Valheim

Valheim

Sev3nBelow Nov 13, 2023 @ 5:12pm
Is there a way to make my builds immune to damage ?
I want to play and build some cool ♥♥♥♥ without having to rebuild everything.
invincible buildings is basically what I am after.
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Showing 1-15 of 23 comments
knighttemplar1960 Nov 13, 2023 @ 5:21pm 
You can use the sliders to turn raids off. If you want to keep raids on the only way to do it (without using a mod) is to use the hoe to raise and earthen wall (earthen walls are indestructible) and dig pits at the gates of the earthen wall and build lattice bridges to traverse the pits.

That solves the problem for every enemy that can't fly.
Zep Tepi Nov 13, 2023 @ 6:05pm 
In addition to that, you can build on top of invincible structures, like the large stone circles in the meadows or up in one of the large swamp trees.

Remember that weather damage never goes below 50% so it doesn't have to be rebuilt.
Sanefield Nov 13, 2023 @ 6:07pm 
it's called mods so yes
The Time Traveler Nov 13, 2023 @ 7:07pm 
Originally posted by knighttemplar1960:
You can use the sliders to turn raids off. If you want to keep raids on the only way to do it (without using a mod) is to use the hoe to raise and earthen wall (earthen walls are indestructible) and dig pits at the gates of the earthen wall and build lattice bridges to traverse the pits.

That solves the problem for every enemy that can't fly.

this way is great. and by far more realistic and creative than just cheating with a mod.
WhoopinOnYou Nov 13, 2023 @ 7:42pm 
Depends on where you build. If you are in area that doesn't get raided by Drakes or Mistland creatures, you can dig a trench around your base or raise the ground to a certain height and no creatures, raids or otherwise, will be able to touch your base.
Sev3nBelow Nov 13, 2023 @ 7:45pm 
Totally missed the sliders! thanks! ive turned raids off and made mobs passive for now.
Just going to build some stuff for fun. will turn it all back on later.
AragornGirl Nov 14, 2023 @ 3:07am 
if you want indestructable building then you want... not Valheim lol
76561198977283603 Nov 14, 2023 @ 9:29am 
i have found a way to make bases indestructible or at least un-ivadeable by landbased critters, ive yet to experience the flame throwing hot air balloons so only time will tell regards those, though i suspect it wont work for those.

get your pickaxe, dig a deep trench around the area you wish to build, deep enough so that you cant jump out of it, leave one place on the outer edge where you can jump out, create access points to the build area using ladders and jump points, so you can cross the ditch and mobs cant.

then inside the build area, around the inside edge of the ditch, create a 'wall' using the hoe and the raise ground feature, utilising all the stone you got from digging the ditch, hey presto, nothing can get in to ruin your beautiful creation.

the ditch and raise ground method also works for taking out lox with a bow, dig a 6x6 ditch, inside create a minimum of a 5 high raised platform on a 4x4 base, build ladders to the peak, doesnt matter if the lox destroy your crafting table or your ladders, the mats will still be there to build them again when you return.

one caveat though, dont anger more than one lox at a time, cos the buggers have a habit of climbing on each others backs, to where they CAN kill you.
Last edited by ivanafook; Nov 14, 2023 @ 9:31am
jonnin Nov 14, 2023 @ 11:10am 
a quick list of the most common invincible builds:
- own an island, such that nothing can spawn on it.
- turn raids off on your server
- raise terrain and build up there. YOU can RUN up a sheer earth wall. The bad guy's can't, so their only attacks are to lob arrows or rocks and if you built inside away from the edges, they can't even do that effectively.
- dig a moat (any deep ditch) around your base. They can't jump over even a thin one and if they fall in, they can't get out or do anything except make noises.
- you can use raised terrain AS your outer walls, it cannot be harmed.
Gladi8er65 Nov 14, 2023 @ 12:41pm 
Example of using earthen walls / trench in combination, to make a mostly-safe base....

https://steamcommunity.com/sharedfiles/filedetails/?id=2855607648

https://steamcommunity.com/sharedfiles/filedetails/?id=2855607895


This concept, of course, can be scaled to any size... I was purposely trying to keep it small.

This keeps out all land-based attacks... does not stop "flyers".
muchdebate Nov 14, 2023 @ 1:27pm 
Originally posted by jonnin:
YOU can RUN up a sheer earth wall. The bad guy's can't

Mostly true.

