Valheim

Valheim

Freebird Dec 10, 2023 @ 1:05pm
Mistlands sucks. This was a mistake.
This is not wat I was hoping for. This biome is a huge mistake. Please remake it. Because this mess is not fun to play.

I can handle the whole "mist" and "darkness" theme. But not beeing able to move around because everything is either water or rocks is just unbearable.
Originally posted by Exodite-Dragon:
I strongly recommend Eikthyr as your power for the Mistlands. Stick to the ground for now, inasmuch as you can. Also recommend approaching any given instance of the biome you encounter from an adjacent biome, like the black forest or plains.

You will only frustrate yourself further trying to jump the tops of the different rocks/spires in the area when you're first exploring. I also used to hate this biome immensely when it first released, but having learned how to traverse it and survive in it, I find it quite charming. The key is to manage your stamina pool: to not rapidly deplete what you have trying to zip through the location because you could encounter insects and/or a gjall at any moment.

Bring extra wisps from your fountain with you and collect ygg wood as you go. Drop torches as you navigate a path and give yourself expanded visibility, creating a visible way back to your point of entry into the biome: the torches are not a primary target for enemies, who will leave them alone, though they can be destroyed by splash damage from area attacks. They also require no workbench radius to place. Put them on the ground against spires or atop ledges/terrain objects you don't intend to destroy.

Remember to take your time. Go in rested. Have emergency portal materials. Wait for your stamina's recharge if you must go up a steep incline to reach the next valley. You don't need to always run from enemies; often, walking away just enough to recover so you can parry and retaliate is sufficient. Activate Eikthyr if you absolutely must get out of dodge in a hurry.

I hope you manage to find success in the biome and overcome it.
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Showing 1-15 of 49 comments
morrokain10587 Dec 10, 2023 @ 1:23pm 
It is jarring and difficult at first, but give it some time and you will get used to it. If your playstyle is typically 3 hp foods I would recommend running at least 1 stamina food in this area and getting used to what you can reliably take on at that hp level.

I use the bonemass ability anytime I get into a tricky spot - say a starred seeker (beat my first 2 star last night that was scary) or multiple seekers and a seeker soldier.

This is also a deliberate (it seems) skill check for your character skills. If you don't have a high run/jump skill you are going to have a significantly harder time than if you did.
Freebird Dec 10, 2023 @ 2:33pm 
My RUN skill is 71 and JUMP is 48. This is not the problem. And I always use 2 STAMINA foods and 1 for HEALTH.

The problem is really the topography of this biome. It is just not fun to play.
Last edited by Freebird; Dec 10, 2023 @ 2:53pm
Riitoken Dec 10, 2023 @ 2:51pm 
Originally posted by Freebird:
My run and jump skills are all about 70's. This is not the problem. And I always use 2 stamina foods and 1 for health.

The problem is really the topography of this biome. It is just not fun to play.

Do you have head lamp and the wisp light? Those both go a long way to help with the mist and darkness.
Zathabar Dec 10, 2023 @ 2:56pm 
Really very salutary to still see threads about how abysmally done the Midlands was so far down the road!
If you Mod the mist out you will NEVER go back to vanilla. Which is such a pity as the concept is excellent.
But the irony is that "The Mistlands" works best when you take the mist out... A year down the road and I'm still struggling with the inherent contradictions in that!
Freebird Dec 10, 2023 @ 2:57pm 
Originally posted by Riitoken:
Originally posted by Freebird:
My run and jump skills are all about 70's. This is not the problem. And I always use 2 stamina foods and 1 for health.

The problem is really the topography of this biome. It is just not fun to play.

Do you have head lamp and the wisp light? Those both go a long way to help with the mist and darkness.

Come on, do you think I'm stupid? Of course I have these items.

Im not complaining about "the darkness". I just cant handle the topography of this biome.
Last edited by Freebird; Dec 10, 2023 @ 2:59pm
Freebird Dec 10, 2023 @ 3:18pm 
Originally posted by Zathabar:
Really very salutary to still see threads about how abysmally done the Midlands was so far down the road!
If you Mod the mist out you will NEVER go back to vanilla. Which is such a pity as the concept is excellent.
But the irony is that "The Mistlands" works best when you take the mist out... A year down the road and I'm still struggling with the inherent contradictions in that!

Im not satisfied with the Mistland Biome as well, but im not complaining about the "Mist"-Factor. I dont want to mod that out. I just can't handle the landscape of that area.
KippenKaasBaas Dec 10, 2023 @ 4:13pm 
I like the added Mistland creatures, dungeons and items.
But I also hate traveling in this biome. Even with the feather cape.
And the mist also sucks, because the biome looks absolutely stunning without the stupid mist.
morrokain10587 Dec 10, 2023 @ 4:20pm 
Originally posted by Freebird:
My RUN skill is 71 and JUMP is 48. This is not the problem. And I always use 2 STAMINA foods and 1 for HEALTH.

