Valheim

Valheim

Adeptus Nov 1, 2023 @ 3:32am
Any way to increase carry weight without installing mods?
Im pretty new and "300" feels like nothing already. Thanks!
Originally posted by Oakshield:
What I usually do: (portals set to not allow ores or bars)

"Stone age":

Since you're basically running around in the Meadows most of the time and only enter the Black Forrest you don't need to get over burdened as you're usually hauling wood, stone and food items only. All of them should be easily found close to your base.

"Copper / Bronze age":

This is where getting overburdened may get a problem, but if you play it small you can still avoid it or abuse the system to deal with it.
Easiest thing to do: try to find copper veins close to the coast, as you don't need to walk that far with the ores.
If you find a burial chamber or a troll cave with a large entrance, build a workbench, chest and kiln there. Start producing coal and drop that in the kiln. Given the kiln is a fire, it also gives you the resting bonus.
Once you have the bottom row of the chest filled with charcoal, demolish the kiln and build a smelter. Again, it gives you a resting bonus when the fire is lit. Collect tin and smelt 12 tin bars
Take the copper back to your base, build a forge and create 12 bronze bars. (12 tin, 30 copper total needed.) You will most likely being able to transport a third of that amount in one go. Last trip is to transport your smelter to your base, as you will need it there a lot more.
With the bronze bars, carft a bronze Axe and 80 nails.
Use the axe to cut down 3-4 birch trees and use the wood, nails, resin and leather scraps to build you a Karve.
Since a Karve has a cargo hold of 4, you're able to transport 4x30 = 120 ores at once. Try to keep the cargo hold full, but keep in mind that you need a 2:1 ratio for copper / tin.
Once you got enough bronze, craft the nails for the L-cart and use that to transport the ores from your Karve to your Base-smelter. Considering a cart can hold up to 28 items, you're able to transport an entire copper node with it. And quite some tin as well.
Keep visting those burrial chambers, because you will need more surtling cores for portals, but you will need all the coins, amber and rubies you find in there as well to buy that belt giving you 50% carrying weight.

"Iron age":

In general you do the same thing as in the Bronze age.
Except this time you set up a temporary base in either Meadows or Black Forrest close to the swamps, but far enough away of it to avoid the leeches getting onto you.
Collect the iron and either smelt it on the spot, just to return it to your base later; or take the iron scraps with you and smelt them on your base.
Collect the materials needed to build a longship and use that to transport all your iron in one go. A longship can carry 28x30 ores, so when it's full you can transport all of it with a single cart when you're back at your main base,

"Silver age":

This is actually the most complicated one, as usually mountains don't stretch out close to the coast. However, what you can do is setting up some temporary bases with a workbench. Advantage of that is that anything in the construction area of that workbench won't be destroyed when being dropped.
Next, mine as much silver as you can, walk to the side of the mountain and drop the silver.
It will roll down, end up in a workbench area where it waits until you pick it up.
Do that a couple of times until the silver vein is gone and go down. Pick up the silver, drop it again to have it ending up in the next area and keep doing that until you get to your ship. Transport it back to your base, load it in a cart and smelt it to be used later.

"Black Metal age":

This is again one of the easier biomes when it comes to collecting metals. Main reason is that those Furlings will attack you 24/7, making it very easy to collect the black metal.
It's also one of the spots where I usually build a 2nd "base" to process the items I collect there.
Given that the plains need some sort of outpost anyway to grow the barley and flax, having a kiln and smelter there makes things easier. Even having a workbench and forge is easier.
And with the ability to use the Lox as mount, being overloaded isn't that much of a problem.
If still using the main base to craft everything, it's simply a matter of setting up an outpost with a portal near the coast, collect the materials and drop them off in a cart until it's full. At that point, portal back to main base, sail to the outpost, transfer the black metal from the cart to the longboat, sail back, transfer from longboat to cart, move to your main base and process the stuff.

"Magic age":

Mistlands is the only spot where I don't do large mining operations.
I'm usually looking for a queen location close to the coast, because that way I'm able to use the area under the staircase as my base.
I've got a small farm over there, travel out to collect the seal-fragments, hunt hares and collect the black marble and soft tissue; as well as the sap, but that's it.
So the only time I travel there by boat is when setting up my base and usually I'm only bringing portal mats. Once I'm back at the main base, I'm using my portal to move items from the Mistlands to the main base. And again, at the main base using a cart is the easiest option.


Thorin :)
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Showing 1-15 of 27 comments
Soren Nov 1, 2023 @ 3:35am 
Only one way without mods. You gotta find the general merchant and he will sell an accessory that increases your max carry capacity by 150 when it's equipped. Where you can find him is a bit complicated. He can spawn in Black Forest boimes about 1500ms away from spawn (minimum), having 10 possible locations that will be picked if you get close enough to one of those ten preset locations in your random world.

edit: my information can be a bit off. I am just listing these numbers off the top of my head.
Last edited by Soren; Nov 1, 2023 @ 3:36am
From the wiki:

"Haldor has 10 possible spawn locations that are located in Black Forests which are at least 1500 meters away from the center of the world. Approaching any of these locations will permanently place Haldor there. This can happen from 320 - 453 meters away (about twice of the default minimap range) when the related zones is generated. When discovered, his bag icon will appear on the world map."

Also from the wiki:

"The belt grants the player superhuman strength, allowing them to carry 150 more weight when equipped. This is represented as an effect on the character."

