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Повідомити про проблему з перекладом
...And in the same manner, I also agree with the comments about the workbenches and how you have to cram things together to get the level of workbench you need for upgrades...hiding underground and in attics to 'work around' the issue with size is just janky... IMHO, the diameter should be a fixed value to allow you to spread stations in an artful/pleasing manner, or the hitboxes tweeked as the forge upgrades can be tricky to place to allow for actual construction
No, they don't.
You literally can't have less than 3 comfort and be resting, and that's 10 minutes of "rested". Drop a campfire and a roof and sit down for 20 seconds, twice a day. Stay rested all the time with zero comfort items. If you refuse to sleep then you'll need to sit down 3 times a day, instead.
The only thing comfort does is increase the amount of time the rested buff lasts; that's the entirety of its function.
Along that line I put the craft accessories on a nice shelf above the work stations. The adze goes outside as it should on other side of wall. Reminds me it's an armory. Have also put them under the floor in a couple old saves.
Your campfire does not need a roof to get the bonus but you do have to sit. You can actually put it in the entry of burial chambers, sunken crypts if you need a recharge. Not setting up a home with the best resting bonus you can is an option but when out in the wild, depending on short resting bonus can be problematic. Good in a pinch but seems an odd choice to me. Lots of ways to play the game I guess.
When out in the wild without a pocket portal, it's not an option, it's the norm, and it works just fine. I use the rested bonus timer to tell me when I have to start looking for a place to spend the night.
It seems like an odd choice to me to be concerned about rested bonus when in the safe confines of your base, but there are lost of ways to play.
If one day devs add an outdoor spring or a clover patch that gives 1 Comfort, it would be silly to ask for it range to reach your bed in any of your bases, then complain that your bases became overcrowded.
This way gameplay of needing to be in proximity to something (like actual dip into bathtub) to get the benefit would be preserved. But we won't be forced to crowd sources together, sit still in awkward corners or wait till server stops flickering campfires.
Valheim already analyses which spaces are 'indoors' for beds, workbenches and sheltering fires from the elements so I'd just reuse that, give decorations a much wider area of effect, but only effective inside the house.
That's fine if we want to see it that way but at this point maybe comfort bonuses shouldn't be a thing then.