The problem is really the topography of this biome. It is just not fun to play.

Eh, idk, I'd say the jump skill is a little low for what you will dealing with in the mistlands. You will be using a lot of stamina to climb and the taller peaks will probably not be accessible.

Its hard to say though as I obviously cant compare it directly.

Personally, I'd get your jump to about where your run skill is now. Practice in the mountains maybe?

Anyway I find the topography challenging in a fun way. You have to approach situations completely differently than you do in the plains - and that is a good thing.
retsam1 Dec 10, 2023 @ 5:49pm 
Originally posted by Freebird:
Originally posted by Zathabar:
Really very salutary to still see threads about how abysmally done the Midlands was so far down the road!
If you Mod the mist out you will NEVER go back to vanilla. Which is such a pity as the concept is excellent.
But the irony is that "The Mistlands" works best when you take the mist out... A year down the road and I'm still struggling with the inherent contradictions in that!

Im not satisfied with the Mistland Biome as well, but im not complaining about the "Mist"-Factor. I dont want to mod that out. I just can't handle the landscape of that area.

The topography really depends on the seed. While many areas of the biome can have challenging topography(intentional to also give the slow fall/no fall damage cloak merit), having explored many different maps mistlands biomes, I've found some really nice areas with pretty easy to traverse terrain as well.

That said it is my least liked biome but I understand why the devs did as they did with the biome's environmental challenges. Ashlands I expect to be actually even more of a discouraging challenge for some.
Aurumworks Dec 10, 2023 @ 5:55pm 
They have conveniently put rows of ledges on all the spires and rocks. The skill is to learn how far you can jump upwards with the stamina that you have to reach another ledge to rest. Bring tasty mead and/or lingering stamina mead. Once you have the feather cape going up on the tip of a spire is actually a valid way of navigating the Mistland above the mist line.
Saint Olaf Dec 11, 2023 @ 1:45pm 
Each Biome after the Black Forrest is a Jarring difficulty with is fairly easy to overcome by probing into the the biomes in small expeditions, making portals, camps etc. Its very well designed. Tough to get a foothold, but when you do its honestly too easy,.
Chiller Dec 11, 2023 @ 2:10pm 
The Biome itself is gorgeous, the problem is the extravagant mist and the limited tools to clear it. It's not hard its just super tedious to not be able to see while sprinting, forcing you to move at walk speed or spam torches everywhere.
Also, the addition of horror insects was a bit too much and out of topic with the theme.
So yes, ideally, it needs a rework/remake with addition of dvergr followers/friends.
morrokain10587 Dec 11, 2023 @ 3:56pm 
Originally posted by ABearded_Elf:
Also, the addition of horror insects was a bit too much and out of topic with the theme.

Not saying I agree, but for the sake of discussion what would replace them?
The author of this thread has indicated that this post answers the original topic.
Exodite-Dragon Dec 11, 2023 @ 3:57pm 
I strongly recommend Eikthyr as your power for the Mistlands. Stick to the ground for now, inasmuch as you can. Also recommend approaching any given instance of the biome you encounter from an adjacent biome, like the black forest or plains.

You will only frustrate yourself further trying to jump the tops of the different rocks/spires in the area when you're first exploring. I also used to hate this biome immensely when it first released, but having learned how to traverse it and survive in it, I find it quite charming. The key is to manage your stamina pool: to not rapidly deplete what you have trying to zip through the location because you could encounter insects and/or a gjall at any moment.

Bring extra wisps from your fountain with you and collect ygg wood as you go. Drop torches as you navigate a path and give yourself expanded visibility, creating a visible way back to your point of entry into the biome: the torches are not a primary target for enemies, who will leave them alone, though they can be destroyed by splash damage from area attacks. They also require no workbench radius to place. Put them on the ground against spires or atop ledges/terrain objects you don't intend to destroy.

Remember to take your time. Go in rested. Have emergency portal materials. Wait for your stamina's recharge if you must go up a steep incline to reach the next valley. You don't need to always run from enemies; often, walking away just enough to recover so you can parry and retaliate is sufficient. Activate Eikthyr if you absolutely must get out of dodge in a hurry.

I hope you manage to find success in the biome and overcome it.
Dash Riprock Dec 11, 2023 @ 4:53pm 
The coastal areas in the Mistlands are always high rugged peaks and a pain, the trick is to find a 'large' Mistlands continent where you'll then find many interior lowland valleys that are much easier to transverse IMO anyway.
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Date Posted: Dec 10, 2023 @ 1:05pm
Posts: 49