what it does to the wind. Without that and resulting "Trade winds" the european costal empires would not be as big as they were.
While pressure based wind is indeed local and does not have fixed directions, it is driven by relatively fixed or predictable things, like distribution of sunlight over latitudes etc. So even pressure based weather patterns have their preffered directions. Thats how airports get their runway direction choosen when being built.

And how wind goes around an island? Above it. What you see on pictures of airmasses crashing into each other is usually exaggerated.
Last edited by ling.speed; Jan 27, 2024 @ 7:37pm
HyperLightDrifter Jan 27, 2024 @ 11:50pm 
I wouldn't say the wind is bs. There's a time it goes in a specific direction and it's set for every seed since it's a random assortment of the game map.
A simple fix that would take care of most people's complaints with wind would be to buff rowing speed. Sailing is fun but it's one of the aspects of this game where most people's complaints fall. It takes too long if the wind isn't at your back and nothing happens during sailing other than two random encounters and weather changes.
Dagungus Jan 28, 2024 @ 12:56am 
I've been sitting in the ocean for FOURTY FIVE MINUTES because the wind is still going south despite that I've waited an entire ♥♥♥♥♥♥♥ day for the game to decide to alter the wind.
kohlrak Jan 28, 2024 @ 1:42am 
Originally posted by katsuragi:
I just need to rant for a second...
the wind is complete bs. logic tells you that 75% of the time, the wind should be blowing in a direction that catches your sails.
but that isn't what happens
whichever way you go, within seconds, the wind shifts to hit you dead on. I thought it was confirmation bias or whatever at first, but i've been sailing around for over 2 hours and 90% of that time the wind is coming dead on. every time I round the corner of an island, the wind changes direction to hit me dead on.
the wind is bs

In a weird way, the game's doing you a favor, but i didn't realize this until returning to valheim I had recently gotten my lift license at work and remembering valheim boats i felt the need to practice it a little more (steering is the same). Valheim isn't on mobile, so i had to get a game called sailsim, which conveniently explained all this to me.

The biggest trick of all is understanding that wind on the beam reach (3 and 9 o-clock lines) accumulates speed, while running is slower. Some vessels can sail faster when going almost into the wind because of this. The reason behind this is that once you go the speed of the wind, it can't catch up to you to push your sails, while if it's pushing the side of your boat it doesn't need to catch up to you. A boat can often go faster facing part-way into the wind in exchange for heeling. Valheim's boats don't do this, even without a keel to prevent it, but they also aren't well suited for going faster off the beam.
Dimebag Jan 28, 2024 @ 1:52am 
Originally posted by Archie:
Dime bag, ha ha good name.
If you look at the world map, then see the pattern of the winds on that it seems to be the same all over the map.
But I didn't look to hard.
Point is, your point is very valid in the real world but maybe not in this game.
I , ha ha, think the main programmer is evil, ha ha, and punishes you if you dare to sail a karve to far from the shore.
It has been my experience, but haven't kept a diary of it, just seems, ?? that I get storms rough seas can't steer the boat, have to reef the sails, to keep straight, but not the same experience with the long boat.
Just a point, said in a friendly fashion with a smile.
The best thing to do during a storm is to shelter and anchor down, Something the Devs could program in as well as a more consistent headwind, just have it change with the key points of the day to represent heating/cooling.
Easy enough to tack along according to the winds.... but it is a game. Just an area they could tweak a little more, they have the basic elements.
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Date Posted: Jan 26, 2024 @ 6:58pm
Posts: 16