I've had the best luck finding him by circumnavigating the land mass I've located The Elder on. I would say its about a 75% success rate. You don't have to get that close for him to appear on the map.
Last edited by Admiral Chowderpants; Nov 1, 2023 @ 3:43am
hi friends Nov 1, 2023 @ 3:42am 
on top of those two answers, Being ded and picking your own tombstone can temporary increase your carry weight by 150 for 60 sec. can be useful sometime.
Adeptus Nov 1, 2023 @ 3:56am 
Thanks Guys, appreciate it!
Mharr Nov 1, 2023 @ 4:43am 
Originally posted by hi friends:
on top of those two answers, Being ded and picking your own tombstone can temporary increase your carry weight by 150 for 60 sec. can be useful sometime.
Oh they fixed that? Very useful if you die carrying a full load of 450.
blprice61 Nov 1, 2023 @ 4:58am 
Until you find the merchant, you can effectively increase your carry capacity under certain conditions, assuming you're at least into the Bronze Age. A cart will allow you to move up to about 1800 or more assuming smooth ground and no steep (or even moderately steep) hills.
VulcanTourist Nov 1, 2023 @ 5:10am 
Originally posted by blprice61:
Until you find the merchant, you can effectively increase your carry capacity under certain conditions, assuming you're at least into the Bronze Age. A cart will allow you to move up to about 1800 or more assuming smooth ground and no steep (or even moderately steep) hills.
Vanilla carts are fully useless unless you have the time, patience, and resources to create roads. Creating roads would imply you already have some clue what points need to be connected, and you really need a cart to drag along when exploring to discover those points. Finding paths free of upending rocks and hordes of saplings between tightly packed trees in Meadows is a tiresome chore, and the terrain itself is far more unforgiving to fragile carts everywhere else except Ashlands (because it's unfinished and featureless). All that babysitting of a cart gives Bad Things extra time to home in on your position and forces you to constantly unhitch from the thing to defend yourself and it.
Last edited by VulcanTourist; Nov 1, 2023 @ 5:16am
Adeptus Nov 1, 2023 @ 5:16am 
Can these carts go through portals by any chance?
VulcanTourist Nov 1, 2023 @ 5:17am 
Originally posted by Adeptus:
Can these carts go through portals by any chance?
No. I can probably drag one onto a properly designed ValheimRAFT[www.nexusmods.com], but again that's a mod. Getting the picture yet?
Last edited by VulcanTourist; Nov 1, 2023 @ 5:19am
blprice61 Nov 1, 2023 @ 5:20am 
Originally posted by VulcanTourist:
Originally posted by blprice61:
Until you find the merchant, you can effectively increase your carry capacity under certain conditions, assuming you're at least into the Bronze Age. A cart will allow you to move up to about 1800 or more assuming smooth ground and no steep (or even moderately steep) hills.
Vanilla carts are fully useless unless you have the time, patience, and resources to create roads. Finding paths free of upending rocks and hordes of saplings between tightly packed trees in Meadows is a tiresome chore, and the terrain itself is far more unforgiving everywhere else except Ashlands (because it's unfinished and featureless).

You do realize you can use tools and weapons while dragging a cart don't you? It also works a lot better if you don't load it too heavily. The there is the common usage of moving lots of heavy stuff relatively short distances - like between ship and smelter.

If you get creative enough you can use a cart to expand a ship's capacity...
blprice61 Nov 1, 2023 @ 5:23am 
Originally posted by Adeptus:
Can these carts go through portals by any chance?

No, but you can put a cart on either side and overburden yourself with contents of one cart, stagger through the portal, and put it in the other cart. With most map settings however it won't work with metals, ores, or certain other items.
Adeptus Nov 1, 2023 @ 5:26am 
Originally posted by blprice61:
Originally posted by Adeptus:
Can these carts go through portals by any chance?

No, but you can put a cart on either side and overburden yourself with contents of one cart, stagger through the portal, and put it in the other cart. With most map settings however it won't work with metals, ores, or certain other items.

Sounds like a neat idea. I'll definitely give that one a try.
VulcanTourist Nov 1, 2023 @ 5:26am 
Originally posted by blprice61:
You do realize you can use tools and weapons while dragging a cart don't you?
What I realize is that you're oversimplifying the experience of trying to fight a small horde of things assaulting you from every direction, especially behind you, while having your agency crippled by being saddled to a cart. Not only does it severely limit your range of movement, you have to be fearful of friendly fire damaging your cart if you're careless.
How are you guys getting valheim raft to work? I can't get the ship to move.
blprice61 Nov 1, 2023 @ 5:35am 
Originally posted by VulcanTourist:
Originally posted by blprice61:
You do realize you can use tools and weapons while dragging a cart don't you?
What I realize is that you're oversimplifying the experience of trying to fight a small horde of things assaulting you from every direction, especially behind you, while having your agency crippled by being saddled to a cart. Not only does it severely limit your range of movement, you have to be fearful of friendly fire damaging your cart if you're careless.

Dodge role out of the cart harness, and collect the free xp, then back to hauling - drop workbench and repair cart if necessary. I'm assuming you don't take a cart through an area where you cannot handle the spawns.

Put it this way, over 3000 hours in game, have used carts in all sorts of intended and pretty sure unintended ways. Never lost a cart. Never died while hauling. I fully realize a cart is not a tool for every situation, but you seem to not be very familiar with actually using a cart correctly.
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Date Posted: Nov 1, 2023 @ 3:32am
Posts: 27