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The previous lessons from earlier biomes will apply: Undead stuff is generally susceptible to blunt damage, and blades and fire will work on shuffling trees.
Weakness: Blunt, Frost
Resistance: Slash, Piercing, Fire
Immunity: Poison
Draugr
Weakness: None
Resistance: Fire
Immunity: Poison
Leach
Weakness: None
Resistance: Poison
Immunity: Fire, Spirit
Wraith
Weakness: Fire, Spirit
Resistance: Blunt, Slash, Pierving
Immunity: Frost, Poison
Surtling
Weakness: Frost, Water
Resistance: None
Immunity: Fire, Poison, Spirit
As far as armor goes i never make the bronze armor or whatever the tier is between troll and iron and honestly its rare for me to make the iron armor as i usually jump from troll to wolf armor. Kill some trolls, upgrade your troll armor and it should serve you well.
Besides that make a banded shield as soon as your able and you should have a bronze buckler when you're first entering the swamp. Make sure you've practiced your block timing to stagger mobs as it will let you just roll over tough mobs.
Remember you can get early silver without even finishing the swamp by making frost resist mead and isolating silver deposits with the stagbreaker radius damage or just by spotting corners of them sticking out of the ground.
Your going to spend alot of time in the swamp and you're going to have your first iron weapon very early into that.
If we want to look at it as your first jaunt in and and you have no iron yet at all you want to have a bronze mace, bronze buckler, troll armor and a fine bow. Having a bronze atgir is not a bad idea either.
Since the crypt density nerf you may well need to visit a few large swamps before finding a single crypt.
I don't remember finding a single large swamp without at least a dozen of crypts. A single narrow strip of swamp between other biome and ocean is something i will never look into. I don't count that as a swamp biome at all. It may be long and look like its big, but it rarely has any crypts. Just skip it and search for the real swamp.
I get two differing theories on armor for the swamp. I dislike the bronze armor as I feel definitely slower, and at level 3 I'm not sure it's giving me that much more protection ? Three pieces go from 10 to 12, so I'm getting a total of 6 more armor. I'm unsure if that equates to 6 hit points off of every hit ? I dunno what the math is behind damage vs armor in this game.
LMAO the same youtuber, on different videos, recommended both armor types for swamp.
And yes, it's a good idea to get a bronze mace (until you get the iron one) and level blunt weapons, will be useful even into the next biome.
Also, personally I will always craft myself the iron armor since I'm dumb and slow at times :D For players playing the different biomes for the first time, I'd say it cannot hurt and might be safer to do so as well. Especially since you probably don't know yet what to expect in the following biome.
Couldn't have found the Elder without a karve.
For melee, the atgeir is great to use on draugr. Spin then stab. It's also good for bipedal groups to keep them off of you. Does not work for blobs or abominations. I would use caution with elites.
Skeletons and blobs are weak to blunt. It's good to have a mace and get some levels in it because you will need it for Bonemass which is both blob and skeleton. However, you can kill them with any weapon you want. Swords use less stamina and don't take a lot more time than a mace. You could even stick with the atgeir but it will take a little longer. Don't forget to drink poison resist before fighting blobs.
Abominations are weak to fire and slashing. (Extra bonus for ax? Maybe, I haven't looked it up, but I think so.) It is best to either lead them to a surtling fire, or to get on top of a crypt. They will clip through the crypt and may knock you off if you're not careful, but they can't hit you up there while you can hit them.
For surtlings, bring a shield. They will throw fire at you and they move fast but they are very weak and they can't touch water. Once you clear them use the pick ax around the fire spout so that it's in the water. Any new ones will die instantly giving you coal, cores and trophies.
Leeches are not difficult, though they also use poison. Bring a hoe and make dry paths so that you only fight leeches when you choose to do so. If the water is shallow enough for cattails, you can level ground to make a path. Just about any weapon will work. Step out of the water if they bring your health down too much.
If you don't have any turnip seeds yet, that rare yellow flower should be your first priority.