Valheim

Valheim

Mareshkel Dec 17, 2023 @ 2:47pm
Mods to fix health/stamina awful system
I thought this was supposed to be a survival game with viking theme, not a gourmet cooking game. Would love some mods that increase health/steamina and regen for both. Optionaly also one to switch hotkeys with health bar location for the UI and one that add brighness/gamme settings.
Last edited by Mareshkel; Dec 17, 2023 @ 2:48pm
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Showing 16-30 of 32 comments
Mareshkel Dec 17, 2023 @ 5:17pm 
Originally posted by Twinkies:
Originally posted by Mareshkel:
Seems like I've pissed a bunch of purist.... Yall know you're all in the minority right ?
The minority? Irongate owns the game, not you. Fortunately, the Irongate team possesses the expertise to develop and sell games, unlike you, who struggles to sell even a game mod.

I ain't even trying to sell anything ? This system been complained about since a long time now. Only purist (which is a small portion of the player base) think it's good.
Xea Dec 17, 2023 @ 5:30pm 
Originally posted by Mareshkel:
Having to be forced into using food which give only temporary buff (which also decrease during the limited short time) just to increase basic stats that can't be increased in no other way while giving the tiny minimum amount as base... That is just wrong from m to a.
Being forced to consume is one of the defining features of survival games. These games are probably not for you.
Mareshkel Dec 17, 2023 @ 5:37pm 
Originally posted by Twinkies:
Originally posted by Mareshkel:

I ain't even trying to sell anything ? This system been complained about since a long time now. Only purist (which is a small portion of the player base) think it's good.
From this conversation alone, it's clear that your viewpoint is in the minority. Frankly, it seems like you may be experiencing a delusion.
Don't you realise your argument stand on a hanful of purist ? Mine, just for one mod, have more than 7k people who agree with me ? I've also seen a lot of thread of people complaing about this system.
Mareshkel Dec 17, 2023 @ 5:39pm 
Originally posted by Xea:
Originally posted by Mareshkel:
Having to be forced into using food which give only temporary buff (which also decrease during the limited short time) just to increase basic stats that can't be increased in no other way while giving the tiny minimum amount as base... That is just wrong from m to a.
Being forced to consume is one of the defining features of survival games. These games are probably not for you.

There a huge difference in normal survival game where you eat to live and Valheim where you live to eat.
Twinkies Dec 17, 2023 @ 5:44pm 
Originally posted by Mareshkel:
Originally posted by Xea:
Being forced to consume is one of the defining features of survival games. These games are probably not for you.

There a huge difference in normal survival game where you eat to live and Valheim where you live to eat.
I recommend expressing your point more explicitly because I don't personally see an issue with the current food system. In fact, the food mechanics were overhauled with the Hearth and Home update, introducing the oven.

However, your proposal could render activities such as farming and oven-based cooking obsolete. Surprisingly, there are Valheim players who enjoy the aspect of building and maintaining their homes. It's essential to consider balancing survival, roleplay, combat, and the "playing house" element to create a well-rounded gaming experience.

Valheim stands as the pioneer, successfully incorporating various gaming elements into one cohesive experience. In 2023, it ranks among the top-selling games, attributed to this unique amalgamation.

It's crucial to acknowledge the intricate process of creating such a groundbreaking game, considering it's an unprecedented achievement.

Feel free to utilize your mod that alters health and stamina; we don't have the means to prevent it. Nevertheless, it's reasonable to engage in a discussion about the genuine essence of this radical opinion and its potential undermining of the Irongate team.
Last edited by Twinkies; Dec 17, 2023 @ 5:56pm
Mareshkel Dec 17, 2023 @ 5:58pm 
Originally posted by Twinkies:
Originally posted by Mareshkel:

There a huge difference in normal survival game where you eat to live and Valheim where you live to eat.
I recommend expressing your point more explicitly because I don't personally see an issue with the current food system. In fact, the food mechanics were overhauled with the Hearth and Home update, introducing the oven.

However, your proposal could render activities such as farming and oven-based cooking obsolete. Surprisingly, there are Valheim players who enjoy the aspect of building and maintaining their homes. It's essential to consider balancing survival, roleplay, combat, and the "playing house" element to create a well-rounded gaming experience.

Simply saying, "fix the food system" doesn't cut it.

Okay, what about just reducing the buff the food give while not making it decrease over time then add skills to increase health/stam but just enough so food stay relevant. That way it give a better feeling of progression while being more open than strickly being forced to use food even for the most basic part of the game. Some food could also have a stam regen speed buff, while other other focus on increasing health speed regen.
Twinkies Dec 17, 2023 @ 6:09pm 
Originally posted by Mareshkel:
Originally posted by Twinkies:
I recommend expressing your point more explicitly because I don't personally see an issue with the current food system. In fact, the food mechanics were overhauled with the Hearth and Home update, introducing the oven.

However, your proposal could render activities such as farming and oven-based cooking obsolete. Surprisingly, there are Valheim players who enjoy the aspect of building and maintaining their homes. It's essential to consider balancing survival, roleplay, combat, and the "playing house" element to create a well-rounded gaming experience.

Simply saying, "fix the food system" doesn't cut it.

Okay, what about just reducing the buff the food give while not making it decrease over time then add skills to increase health/stam but just enough so food stay relevant. That way it give a better feeling of progression while being more open than strickly being forced to use food even for the most basic part of the game. Some food could also have a stam regen speed buff, while other other focus on increasing health speed regen.
They already provide items that aid in stamina regeneration, known as mead. Introducing this change might render mead useless.

I'm intentionally challenging your perspective, and I align with the "Purists" category. Allow me to elaborate on my viewpoint.

