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When you got plenty of chicken meat and eggs you can safely stop feeding them for a while
Added: If they stop laying they're probably too crowded. Thin out the flock a bit and try again.
I'll have 2-4 hens (don't waste time feeding chicks since they don't breed). Toss in 20 dandelions. They will eat as needed and produce eggs. I may feed them a second time before they reach the population limit.
I have a hanging brazier in the chicken coop so all eggs are "warm" and I don't need to even mess with picking them up. I think the population limit is 10 within 10m or something like that, but I actually end up with 16-18 (probably because they keep laying eggs because the population cap of "hens" isn't reached ... that is, it doesn't seem eggs or chicks "count" toward the cap).
No point in feeding them beyond this point since they will not produce more eggs.
When I'm ready, I'll grab the butcher's knife and cull the group down to 4 hens. Grab 20 dandelions and rinse-and-repeat.
And speaking of picking them up once these things hatch is there any way to pick the dang things up to move them as we had both our chicks get out and took us 30 minutes to corral them back into their pen as I guess they can escape through an iron gate not something I had considered in a game HAHA
The chickens eat 1 seed or other food item per set amount of time (possibly varying slightly depending on the exact food item. Turnips seem to last slightly longer than carrots when feeding pigs, forinstance) However- they will keep eating even if youre not around which can result in the entire stack being gone if you go away for a while, BUT they wont breed while youre away so you'll have nothing to show for that stack. Therefor its best to feed them about what they'll eat in the time you plan to be nearby for.
I've tested it again today and you are correct . They must have eaten the whole stack as i was exploring and not logged out, my bad .
They do eat a lot and stopped laying eggs in their small area i built for them after there was 12 chicken. Not planning to expand on chicken for 1-2 players
Sadly no way to pick them up. I simply let escapees mature and then butcher them.
I do a wall 2m high (such as a normal full wall piece). When they bunch up they will start stacking on top of each other and can come over a half-wall.
I not 100% certain but I "think" I've had issues where they clip through floors or walls. What I believe is happening is that an egg (or chick) is right next to a wall and when they hatch (or mature) they spawn "in" the wall or floor or whatever and then pop out the other side.
Seemed more common when I was picking up eggs and throwing next to the wall that had a fire on the other side. I also has instances where I found feathers and meat like they must of somehow clipped through the wall and hit the fire.
Since I started going with a hanging brazier for warmth I rarely have escapees. Eggs are dropped more in the middle of the floor as the chickens do their thing and I don't move them.
Somebody mentioned saving some eggs in case of disaster and that's probably I good idea but I don't bother. There's so little use for money that I always end up with a chest full of coins. I can always buy more eggs if something happens. The addition of Hildir's Request means you can actually get your first eggs for free so now I have even more money!
Added: With a gap in between not just two walls or fences touching.
its just kinda boring. the 'free to invent' and build and play about chill...
looks like ill not give a noodle about anything interesting builds and build a 4x4 on flat ground and occasionally swing a weapon and kill stuff, pickup an egg when i walk past. cool. thrilling. fun...
this game seems more about exploiting glitches than enthralling play.