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If you've even spent any time or worked on a farm you know that many domesticated animals find food on their own (especially those owned by subsistence farmers) and wolves were bred into dogs for many purposes one of which was to help their humans get food, not the other way around. Feeding animals excess food allowed then to produce more and larger but that required having excess food.
Animals can only heal by eating once per day AND they have to be hungry to eat, injured or not.
Its a magical and mythical land. All the animals are functional genetic hermaphrodites and their litter size in this magical land is 1.
You haven't watched a dog catch a rabbit or squirrel have you? They grab it by the neck in their muzzles and shake it back and forth until its neck breaks to paralyze it so it can't escape. Wolves and dogs usually only claw creatures that are larger than themselves. This is one of the reasons that you often see spiked collars on hunting dogs. (Other animals do this too).
Tamed animals that lose their people don't always go feral again. If they are in the city and there are few or no other animals of their species around they will often wander around the locale getting snacks from the locals. The ones that do go feral and run in packs can often be rehabilitated by breaking up the pack, feeding, and tending the dogs. This works as long as they didn't attack any people. In some countries (like the Philippines) tame animals that have no owners roam city streets and are fed by locals and stay tame.
Red tail, white tail, and mule tail deer are notoriously hard to tame and those that are tamed often leave when they rut. Reindeer are the exception that tame and stay tamed. Also, there is a difference between tame and domesticated. There are several types of animals that the Vikings domesticated (geese, ducks, sheep, goats, horses, donkeys) that aren't in the game (and some, like chickens), that were added later.
Not really trying to ask for complete realism because obviously this takes place in a magical afterlife where Odin made all the rules.
And yeah, I'm familiar with tamed animals not turning totally feral. I was more alluding to abusing one's animals.. never interacting, never feeding.. those animals go elsewhere and don't necessarily get along with humans.
As far as foraging goes for animals.. I'm pretty sure that pigs don't live off the land when in a pen. Chickens? Sure! Cows? Sure. Wolves? What are wolves going to eat in a fenced in area of grass? :) Now, if they're wandering freely and slaughtering all the wildlife, sure.
It's really more about a game balance issue. Getting the wolves was my goal from the start, as soon as I learned one could tame boars.
So I'm only in the Bronze age now with the initial boss defeated, and the "Forest is Moving" events were really stressful and fun before I had wolves. Now, my pack of wolves descends and just murders the crap out of 'em. And I basically don't have to do anything. I don't have to upkeep the wolves either. It's still kinda fun but.. now there's no challenge involved.
I feel like once I got the wolves, I got overpowered. But if I had to feed them all the time.. go hunting for deer or feed the crap out of my boars to slaughter a bunch often, then that would balance it out. There would be a more natural limit on the total number of wolves I could manage. Right now, there really isn't. It wouldn't be a sort of "free" mega-defense after doing the initial work of taming a couple. There would be tradeoffs.
And with the pregnancy issue.. Yes, those pups will grow up to be tamed wolves.. having never interacted with a human or their parents because they were just abandoned in the Black Forest or wherever, completely fending for themselves. Versus the pup growing up around humans, getting fed by humans, etc. And yes, I can tell them to follow me if I encounter them again, but why would they even recognize me?
I mean a kitten that is abandoned and never pet.. is not a tame cat when it grows up. Hell, a kitten that is fed by humans but not given any love is a f'd up cat when it grows up. It's easier to approach than a wolf.. or cougar.. because of a massive amount of evolution. And frankly any animal can be approached in theory and "tamed" in theory.. or at least made friends with.. *in theory*. But just because one guy befriended an alligator or crocodile for life doesn't mean I'm going to try my luck the next time I'm in the swamps IRL. :)
And re: their attack.. maybe I'm wrong but I thought I read some game wiki that said their attack was a bite attack and yet they don't bite (I think). I was more alluding to the disconnect there and the clunkiness of the animation.
And re: the litters.. that's also more of a game balance issue. It would sideline a wolf. They'd be pregnant and need to just lay around for a long while. I'd need to be careful to not let them die and make sure they had plenty of food. Maybe I'd put them in a stronger pen, safer from attacks, and have the non-pregnant wolves be the guard doggies. Again, there would be tradeoffs and work required to grow this pack into a massive defense.
