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Trolls can be killed early on with fire arrows and constructive cowardice. By the time you are done with the swamps, you can all but one shot them from stealth and if not you can go toe to toe with them using a shield and its not really a challenge anymore. By all means, do whatever is fun and effective for you, but when you get tired of digging ditches, try shoot/move/shoot/move tactics. This isn't 'being good at combat' stuff, it should be easy enough to turn, shoot, and run, repeat? As for being good at combat... that mostly is using a shield to counter attacks (parry), which is tricky to learn. The rest of it is largely stepping backwards at the right time.
What you are doing is creative and cool, just an awful lot of work... and sooner than you think, you will face stuff that makes trolls look like what they are (tough, but still only a 2nd zone enemy).
Though once I upgrade my atgeir, and/or my stamina food, I don't need any of that.
On a different note, acquiring a pickaxe is essential for digging ditches, meaning individuals who haven't vanquished the initial boss won't have the capability to undertake this task. I'm pondering; at times, I encounter a troll even before acquiring the pickaxe. Facing this challenge could be the solution to avoiding troll-related deaths.
I've had to refine my strategy for tackling trolls. The first step is acquiring the fine wood bow, which involves rolling logs down a hill to gather fine wood. Armed with the fine wood bow and potent arrows like fire arrows or flint arrows, you'll have your optimal weapons for the task.
Update: Fire arrows aren't as effective against trolls; in hardcore mode, relying on flint arrows is truly crucial.
Half my deaths to Trolls was forgetting to eat right before the battle. Ran out of food. TAB to eat. Whacked by the Troll.
Sneak attacks on Trolls are so effective I've wondered whether it is better to sneak attack and immediately run. Then sneak in for another attack. Immediately run.
But having Eikthyr power gives you a better than 50% chance. Don't know if I've killed a Troll before Eikthyr. Probably not. Risk averse here.
My own tactic is to shoot them from sneak and then back away firing as I can. According to the wiki trolls are weak to piercing damage taking an extra 50% piercing damage from wood, flint, or flaming arrows (the ones available when you first start encountering trolls). They take normal damage from fire and their head is a weak spot the results in an extra 50% piercing damage (for double on the head).
With that in mind wood and flaming do the same damage (though fire is a long DOT) and flint does an additional 7 points of damage over either of those.
You can also sprint to the meadows to avoid graydwarves joining the fray. If you come across any neck, deer, or boar the troll will take the time to kill those if they are closer which gives you the opportunity to get in some free shots. The Meadows tends to be more open which means you are less likely to get stuck on something when dodging.
Make each piece of troll hide armor as soon as you kill one as each piece takes 5 troll hide (except the cape) and at level 1 is 2 armor points higher than the highest level your deer hide armor can be (except for the cape) provided you have both workbench upgrades that don't require bronze to build and with more troll hide you'll be able to take your armor value (except for the cape) to double what you can get from deer hide at this point in the game.
Completing the troll set gives +15 to sneak skill and also passively reduces your light and sound values which makes it even easier to sneak up on deer, boar, neck and other things.
when he gets close run away for 1-2 seconds when he winds up
repeat
armor is good enough to clear swamp assuming you've figured out parrying
All creatures gradually regenerate health over time, just like a properly fed player character. I know for sure that a non-starred Troll will fully recover from near-death in about 40 minutes or so. This also happens regardless of whether or not they're in an active zone - the game will "jump forward" their recovery to make up for any time spent not being processed.
Speaking of Trolls - they're my favourite creature from the game and the BF my favourite biome. I'll never forget marvelling at a Troll for the first time from my boat and paddling faster! I do think it's ridiculous how much weaker they are than later game creatures though, like Fulings, especially a Berserker.
Troll respawn rate is one check every 66 minutes and 40 seconds. If the injured troll has not returned to the spawn zone (64 tiles x 64 tiles) and there is a successful spawn check the injured troll will despawn and a new troll will spawn at least 40 tiles from the active player instead.