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For food, I run 1 health, 1 stamina, 1 eitr. Combined with the Eitr Weave Set, this is fully sufficient to be safe, mobile, and aggressive. Note that magic drains eitr, meaning your stamina can be used fully for mobility.
Rapidly spamming fire balls does make sense insofar as fire damage stacks. The more mobs are burning, the sooner they drop.
There seem to be two playstyles: The tank relies on having high HP and armor. The bubble will be very useful for her. The "rogue" (not sure about the name) relies more on mobility, light armor, not getting hit. I prefer this second playstyle. For her, the bubble is still useful, obviously, but in no situation I've found the bubble to be a must-have. As a mage, all your stamina can go into being mobile, avoiding hits, seeking out advantageous positions.
Skills will help somewhat insofar as they lower eitr consumption and damage. It's not much, but it's something. Elemental magic increases automatically just by fighting. Leveling blood magic is more challenging / grindy and, IMO, not worth the effort. If you want the bubble, upgrade the bubble staff to level 2 for the 2 minute duration, that's it.
Note: Using this setup in the Swamp mostly, next to a Mistlands, where I farm ticks from a Gjall I keep finding for more blood clots & kiting back into the swamp, it's almost too perfect. Most mobs in the swamp are weak to the elemental damage from staffs (Abominations, Wraiths & Skeletons are a joke for staff of embers) And Blobs, Oozers, Leeches & semi-submerged Draugr are weak to Frost.
I use a Skeleton spawner in the Swamp with raised ground made from the hoe to protect the spawner, and to farm the Blood Magic skills, (in the same Swamp using skeletons vs skeletons) and keep poison mead & Major health mead or medium health mead for when I want to top my healthbar quickly after Protection of Dead Raiser use, works well.
You can get elemental up to 40-some without too much pain by going to the mountains and trapping a golem in a pit and then just blasting away with the frost staff at least.
You can autotrain your blood magic skill while you're asleep or afk with a properly designed grey dwarf farm (while also going blind with the amount of wood and stone etc you get in the process), but even thats slooowww. Still took about a week overall to make 100.
Everything else depends on your other skills like blocking and running as well as the kind of territory and opponents you are going to be engaging. There's no single build or setup that works in every situation.
There's no such things, you can avoid death in many different ways from stealth to just ignoring opponents and moving away. Reducing damage by avoiding attacks entirely or trying to absorb them are the primary means in close quarters against bosses, but outside those scenarios simply moving out of the way by walking prevents incurring damage, regardless of what kind of gear you are in.
You can only try to optimize for a single given situation, not all of them simultaneously.
Strongly disagree. With an elemental magic build, I've yet to encounter a situation which I couldn't handle. Or one which was even remotely dangerous. Using 1 health food, 1 stamina, 1 eitr, and light armor, you have high mobility and high aggressiveness. This setup has worked in every situation so far. And my skills are not even close to 70. How did you come up with this number anyway?
In addition, it seems you kind of agree with my two playstyles. Either have enough health to just take hits (my "tank") or move out of the way (my "rogue"). Sure, there are playstyles in between these two. But these are the two extreme options. However, maybe I don't understand your argument ...
So one stamina food for kiting and general stamina based activities, and 2 eitr foods, and make sure to use an upgraded staff of protection (2 minutes from one is really powerful, as it means you need to generally use less health and eitr for protection since it lasts longer.)
Also to add on, if you can equip a fenris hood in combination with the eitr weave robe and trousers. The eitr weave hood has the least bonus to eitr regen so therefore you can trade it out for the +3% movement speed bonus. Though that depends on you whichever you prefer or perform better with.