As a devoted fan of survival games, I've been engaged in the genre for a long time. Valheim is among the first to truly excel in this category. This could explain why those of us who identify as "purists" are so passionate about it. While it may not be flawless, consider the considerable time it took to achieve a game of Valheim's caliber. Before Valheim, Minecraft was a notable title, but, despite its merits, it left a sense of dissatisfaction. Valheim elevated the genre by not only offering substantial gameplay but also by presenting it in an aesthetically pleasing manner.
Last edited by Twinkies; Dec 17, 2023 @ 6:14pm
>< V >< Dec 17, 2023 @ 6:14pm 
The state of some peoples intelligence.


Originally posted by Mareshkel:
I thought this was supposed to be a survival game

What is with this eating food thing? I have to eat to survive? No, eating should give me minor buffs. I should have a level up process that gives me more health and stamina and when I eat once, the meters don't decrease so I never have to eat again.
The author of this thread has indicated that this post answers the original topic.
koru Dec 17, 2023 @ 7:28pm 
Vitality Skill Rewrite is a mod you can look into.
Husker_85 Dec 17, 2023 @ 7:32pm 
What I think OP is missing is that in every other survival game you're playing as a living character, while in Valheim your character is living out their afterlife. So it could be assumed that everything from the food you eat to the materials you build with are symbolic or metaphorical. I think it's a really interesting take on the genre.
Last edited by Husker_85; Dec 17, 2023 @ 7:32pm
Oakshield Dec 18, 2023 @ 3:17am 
Funny.

When people play games in the Elder Scrolls universe, they're perfectly fine by eating food to restore lost health and stamina points after they got wounded. Or even during the battle, if that's needed. At least until they got the health potions.

But the moment they have to eat food prior to any battle to get the best amount of health and stamina, they complain about "this mechanic being wrong" or "is there a mod out there to change this dreadful mechanic" and so on.

The irony is that both ways do the exact same thing; making sure you got the maximum amount of health and stamina points to survive.

Thorin :steamfacepalm:
Riitoken Dec 18, 2023 @ 3:28am 
Originally posted by Mareshkel:
Originally posted by shangoose:
Vanilla game cooking is not a grind. Are you making sure you are using your rested buff? While mods can certainly help with health and stamina regen, there are lots of discussion threads where people express disappointment at how easily game updates break mods. your mileage may vary but just go into mods knowing they are not supported by the devs and can break from the most minor if updates until the modder updates their mod.
It's not that cooking is a grind, it's that foods is mandatory to play. Foods always been an optional part in games to give some minor to mild buff but in valheim, you will not survive without it while also being as bad as possible. It's the most utter garbage system I've ever seen in more than 25 years of gaming. Anyway, I've found the mod Vitality Rewrite which solve this nonsense. Just have to find one for the brightness now.
Dude, I've been gaming at least as long as you have (probably longer), and you're exaggerating your indictment against the food system.

It is a survival game. Humans need: Oxygen, Water, Food, Shelter, Clothing, Fire.

My reaction to your complaint is to think you've not actually ever played a serious survival game (which is ok). But if that's true then nobody will take you seriously.
Cid Campeador Dec 18, 2023 @ 4:37am 
Originally posted by Mareshkel:
Originally posted by Twinkies:
From this conversation alone, it's clear that your viewpoint is in the minority. Frankly, it seems like you may be experiencing a delusion.
Don't you realise your argument stand on a hanful of purist ? Mine, just for one mod, have more than 7k people who agree with me ? I've also seen a lot of thread of people complaing about this system.

7k people out of +12 million copies sold? How many of those 12 million have disagreed about the food system that you feel entitled to speak about majority or minority opinions? :steamfacepalm:
Thornwood Dec 18, 2023 @ 5:07am 
Valheim Plus mod allows you to adjust settings such as:
* increase the duration of food buffs.
* reducing stamina usage for certain actions

I like the food system in general,

It is a grind to produce food to maintain the buff for weeks in game. You can be raided anywhere at anytime. It is not safe to drop the buff. It would be good if this could be automated in some manner. For example, after you have harvested a certain number of carrots you can build a farmer's cottage which has storage for carrots. Similarly, for turnips, onions and barley. A hunter/gatherer cabin could have a similar mechanic for meat and berries. A chef station for cooking,

Managing stamina is an important aspect of combat. Is it necessary to use a combat mechanic for other actions?

I would like the stamina mechanic to be removed except when:
* in combat; or
* pursued by enemies; or
* swimming; or
* running (not sure if this should be included).
Shinigami Dec 18, 2023 @ 6:27am 
OP: Check R2modman site and Nexus mods site. Both have plenty of mods to fix this and many other aspects of this game that are made in a slow, grindy manner. Just use search!

I, for one, installed a few mods to get FAR more materials from mining, decrease carrying weight, increase inventory slots and add quick slots. Oh, and bow fix is mandatory. And that mod to make animals follow you around. And also trader improvements (original trader is pretty damn pointless). Oh, and a mod to make crafting easier (get more bars when making bronze). And a few quality of life improvements for portals and some other stuff.

But yeah, epic loot kind of jumps out at you. Doesn't really fit the game's style.

And you know what? SCREW PURE ORIGINAL GAME, I LIKE EPIC LOOT MORE! My games - my rules.

If someone wants to play vanilla, then let them! I won't complain! I'll just play MY game!

Remember to enjoy your game, folks! Whatever it takes!*

* - as long as you don't spoil the game for others, that is. Spoiling the game for others to make yours more enjoyable is just sad.
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Date Posted: Dec 17, 2023 @ 2:47pm
Posts: 32