The two exceptions I know of (one isn't really combat related) are greylings; I have seen these weird little critters sort of levitate up and down over the highest earthwalls and baby chicks - I have no idea how those little insanities get to some of the places they get to.
Sev3nBelow Nov 14, 2023 @ 2:31pm 
Thanks for the info. For now Im playing like creative mode just to make a small house, will probably turn everything back to normal once I've got some form of protection around the outside.
retsam1 Nov 15, 2023 @ 1:18am 
Originally posted by jonnin:
a quick list of the most common invincible builds:
- own an island, such that nothing can spawn on it.
- turn raids off on your server
- raise terrain and build up there. YOU can RUN up a sheer earth wall. The bad guy's can't, so their only attacks are to lob arrows or rocks and if you built inside away from the edges, they can't even do that effectively.
- dig a moat (any deep ditch) around your base. They can't jump over even a thin one and if they fall in, they can't get out or do anything except make noises.
- you can use raised terrain AS your outer walls, it cannot be harmed.

Reguarding building on an island, it is also important to note to select an island that is at a good distance from other land masses from which mods can use as a spawning point too.
retsam1 Nov 15, 2023 @ 1:21am 
Originally posted by Shadow:
Originally posted by knighttemplar1960:
You can use the sliders to turn raids off. If you want to keep raids on the only way to do it (without using a mod) is to use the hoe to raise and earthen wall (earthen walls are indestructible) and dig pits at the gates of the earthen wall and build lattice bridges to traverse the pits.

That solves the problem for every enemy that can't fly.

this way is great. and by far more realistic and creative than just cheating with a mod.

By definition, you're then calling the developers cheats too since they allow modding for the game and as well implemented game play sliders and settings that we previously didnt have that mods had previously enacted to help facilitate different ways to play.

Mods are a way to vary play. Calling them then cheats is a misnomer.
Last edited by retsam1; Nov 15, 2023 @ 8:27am
Gladi8er65 Nov 15, 2023 @ 9:33am 
I only play vanilla game... no shade toward mods / modders, I simply don't use them, so all my suggestions / comments are based on vanilla play.

Another "safe-base" idea I want to add to the discussion, is Elder altar. I have been making bases under the elder altars for years, and have never had any mob get inside my base whatsoever. They can be made 100% safe from EVERYTHING, by simply sealing off all physical exits (with dirt), and use portal to get in / out. When raids happen, the mobs just mill around, unable to find anything to attack, and eventually wander away when the raid ends.

Here is an example of the amount of space I usually find under the altar... I placed stone walls all around, but that is purely for looks... can just leave everything dirt walls or make wood walls or whatever.

https://steamcommunity.com/sharedfiles/filedetails/?id=2855621495

A few examples of the many bases Ive made under Elder Altars...

https://steamcommunity.com/sharedfiles/filedetails/?id=2657677906

https://steamcommunity.com/sharedfiles/filedetails/?id=2858965569

https://steamcommunity.com/sharedfiles/filedetails/?id=2910377171

https://steamcommunity.com/sharedfiles/filedetails/?id=2858966733

Endless possibilities...

-----------------------------------

I would also like to add that Copper nodes can be used for a variety of different things besides the obvious, mining for copper....

I figured out pretty early that mining noise always called the nearby baddies, making it hard to harvest the copper, so I started mining the copper nodes from underneath / inside the node, which allowed me to mine in peace... what I discovered was that I often ended up with enough space to set up my smelter and coal kiln, and more, right inside the copper node, and this eliminated the need for me to take metals back to some distant base, and allowed me to just bring the workshop to the mining area...

https://steamcommunity.com/sharedfiles/filedetails/?id=2908211198

https://steamcommunity.com/sharedfiles/filedetails/?id=2951084605

https://steamcommunity.com/sharedfiles/filedetails/?id=2960662262

A hollowed-out copper node can be used for many thing from an "instant" emergency shelter, if you get caught out in the forest after dark, or as an outpost (mentioned above), or even as a safe place to put the opposite portal, leading in and out of the underground elder altar base... or simply the safest way to mine the copper... from the inside-out.
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Date Posted: Nov 13, 2023 @ 5:12pm
Posts: 23