Valheim

Valheim

urdi13 Jan 10, 2024 @ 1:54am
Help-We transfered world to server- can't find Trader
Dear Community we need your help!
my friend and I transfered our world to a server via copying, but we arn't able to find the trader Harold. We found the Girl-Trader but he remains unseen.
Even in the original world there is no sign of him. according to the "soft cheat" Maps on the Internet we should have had him in the original world at least two times. But still no Harold. In our copied Version we have visited 8/10 possible spots. Still no sign of him. Is there a posibility to spawn him to life?
Thank you!
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Showing 1-11 of 11 comments
whiteboa321 Jan 10, 2024 @ 4:45am 
his spawn locations with the Map cord thing is not always right . with the map gen tool you need to map sure you are using ether the old version or newer versions . everytime they patch something some things change.

i have had to swap worlds muti time's due to the furlins taken over spawns . hell i had lox spawns in places they shouldn't be .
Veseljko Jan 10, 2024 @ 5:54am 
It happened to my group once. We spent a week sailing and exploring before i decided to use devcommands to find him. It turned out he didn’t even spawn in our world.
So I decided to spawn him in deep north and made up a whole story about him being kidnapped by evil monsters. I built a fort around him and spawned a lot of enemies to defend it. So my friends got a fun mission to save him.
Nerevar (Banned) Jan 10, 2024 @ 6:17am 
haldor is a 100% spawn unless your map is really really old.
unless mods at are play he does spawn. and his sign shows up on the map as soon as someone gets into loading range for EVERYONE on the map.

he can have some oddball spawns but unless you explored the ENTIRE black forest of your map (EXTREMELY unlikely to be the case) he does spawn safely.

if you use mods well there goes your 100% chance. as if a mod messes with this somehow it can ruin the spawn. but most mods dont touch him or his spawn.

dont rely on the online cheatmap. its incorrect in some cases and patches can move spawns around if they havent been discovered yet.
vinyblaster (Banned) Jan 10, 2024 @ 7:25am 
Originally posted by Veseljko:
It happened to my group once. We spent a week sailing and exploring before i decided to use devcommands to find him. It turned out he didn’t even spawn in our world.
So I decided to spawn him in deep north and made up a whole story about him being kidnapped by evil monsters. I built a fort around him and spawned a lot of enemies to defend it. So my friends got a fun mission to save him.

Question: how did you use devcommands to check his spawn?

AFAIK the trader has 10 potential spawns, and it only actually spawn once a player gets close enough to one of the possible spawns. I don't know the algo or anything, but I would not expect Haldor to *exist* in the world until one of the possible spawn points has been generated via exploration.
Veseljko Jan 10, 2024 @ 8:42am 
Originally posted by vinyblaster:
Originally posted by Veseljko:
It happened to my group once. We spent a week sailing and exploring before i decided to use devcommands to find him. It turned out he didn’t even spawn in our world.
So I decided to spawn him in deep north and made up a whole story about him being kidnapped by evil monsters. I built a fort around him and spawned a lot of enemies to defend it. So my friends got a fun mission to save him.

Question: how did you use devcommands to check his spawn?

AFAIK the trader has 10 potential spawns, and it only actually spawn once a player gets close enough to one of the possible spawns. I don't know the algo or anything, but I would not expect Haldor to *exist* in the world until one of the possible spawn points has been generated via exploration.

You are probably right. I tried with find Haldor command (thought it may show the closest possible location) and when it failed I teleported to all the locations I got from world map generator.
leonieyates Jan 10, 2024 @ 8:30pm 
On a lighter note maybe it's because you keep calling him Harold not Haldor - he may feel slighted by the fact you don't know his name + is having a hissy fit
retsam1 Jan 11, 2024 @ 5:42am 
Originally posted by Veseljko:
Originally posted by vinyblaster:

Question: how did you use devcommands to check his spawn?

AFAIK the trader has 10 potential spawns, and it only actually spawn once a player gets close enough to one of the possible spawns. I don't know the algo or anything, but I would not expect Haldor to *exist* in the world until one of the possible spawn points has been generated via exploration.

You are probably right. I tried with find Haldor command (thought it may show the closest possible location) and when it failed I teleported to all the locations I got from world map generator.


Its also rather possible that if your original save was an old seed( as an example before the implementation of mistlands or similar) when the devs changed the maps then it may have created an issue when you converted and caused the loss the trader.

Also, you didnt speak of hildir but do you have hildir also spawning on the server? If not then that lends more possibility to that being the case.
urdi13 Jan 11, 2024 @ 6:12am 
Thanks for the input everybody!
I got super curious and looked into the original spawn data via F5 and "find Haldor". We were chanceless form the start. No spawns for him in our world. So we have to go without him. So yes it is possible that he doesn`t show up. Maybe some bug with creating our world while they put up some new data.
brewedjuice Jan 11, 2024 @ 7:13am 
Originally posted by urdi13:
Thanks for the input everybody!
I got super curious and looked into the original spawn data via F5 and "find Haldor". We were chanceless form the start. No spawns for him in our world. So we have to go without him. So yes it is possible that he doesn`t show up. Maybe some bug with creating our world while they put up some new data.
as far as i know, finding him like that via dev commands doesnt work. i tried it on mine and it did nothing, but i put my seed into a map generation site and found my vendor quickly.
Veseljko Jan 11, 2024 @ 9:52am 
Originally posted by urdi13:
Thanks for the input everybody!
I got super curious and looked into the original spawn data via F5 and "find Haldor". We were chanceless form the start. No spawns for him in our world. So we have to go without him. So yes it is possible that he doesn`t show up. Maybe some bug with creating our world while they put up some new data.
You don't have to go without thim. Spawn him - "spawn Haldor"
He will be spawned 1 meter in front of you and 1 meter above the ground, so you will need to fix it by raising the ground or building something below him.
My suggestion is to spawn him and build a nice small wooden hut around him. Or if you want to put some effort in it like I did on my server, build a whole enemy fort around him, spawn enemies and organize server event for your friends to set him free.
vinyblaster (Banned) Jan 11, 2024 @ 12:39pm 
Maybe try the "regenerate world" mod to see if it fixes it.
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Date Posted: Jan 10, 2024 @ 1:54am
Posts: 11