I had to be careful at first, and I put a lot of time and resources into it. But now I don't have to anymore, and that just feels kinda cheap to me. It feels overpowered. I'd kinda rather have to balance out the total number of wolves that I could field based on how much meat I could produce or hunt.
But maybe this is just the general dynamic of the game. Like not having to use any resources to repair stuff. :) And then accumulating a ridiculous number of some of those resources with nothing to use 'em for (pelts and hides especially).
Cheers
All animals have personalities and behave differently from other animals of their species. My wife and I have both tamed truly feral cats. Her cat Bubbles was a barn cat that got bitten by racoons. She found it laying on the porch with infected wounds. (The cat apparently understood that people could help or she just didn't care anymore). When my wife went close to it, it crawled under the porch. She went to the vet and explained the situation and the vet gave her a liquid antibiotic to put into food. She fed and medicated the cat from a distance. She would sit on the top step and the cat would crawl out from under the bottom step and eat and then crawl back under again. This went on for about a week and the cat started feeling better. When my wife went outside the cat started following her around from a distance. The cat got braver and braver and finally one day followed her into the house and never left. Bubbles would follow her all over the house and sleep on her feet but would never let anyone pick her up but she understood my wife had helped her and that made all the difference.
We now have a cat in the house that was feral (we named her Terrorist). She and the rest of her grown litter mates were living in a maintenance shop and a blizzard hit. A friend asked if we could come help and we went over and picked up 7 half frozen and slow moving cats. We took them home and warmed them up, acclimated them to people and rehomed 6 of them. The 7th decided she liked it where she was and stayed. She lived in a cat carrier for several weeks and if we leave it where she can find it she crawls into it. When she can't find it she walks into the dog's kennel and lays on his pillows. Her favorite thing to do is to hide under the bed and when someone walks by leap out and attack their ankles and then run back under the bed. A little annoying but we live right on the edge of town and the field across the street has field mice. The only mice we find in the house now are dead ones that she drops as presents. She knows she was rescued too just like Bubbles.
If you have ever adopted a dog from a shelter they become your friend for their lives because of what they went through in the shelter. They know that you rescued them and they let you know that they appreciate it.
Wolves can't feed themselves in a fenced in yard either but if they have a bit of room to roam they can. The field across the street from us has all kind of wild life in it and a coyote and a fox both live in the tree line there. A wolf could do so too and it would run the fox and the coyote off.
Keep playing. Your wolves won't feel over powered when the raids from the next biome start.
That being said.. maybe in-game pets should heal over time then, if they're foraging?
Maybe my issue was more about seeing the state of the animal. It's "hungry" so I want to feed it. AND... if one googles this, one can find mentions of the animals dying off if they're not fed. As far as I can tell, it doesn't actually work that way but may have in the past..?
AND... this is a mea culpa re: the dynamics of this game. I was so OP with my pack of wolves.. I thought.. till I unleashed the "Ground is Shaking" raid. Lost most of my wolves in that one, but it's a good thing they were there given my base design at the time. :) It was quite a shock and exciting. :) Had about 6 trolls on that raid. :)
Something both the friend I'm playing with and myself didn't really appreciate about this game till after unlocking this raid and such.. is how much the game ramps up from time to time. Sort of like a staircase of difficulty, and a staircase of powering up that don't necessarily coincide. That dynamic isn't quite what I'm used to in games, but now I get Valheim's shtick more.
And yeah, I didn't quit playing. :) I had to slow it down a bit b/c of some hand injuries (unrelated), and I am jonesing for this game soooo badly.
cheers!
+1 I also want trolls.
But we need a way to transport them first. They don't seem to fit on the ships.
What I also want to mention. Can we tame some flying animal, it would be great.
Tames don't die if not fed. (They may have in early stages of the game but it was more likely that a creature got into the pen if your tames were dead when you returned). They don't breed if they are not fed and if there are too many in the area they don't reproduce even if they are fed (unless they clip through their enclosure which happens more frequently if the enclosure is full).