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The general logic for single-creature-kill is "Raid x possible if boss y has been killed, unless boss z has also been killed." I'm not sure of any combination types that have an "off" trigger (for example, once you've killed The Elder and at least one Troll has died on the map, "The Ground is Shaking" becomes a possible raid and never stops being so).
Also remember that creatures don't necessarily have to be killed by a player character to count, they just have to have died.
When the public test branch version comes to stable branch/main branch, you may be able to utilize the server controls to adapt that.
https://prnt.sc/qkNG1LZefiGM https://twitter.com/jsmars/status/1669444618671276032
We don't know if all of the options will be brought to the main branch or when